Player Matchup

Bellona
Bellona
Ember Firestorm
Bellona
Level 23
God Stats
22W - 14L
1,657 SR
Queue Stats
40W - 22L
1,599 Elo+
Party 1
Ymir
Ymir
Kio Spooked
Ymir
Level 35
God Stats
2W - 0L
1,733 SR
Queue Stats
48W - 37L
1,571 Elo+
Party 1
Jing Wei
Jing Wei
ScarredBear4478
Jing Wei
Level 39
God Stats
2W - 1L
1,556 SR
Queue Stats
55W - 40L
1,565 Elo+
Party 1
Team Averages
Level 32
1,649 SR
1,579 Elo+

VS

Team Averages
Level 80
1,440 SR
1,466 Elo+
Fenrir
Fenrir
PABB2006
Fenrir
Level 14
God Stats
2W - 3L
1,543 SR
Queue Stats
31W - 20L
1,431 Elo+
Party 2
Merlin
Merlin
Roxi_Sin
Merlin
Level 84
God Stats
0W - 2L
1,269 SR
Queue Stats
360W - 372L
1,447 Elo+
Party 2
King Arthur
King Arthur
XxSPECTATORxX
King Arthur
Level 142
God Stats
1W - 5L
1,508 SR
Queue Stats
313W - 267L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 9
14,846
707
18,890
25,651
22,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 2 / 10
14,803
705
12,673
27,221
40,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jing Wei
20
7 / 0 / 8
15,224
725
31,755
18,898
10,510
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PABB2006
Fenrir
16
1 / 7 / 2
11,812
562
11,384
18,743
11,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Roxi_Sin
Merlin
18
1 / 5 / 2
12,293
585
24,729
15,518
9,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
XxSPECTATORxX
King Arthur
18
2 / 3 / 2
12,402
591
18,842
36,166
62,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
4
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
3
2
10
4
L
Fenrir
PABB2006
Fenrir
1
7
2
0.29
L
Merlin
Roxi_Sin
Merlin
1
5
2
0.4
W
Jing Wei
7
0
8
11
L
King Arthur
XxSPECTATORxX
King Arthur
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,318
Damage
54,955
71,770
Taken
70,427
73,778
Mitigated
84,549
30,175
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,890
5,169
3,094
8,149
25,651
22,925
713
9,533
14,607
1,034
39,022
W
12,673
1,822
1,298
8,853
27,221
40,343
223
11,535
15,686
39,244
0
L
Fenrir
PABB2006
Fenrir
11,384
2,686
0
1,570
18,743
11,968
420
3,428
15,315
0
27,494
L
Merlin
Roxi_Sin
Merlin
24,729
1,513
0
942
15,518
9,834
441
3,931
11,587
71,553
0
W
Jing Wei
31,755
28,338
0
8,781
18,898
10,510
2,242
4,465
14,433
0
116,397
L
King Arthur
XxSPECTATORxX
King Arthur
18,842
2,381
279
5,049
36,166
62,747
0
7,131
29,035
266
60,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,873
Gold Earned
36,507
249
Minions Killed
209
11
Camps Cleared
8
1,134,402
Distance Traveled
1,062,153
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,846
707
42
2
2
406,309
2
W
Ymir
14,803
705
37
2
2
335,583
0
L
Fenrir
11,812
562
23
1
0
344,906
1
L
Merlin
12,293
585
109
5
6
338,599
2
W
Jing Wei
15,224
725
170
8
7
392,510
3
L
King Arthur
12,402
591
77
4
2
378,648
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role