Player Matchup

Vamana
Vamana
DarkOne93
Vamana
Level 160
God Stats
5W - 0L
1,637 SR
Queue Stats
14W - 11L
1,609 Elo+
Party 2
Ra
Ra
DryingShotter
Ra
Level 63
God Stats
5W - 1L
1,651 SR
Queue Stats
8W - 10L
1,450 Elo+
Party 2
Neith
Neith
GabyBG25
Neith
Level 7
God Stats
3W - 1L
1,413 SR
Queue Stats
5W - 4L
1,392 Elo+
Party 2
Team Averages
Level 77
1,567 SR
1,483 Elo+

VS

Team Averages
Level 39
1,394 SR
1,280 Elo+
Merlin
Merlin
Arrym
Merlin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,271 Elo+
Party 1
Hera
Hera
Inti2004
Hera
Level 57
God Stats
7W - 17L
1,304 SR
Queue Stats
64W - 145L
1,297 Elo+
Solo
Erlang Shen
Erlang Shen
McGregor1994
Erlang Shen
Level 29
God Stats
1W - 13L
1,377 SR
Queue Stats
1W - 16L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DarkOne93
Vamana
18
16 / 0 / 8
11,967
855
21,328
14,700
10,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 15
10,436
745
11,394
8,649
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
GabyBG25
Neith
15
4 / 1 / 14
10,099
721
9,715
6,204
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arrym
Merlin
11
1 / 10 / 0
7,902
564
7,798
14,572
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
13
1 / 6 / 1
8,695
621
3,890
12,342
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
McGregor1994
Erlang Shen
12
0 / 9 / 1
7,708
551
7,899
18,760
8,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
25
Kills
2
2
Deaths
25
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arrym
Merlin
1
10
0
0.1
W
Vamana
DarkOne93
Vamana
16
0
8
20
W
5
1
15
12.5
W
Neith
GabyBG25
Neith
4
1
14
11
L
Hera
1
6
1
0.25
L
Erlang Shen
McGregor1994
Erlang Shen
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,437
Damage
19,587
29,553
Taken
45,674
17,841
Mitigated
18,923
14,248
Healing
3,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arrym
Merlin
7,798
861
0
1,230
14,572
5,496
0
4,016
10,556
19,485
0
W
Vamana
DarkOne93
Vamana
21,328
13,127
0
5,942
14,700
10,993
0
5,108
9,417
0
61,195
W
11,394
421
3,473
3,451
8,649
3,851
276
3,188
5,461
45,604
0
W
Neith
GabyBG25
Neith
9,715
4,440
0
1,382
6,204
2,997
1,434
4,117
2,087
0
28,074
L
Hera
3,890
685
0
60
12,342
4,558
87
1,706
10,636
30,277
0
L
Erlang Shen
McGregor1994
Erlang Shen
7,899
3,862
0
2,150
18,760
8,869
0
5,672
13,088
188
14,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
24,305
184
Minions Killed
111
13
Camps Cleared
1
783,244
Distance Traveled
642,252
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,902
564
29
2
0
211,028
3
W
Vamana
11,967
855
72
5
9
305,297
4
W
Ra
10,436
745
66
5
3
254,066
1
W
Neith
10,099
721
46
3
1
223,881
0
L
Hera
8,695
621
62
4
0
205,343
1
L
Erlang Shen
7,708
551
20
1
1
225,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role