Player Matchup

Neith
Neith
Masters
 
Neith
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond II
FearTurkeyEZ
Thanatos
Diamond II
Level 152
God Stats
3W - 4L
1,606 SR
Queue Stats
116W - 91L
2,369 MMR
Party 2
Agni
Agni
Masters
Snoopy
Agni
Masters
Level 160
God Stats
5W - 15L
1,465 SR
Queue Stats
720W - 595L
2,816 MMR
Party 1
Aphrodite
Aphrodite
Diamond I
VíoletEvergarden
Aphrodite
Diamond I
Level 160
God Stats
14W - 9L
1,744 SR
Queue Stats
163W - 144L
2,431 MMR
Solo
Sobek
Sobek
Diamond I
Whatchamacalit
Sobek
Diamond I
Level 156
God Stats
2W - 5L
1,427 SR
Queue Stats
116W - 89L
2,461 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,548 SR
2,316 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,513 SR
2,555 MMR
Da Ji
Da Ji
Diamond III
AntonyAY
Da Ji
Diamond III
Level 123
God Stats
2W - 4L
1,221 SR
Queue Stats
147W - 116L
2,309 MMR
Solo
King Arthur
King Arthur
Diamond I
Aѕtro
King Arthur
Diamond I
Level 160
God Stats
11W - 12L
1,605 SR
Queue Stats
366W - 338L
2,731 MMR
Solo
Ymir
Ymir
Masters
Evermed
Ymir
Masters
Level 160
God Stats
8W - 5L
1,718 SR
Queue Stats
178W - 123L
2,673 MMR
Solo
Yu Huang
Yu Huang
Diamond I
SensoryRaven
Yu Huang
Diamond I
Level 160
God Stats
123W - 96L
1,635 SR
Queue Stats
637W - 630L
2,451 MMR
Solo
Ullr
Ullr
Masters
Tanktopss
Ullr
Masters
Level 160
God Stats
15W - 23L
1,387 SR
Queue Stats
355W - 312L
2,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 6 / 0
7,074
416
6,076
11,512
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
FearTurkeyEZ
Thanatos
14
2 / 3 / 2
8,488
499
5,823
15,000
7,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Agni
Snoopy
Agni
12
0 / 5 / 3
7,536
443
10,534
13,284
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 2 / 2
8,577
505
7,857
12,350
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 2 / 1
7,715
454
3,643
13,997
14,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
HadesGuan YuLancelot

VS

Bans
AwilixSusanoRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AntonyAY
Da Ji
16
3 / 1 / 5
9,671
569
5,719
12,344
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Aѕtro
King Arthur
16
2 / 1 / 4
10,101
594
11,723
13,287
13,429
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
Evermed
Ymir
13
1 / 0 / 10
8,833
520
6,233
13,849
13,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
SensoryRaven
Yu Huang
16
4 / 2 / 2
9,665
569
9,326
9,484
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
18
8 / 0 / 4
11,195
659
15,855
11,805
5,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
18
18
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
W
Da Ji
AntonyAY
Da Ji
3
1
5
5.5
W
King Arthur
Aѕtro
King Arthur
2
1
4
4
W
Ymir
Evermed
Ymir
1
0
10
6
L
Thanatos
FearTurkeyEZ
Thanatos
2
3
2
1
W
Yu Huang
SensoryRaven
Yu Huang
4
2
2
2.5
L
Agni
Snoopy
Agni
0
5
3
0.3
W
Ullr
8
0
4
10
L
1
2
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
48,856
66,143
Taken
60,769
36,193
Mitigated
43,067
32,902
Healing
16,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,076
1,328
0
2,019
11,512
4,591
0
1,380
10,132
0
57,374
W
Da Ji
AntonyAY
Da Ji
5,719
1,765
0
5,710
12,344
5,865
0
2,011
10,333
0
78,147
W
King Arthur
Aѕtro
King Arthur
11,723
1,252
0
2,708
13,287
13,429
24
6,496
6,791
955
78,455
W
Ymir
Evermed
Ymir
6,233
2,106
0
5,153
13,849
13,546
0
5,991
7,350
22,584
2,134
L
Thanatos
FearTurkeyEZ
Thanatos
5,823
799
0
11,510
15,000
7,435
0
3,280
11,720
0
69,651
W
Yu Huang
SensoryRaven
Yu Huang
9,326
1,040
0
1,364
9,484
4,425
0
5,843
3,641
86,174
0
L
Agni
Snoopy
Agni
10,534
1,272
0
4,819
13,284
4,651
0
5,957
7,327
75,204
0
W
Ullr
15,855
9,018
0
1,900
11,805
5,802
77
2,014
9,791
0
109,382
L
7,857
696
2,329
7,270
12,350
4,948
0
1,582
10,768
67,067
0
L
3,643
251
0
4,955
13,997
14,568
0
4,263
9,734
22,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,390
Gold Earned
49,465
522
Minions Killed
614
0
Camps Cleared
0
1,561,981
Distance Traveled
1,691,854
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,074
416
101
6
0
277,862
4
W
Da Ji
9,671
569
115
7
0
379,877
8
W
King Arthur
10,101
594
159
9
0
342,058
7
W
Ymir
8,833
520
32
2
0
325,604
6
L
Thanatos
8,488
499
118
7
0
365,403
8
W
Yu Huang
9,665
569
138
8
0
305,360
9
L
Agni
7,536
443
146
9
0
306,589
1
W
Ullr
11,195
659
170
10
0
338,955
4
L
Aphrodite
8,577
505
134
8
0
301,018
5
L
Sobek
7,715
454
23
1
0
311,109
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role