Player Matchup

Ullr
Ullr
Ansloy
Ullr
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
610W - 609L
1,507 Elo+
Solo
Atlas
Atlas
Goathabibi
Atlas
Level 45
God Stats
53W - 54L
1,483 SR
Queue Stats
106W - 109L
1,465 Elo+
Party 1
Lancelot
Lancelot
Kittyshooter
Lancelot
Level 38
God Stats
1W - 6L
1,375 SR
Queue Stats
207W - 240L
1,395 Elo+
Solo
Agni
Agni
LittleSharky
Agni
Level 11
God Stats
1W - 2L
1,280 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 1
Vulcan
Vulcan
Spartan979
Vulcan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 43L
1,338 Elo+
Solo
Team Averages
Level 52
1,427 SR
1,396 Elo+

VS

Team Averages
Level 90
1,573 SR
1,548 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aposite
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,755 SR
Queue Stats
7W - 7L
1,601 Elo+
Solo
Chang'e
Chang'e
LeMulet
Chang'e
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 35L
1,566 Elo+
Party 2
Bellona
Bellona
Martineskov93
Bellona
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 219L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
MrThugz2
Danzaburou
Level 32
God Stats
35W - 28L
1,564 SR
Queue Stats
140W - 136L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
P3RVEYKING
Aphrodite
Level 82
God Stats
75W - 71L
1,544 SR
Queue Stats
418W - 455L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ansloy
Ullr
17
0 / 8 / 3
11,680
898
10,550
21,756
12,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
19
2 / 3 / 3
14,005
1,077
14,182
27,428
49,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
Kittyshooter
Lancelot
17
0 / 3 / 2
11,602
892
11,950
16,073
9,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 5 / 3
11,581
891
15,438
13,088
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Spartan979
Vulcan
18
3 / 3 / 3
12,844
988
33,962
13,826
9,542
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

103

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aposite
Ah Muzen Cab
19
2 / 0 / 18
13,008
1,001
23,740
14,315
5,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
LeMulet
Chang'e
19
0 / 4 / 19
12,391
953
16,880
25,473
10,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
19
9 / 1 / 10
15,056
1,158
19,405
26,613
24,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
MrThugz2
Danzaburou
19
7 / 1 / 10
13,946
1,073
16,678
10,431
4,248
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
P3RVEYKING
Aphrodite
19
4 / 0 / 12
13,291
1,022
12,504
12,984
6,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
6
Kills
22
22
Deaths
6
14
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ullr
Ansloy
Ullr
0
8
3
0.19
W
Ah Muzen Cab
Aposite
Ah Muzen Cab
2
0
18
11
L
Atlas
2
3
3
1.17
L
Lancelot
Kittyshooter
Lancelot
0
3
2
0.33
W
Chang'e
LeMulet
Chang'e
0
4
19
2.38
L
1
5
3
0.5
W
Bellona
9
1
10
14
W
Danzaburou
MrThugz2
Danzaburou
7
1
10
12
W
Aphrodite
P3RVEYKING
Aphrodite
4
0
12
10
L
Vulcan
Spartan979
Vulcan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,082
Damage
89,207
92,171
Taken
89,816
88,231
Mitigated
51,506
6,252
Healing
51,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Ansloy
Ullr
10,550
2,454
0
584
21,756
12,331
0
5,646
16,110
0
39,502
W
Ah Muzen Cab
Aposite
Ah Muzen Cab
23,740
11,874
0
3,218
14,315
5,186
0
10,645
3,670
0
65,158
L
Atlas
14,182
4,436
372
2,757
27,428
49,550
0
10,120
17,308
27,568
0
L
Lancelot
Kittyshooter
Lancelot
11,950
556
0
104
16,073
9,757
0
6,744
9,329
0
24,556
W
Chang'e
LeMulet
Chang'e
16,880
597
8,164
10,232
25,473
10,739
0
16,482
8,991
32,158
0
L
15,438
1,874
0
728
13,088
7,051
0
4,385
8,703
29,784
0
W
Bellona
19,405
3,042
3,601
3,861
26,613
24,595
0
18,506
8,107
3,595
32,658
W
Danzaburou
MrThugz2
Danzaburou
16,678
10,668
0
3,030
10,431
4,248
0
7,116
3,315
0
44,830
W
Aphrodite
P3RVEYKING
Aphrodite
12,504
1,192
9,558
9,378
12,984
6,738
0
10,833
2,151
29,592
0
L
Vulcan
Spartan979
Vulcan
33,962
14,077
0
1,707
13,826
9,542
0
4,247
9,579
68,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,712
Gold Earned
67,692
273
Minions Killed
283
5
Camps Cleared
11
1,274,618
Distance Traveled
1,381,943
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,680
898
72
6
1
232,093
0
W
Ah Muzen Cab
13,008
1,001
102
8
0
267,010
0
L
Atlas
14,005
1,077
34
3
1
241,602
3
L
Lancelot
11,602
892
40
3
2
315,850
1
W
Chang'e
12,391
953
39
3
3
260,421
2
L
Agni
11,581
891
47
4
0
206,527
2
W
Bellona
15,056
1,158
19
1
3
303,183
1
W
Danzaburou
13,946
1,073
73
6
2
267,608
0
W
Aphrodite
13,291
1,022
50
4
3
283,721
0
L
Vulcan
12,844
988
80
6
1
278,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role