Player Matchup

King Arthur
King Arthur
ARGHYMETES
King Arthur
Level 158
God Stats
9W - 22L
1,330 SR
Queue Stats
164W - 210L
1,403 Elo+
Solo
Fenrir
Fenrir
LarzDroppinBarz
Fenrir
Level 145
God Stats
1W - 2L
1,552 SR
Queue Stats
32W - 25L
1,571 Elo+
Party 1
Merlin
Merlin
xlXStreetXlx
Merlin
Level 121
God Stats
0W - 2L
1,413 SR
Queue Stats
21W - 16L
1,593 Elo+
Party 1
Team Averages
Level 141
1,432 SR
1,522 Elo+

VS

Team Averages
Level 105
1,512 SR
1,424 Elo+
Khepri
Khepri
PlayAsMask
Khepri
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,313 Elo+
Solo
Anubis
Anubis
awesometj22
Anubis
Level 99
God Stats
4W - 5L
1,537 SR
Queue Stats
77W - 90L
1,444 Elo+
Solo
Rama
Rama
torsolo2004
Rama
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARGHYMETES
King Arthur
7
1 / 2 / 0
6,623
552
1,692
4,534
2,432
12
2 / 4 / 4
8,165
680
8,003
16,517
8,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
13
3 / 2 / 2
8,258
688
10,199
8,343
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
PlayAsMask
Khepri
13
0 / 3 / 8
9,022
752
3,438
15,846
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
13
3 / 2 / 5
8,810
734
10,065
11,152
6,469
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 1 / 3
8,922
744
8,169
6,931
2,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
8
8
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ARGHYMETES
King Arthur
1
2
0
0.5
L
2
4
4
1
W
Khepri
PlayAsMask
Khepri
0
3
8
1.33
W
Anubis
3
2
5
2.75
W
5
1
3
6.5
L
Merlin
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,894
Damage
21,672
29,394
Taken
33,929
14,479
Mitigated
19,795
2,896
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ARGHYMETES
King Arthur
1,692
0
0
0
4,534
2,432
0
1,372
3,162
0
5,927
L
8,003
1,369
0
2,166
16,517
8,826
0
9,769
6,748
0
21,465
W
Khepri
PlayAsMask
Khepri
3,438
259
528
5,869
15,846
10,417
211
4,364
11,482
18,445
0
W
Anubis
10,065
747
0
5,822
11,152
6,469
848
3,372
7,780
38,003
0
W
8,169
6,951
0
1,341
6,931
2,909
1,872
3,038
3,893
0
29,166
L
Merlin
10,199
868
0
730
8,343
3,221
0
2,961
5,382
34,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,046
Gold Earned
26,754
87
Minions Killed
125
4
Camps Cleared
4
476,249
Distance Traveled
599,895
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,623
552
6
1
0
80,642
2
L
Fenrir
8,165
680
19
2
3
212,451
2
W
Khepri
9,022
752
28
2
1
201,501
3
W
Anubis
8,810
734
53
4
2
191,431
0
W
Rama
8,922
744
44
4
1
206,963
3
L
Merlin
8,258
688
62
5
1
183,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role