Player Matchup

Jing Wei
Jing Wei
Moonlight21m
Jing Wei
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 142L
1,625 Elo+
Party 1
Sol
Sol
angeloso_11
Sol
Level 159
God Stats
113W - 46L
1,710 SR
Queue Stats
403W - 189L
1,803 Elo+
Party 1
Neith
Neith
screw--69
Neith
Level 16
God Stats
17W - 16L
1,476 SR
Queue Stats
17W - 17L
1,362 Elo+
Party 1
Team Averages
Level 110
1,562 SR
1,597 Elo+

VS

Team Averages
Level 93
1,411 SR
1,396 Elo+
Da Ji
Da Ji
Gabiruzinhor
Da Ji
Level 67
God Stats
2W - 11L
1,290 SR
Queue Stats
295W - 368L
1,383 Elo+
Solo
Sol
Sol
XxOmegaxX159
Sol
Level 84
God Stats
6W - 8L
1,370 SR
Queue Stats
126W - 184L
1,326 Elo+
Solo
Mulan
Mulan
chrisg6130
Mulan
Level 127
God Stats
0W - 1L
1,573 SR
Queue Stats
21W - 18L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Moonlight21m
Jing Wei
12
3 / 1 / 6
7,187
799
8,071
10,081
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 2 / 4
7,699
855
7,631
9,623
2,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
screw--69
Neith
11
2 / 0 / 7
7,064
785
4,716
4,841
1,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,890
654
6,122
7,791
3,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 3
5,955
662
4,834
8,393
2,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
8
1 / 3 / 1
5,696
633
3,757
7,628
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
2
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Jing Wei
Moonlight21m
Jing Wei
3
1
6
6
L
0
2
3
0.75
W
4
2
4
3
L
Mulan
1
3
1
0.5
W
Neith
screw--69
Neith
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,418
Damage
14,713
24,545
Taken
23,812
7,869
Mitigated
10,523
10,940
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,122
1,055
0
1,630
7,791
3,241
0
2,985
4,806
0
11,360
W
Jing Wei
Moonlight21m
Jing Wei
8,071
4,965
0
2,845
10,081
3,245
1,377
1,941
7,566
0
18,111
L
4,834
1,092
111
2,909
8,393
2,637
0
2,809
5,584
17,886
0
W
7,631
2,293
1,002
5,428
9,623
2,940
381
1,832
7,680
28,904
0
L
Mulan
3,757
314
0
2,028
7,628
4,645
0
2,161
5,467
0
12,439
W
Neith
screw--69
Neith
4,716
2,976
0
1,665
4,841
1,684
1,095
1,452
3,235
0
25,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,950
Gold Earned
17,541
115
Minions Killed
66
6
Camps Cleared
2
489,567
Distance Traveled
385,370
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,890
654
14
2
0
128,118
0
W
Jing Wei
7,187
799
19
2
1
168,309
0
L
Sol
5,955
662
30
3
2
113,081
0
W
Sol
7,699
855
30
3
2
162,677
3
L
Mulan
5,696
633
22
2
0
144,171
1
W
Neith
7,064
785
66
7
3
158,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role