Player Matchup

Bakasura
Bakasura
Brettpat
Bakasura
Level 29
God Stats
6W - 2L
1,807 SR
Queue Stats
36W - 50L
1,342 Elo+
Party 2
Cerberus
Cerberus
MEVOILA
Cerberus
Level 47
God Stats
123W - 117L
1,581 SR
Queue Stats
199W - 246L
1,396 Elo+
Solo
Anubis
Anubis
OBGBOSS
Anubis
Level 38
God Stats
5W - 3L
1,310 SR
Queue Stats
173W - 200L
1,365 Elo+
Solo
Bellona
Bellona
jec0003
Bellona
Level 37
God Stats
0W - 2L
1,142 SR
Queue Stats
58W - 69L
1,392 Elo+
Party 2
Medusa
Medusa
xXdesteny_24
Medusa
Level 37
God Stats
25W - 23L
1,577 SR
Queue Stats
80W - 65L
1,571 Elo+
Solo
Team Averages
Level 38
1,483 SR
1,413 Elo+

VS

Team Averages
Level 65
1,446 SR
1,460 Elo+
Hel
Hel
Adeuuu-
Hel
Level 44
God Stats
2W - 2L
1,108 SR
Queue Stats
54W - 60L
1,423 Elo+
Solo
Fenrir
Fenrir
Deestructor1
Fenrir
Level 48
God Stats
38W - 36L
1,470 SR
Queue Stats
110W - 105L
1,412 Elo+
Solo
Yu Huang
Yu Huang
Garcon1523
Yu Huang
Level 41
God Stats
20W - 20L
1,395 SR
Queue Stats
82W - 90L
1,460 Elo+
Party 1
Lancelot
Lancelot
GutiDybala
Lancelot
Level 66
God Stats
20W - 10L
1,667 SR
Queue Stats
353W - 334L
1,495 Elo+
Party 1
Hachiman
Hachiman
reddead-ian
Hachiman
Level 128
God Stats
3W - 2L
1,587 SR
Queue Stats
265W - 275L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brettpat
Bakasura
13
2 / 5 / 0
8,265
459
8,214
16,595
6,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
MEVOILA
Cerberus
12
0 / 1 / 0
7,302
406
3,839
19,886
12,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
OBGBOSS
Anubis
15
0 / 3 / 0
8,829
491
6,724
12,467
6,863
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
jec0003
Bellona
14
0 / 2 / 1
8,790
488
4,270
15,728
15,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
11
0 / 3 / 0
7,047
392
3,218
11,190
4,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
2 / 0 / 7
9,641
536
10,632
12,745
13,121
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
15
6 / 1 / 3
9,340
519
8,832
13,256
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Garcon1523
Yu Huang
17
2 / 0 / 4
10,111
562
8,491
6,129
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
GutiDybala
Lancelot
16
0 / 1 / 5
9,592
533
8,263
12,314
8,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
reddead-ian
Hachiman
16
4 / 0 / 5
9,445
525
13,547
9,093
3,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
14
14
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hel
2
0
7
5.5
L
Bakasura
Brettpat
Bakasura
2
5
0
0.4
W
Fenrir
6
1
3
7.5
W
Yu Huang
Garcon1523
Yu Huang
2
0
4
4
W
Lancelot
GutiDybala
Lancelot
0
1
5
2.5
L
Cerberus
MEVOILA
Cerberus
0
1
0
0
L
Anubis
OBGBOSS
Anubis
0
3
0
0
L
Bellona
jec0003
Bellona
0
2
1
0.25
W
Hachiman
reddead-ian
Hachiman
4
0
5
6.5
L
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,265
Damage
49,765
75,866
Taken
53,537
45,685
Mitigated
34,285
24,839
Healing
20,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
10,632
571
558
4,958
12,745
13,121
174
3,052
9,360
41,151
0
L
Bakasura
Brettpat
Bakasura
8,214
5,681
0
1,447
16,595
6,443
0
3,405
13,190
0
55,931
W
Fenrir
8,832
2,209
0
5,979
13,256
5,700
0
4,000
9,151
0
51,480
W
Yu Huang
Garcon1523
Yu Huang
8,491
468
0
500
6,129
2,815
188
2,237
3,892
100,467
0
W
Lancelot
GutiDybala
Lancelot
8,263
2,201
0
4,070
12,314
8,934
702
576
11,388
0
74,377
L
Cerberus
MEVOILA
Cerberus
3,839
521
0
10,103
19,886
12,732
49
5,719
14,167
24,385
0
L
Anubis
OBGBOSS
Anubis
6,724
96
0
4,885
12,467
6,863
0
5,650
6,817
77,308
0
L
Bellona
jec0003
Bellona
4,270
1,736
0
5,251
15,728
15,244
35
1,839
13,889
0
60,165
W
Hachiman
reddead-ian
Hachiman
13,547
8,203
0
4,725
9,093
3,715
0
1,274
7,619
0
103,128
L
Medusa
3,218
716
0
3,153
11,190
4,403
280
2,510
8,680
0
56,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,233
Gold Earned
48,129
496
Minions Killed
595
0
Camps Cleared
0
1,592,681
Distance Traveled
1,840,714
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,641
536
55
3
0
366,851
0
L
Bakasura
8,265
459
100
6
0
388,230
1
W
Fenrir
9,340
519
78
4
0
396,361
0
W
Yu Huang
10,111
562
186
10
0
332,442
4
W
Lancelot
9,592
533
120
7
0
398,982
4
L
Cerberus
7,302
406
46
3
0
288,294
4
L
Anubis
8,829
491
131
7
0
274,463
3
L
Bellona
8,790
488
124
7
0
307,159
7
W
Hachiman
9,445
525
156
9
0
346,078
4
L
Medusa
7,047
392
95
5
0
334,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role