Player Matchup

Jing Wei
Jing Wei
Rharia
Jing Wei
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,184 Elo+
Party 2
Achilles
Achilles
SlabMe2Dabs420
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
992 Elo+
Party 2
Olorun
Olorun
xxfadeddeadx
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,225 Elo+

VS

Team Averages
Level 39
1,317 SR
1,201 Elo+
Cernunnos
Cernunnos
Hunter1849
Cernunnos
Level 46
God Stats
2W - 6L
1,328 SR
Queue Stats
5W - 21L
1,190 Elo+
Party 1
Cthulhu
Cthulhu
NorthEvE
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,204 Elo+
Party 1
Ao Kuang
Ao Kuang
dalton468ggg
Ao Kuang
Level 66
God Stats
1W - 1L
1,124 SR
Queue Stats
74W - 141L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Rharia
Jing Wei
19
17 / 3 / 2
13,919
870
36,057
22,056
10,996
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
14
0 / 0 / 9
10,685
668
4,523
15,328
13,173
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
15
2 / 5 / 10
11,257
704
15,687
17,991
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hunter1849
Cernunnos
16
4 / 6 / 2
11,136
696
20,983
18,944
11,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
NorthEvE
Cthulhu
13
0 / 7 / 4
9,294
581
10,142
25,347
22,487
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
dalton468ggg
Ao Kuang
14
4 / 7 / 2
10,140
634
13,409
20,409
11,560
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
19
Kills
8
8
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Hunter1849
Cernunnos
4
6
2
0.83
L
Cthulhu
NorthEvE
Cthulhu
0
7
4
0.29
W
Jing Wei
Rharia
Jing Wei
17
3
2
6
W
Achilles
0
0
9
4.5
L
Ao Kuang
dalton468ggg
Ao Kuang
4
7
2
0.71
W
Olorun
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,267
Damage
44,534
55,375
Taken
64,700
32,634
Mitigated
45,077
21,884
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Hunter1849
Cernunnos
20,983
8,896
239
1,641
18,944
11,030
265
5,359
13,585
0
56,228
L
Cthulhu
NorthEvE
Cthulhu
10,142
691
0
1,485
25,347
22,487
0
5,230
20,117
19,175
0
W
Jing Wei
Rharia
Jing Wei
36,057
32,703
0
8,137
22,056
10,996
1,657
11,226
10,830
0
78,726
W
Achilles
4,523
1,463
92
4,738
15,328
13,173
0
6,303
9,025
0
18,678
L
Ao Kuang
dalton468ggg
Ao Kuang
13,409
5,211
0
6,000
20,409
11,560
0
5,873
14,536
36,029
0
W
Olorun
15,687
9,348
1,058
7,859
17,991
8,465
1,048
6,417
11,574
39,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,861
Gold Earned
30,570
158
Minions Killed
136
6
Camps Cleared
6
800,118
Distance Traveled
713,855
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,136
696
78
5
0
219,032
0
L
Cthulhu
9,294
581
15
1
0
236,308
0
W
Jing Wei
13,919
870
78
5
4
305,620
3
W
Achilles
10,685
668
30
2
2
284,434
0
L
Ao Kuang
10,140
634
43
3
6
258,515
4
W
Olorun
11,257
704
50
3
0
210,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role