Player Matchup

Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
GuIIibIe
Atlas
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
PleaseAdoptMe
Jormungandr
Level 138
God Stats
1W - 0L
1,193 SR
Queue Stats
8W - 13L
1,203 Elo+
Party 1
Team Averages
Level 128
1,398 SR
1,401 Elo+

VS

Team Averages
Level 115
1,382 SR
1,472 Elo+
Cthulhu
Cthulhu
CuteJukes
Cthulhu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 97L
1,480 Elo+
Party 2
Merlin
Merlin
TrickleGER
Merlin
Level 26
God Stats
0W - 2L
1,299 SR
Queue Stats
17W - 17L
1,451 Elo+
Party 2
Ishtar
Ishtar
Volulu
Ishtar
Level 160
God Stats
11W - 12L
1,345 SR
Queue Stats
104W - 93L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
13 / 3 / 4
11,109
926
21,500
13,401
7,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
GuIIibIe
Atlas
14
2 / 1 / 14
10,118
843
9,533
16,511
22,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
PleaseAdoptMe
Jormungandr
14
3 / 3 / 7
9,048
754
5,966
10,452
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CuteJukes
Cthulhu
13
1 / 5 / 5
8,683
724
9,632
18,033
22,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
TrickleGER
Merlin
11
0 / 7 / 4
7,796
650
4,675
10,750
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Volulu
Ishtar
13
6 / 6 / 1
9,282
774
17,445
13,103
6,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
18
Kills
7
7
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
13
3
4
5
L
Cthulhu
CuteJukes
Cthulhu
1
5
5
0.7
W
Atlas
GuIIibIe
Atlas
2
1
14
9
W
Jormungandr
PleaseAdoptMe
Jormungandr
3
3
7
2.17
L
Merlin
TrickleGER
Merlin
0
7
4
0.29
L
Ishtar
Volulu
Ishtar
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,999
Damage
31,752
40,364
Taken
41,886
35,880
Mitigated
34,471
5,294
Healing
3,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
21,500
14,086
0
2,737
13,401
7,194
745
6,292
7,109
0
44,679
L
Cthulhu
CuteJukes
Cthulhu
9,632
669
514
1,489
18,033
22,918
0
5,616
12,417
26,241
0
W
Atlas
GuIIibIe
Atlas
9,533
3,514
0
2,167
16,511
22,820
129
5,540
10,971
21,787
0
W
Jormungandr
PleaseAdoptMe
Jormungandr
5,966
1,052
0
390
10,452
5,866
281
3,107
7,345
28,129
0
L
Merlin
TrickleGER
Merlin
4,675
1,100
0
427
10,750
4,785
0
4,242
6,508
21,729
0
L
Ishtar
Volulu
Ishtar
17,445
11,082
0
1,258
13,103
6,768
0
5,849
7,254
0
35,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,275
Gold Earned
25,761
139
Minions Killed
121
5
Camps Cleared
5
683,899
Distance Traveled
601,653
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,109
926
71
6
1
212,282
1
L
Cthulhu
8,683
724
34
3
1
236,809
4
W
Atlas
10,118
843
15
1
0
228,860
2
W
Jormungandr
9,048
754
53
4
4
242,757
2
L
Merlin
7,796
650
44
4
3
167,929
2
L
Ishtar
9,282
774
43
4
1
196,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role