Player Matchup

Discordia
Discordia
Uppeiltruller
Discordia
Level 125
God Stats
11W - 9L
1,500 SR
Queue Stats
137W - 153L
1,429 Elo+
Solo
Tyr
Tyr
akuumuu_
Tyr
Level 28
God Stats
7W - 1L
1,898 SR
Queue Stats
37W - 16L
1,620 Elo+
Party 1
Chaac
Chaac
junius-33
Chaac
Level 49
God Stats
3W - 0L
1,779 SR
Queue Stats
16W - 9L
1,529 Elo+
Party 1
Team Averages
Level 67
1,726 SR
1,526 Elo+

VS

Team Averages
Level 118
1,517 SR
1,489 Elo+
Athena
Athena
TernaryDread3
Athena
Level 107
God Stats
4W - 3L
1,659 SR
Queue Stats
187W - 207L
1,539 Elo+
Solo
Bastet
Bastet
cannalope_adri
Bastet
Level 139
God Stats
2W - 4L
1,371 SR
Queue Stats
81W - 82L
1,464 Elo+
Party 2
Medusa
Medusa
pirri1999
Medusa
Level 109
God Stats
1W - 1L
1,519 SR
Queue Stats
23W - 26L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Uppeiltruller
Discordia
14
2 / 1 / 13
9,319
717
11,795
5,984
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
6 / 4 / 10
10,066
774
17,282
15,833
15,672
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
junius-33
Chaac
16
8 / 0 / 8
10,352
796
14,173
17,741
17,667
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
9,153
704
7,091
17,507
19,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 6 / 3
8,996
692
9,239
15,204
6,659
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
pirri1999
Medusa
12
1 / 8 / 3
8,059
620
6,287
16,866
7,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
16
Kills
5
5
Deaths
16
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Discordia
Uppeiltruller
Discordia
2
1
13
8.5
W
6
4
10
2.75
L
2
6
3
0.58
W
Chaac
junius-33
Chaac
8
0
8
12
L
Medusa
pirri1999
Medusa
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,250
Damage
22,617
39,558
Taken
49,577
35,551
Mitigated
33,501
9,410
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,091
2,163
0
2,955
17,507
19,191
0
4,203
13,304
18,747
0
W
Discordia
Uppeiltruller
Discordia
11,795
921
0
806
5,984
2,212
275
861
5,123
41,996
0
W
17,282
3,352
0
3,068
15,833
15,672
44
3,319
12,514
0
30,288
L
9,239
1,884
0
2,442
15,204
6,659
0
3,868
11,336
0
29,195
W
Chaac
junius-33
Chaac
14,173
2,059
0
5,536
17,741
17,667
132
3,253
14,488
0
35,337
L
Medusa
pirri1999
Medusa
6,287
2,763
0
2,178
16,866
7,651
0
4,338
12,528
0
29,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,737
Gold Earned
26,208
159
Minions Killed
117
7
Camps Cleared
4
768,295
Distance Traveled
715,877
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,153
704
29
2
0
239,742
0
W
Discordia
9,319
717
69
5
2
235,242
0
W
Tyr
10,066
774
40
3
2
244,400
2
L
Bastet
8,996
692
55
4
1
259,295
2
W
Chaac
10,352
796
50
4
3
288,653
3
L
Medusa
8,059
620
33
3
3
216,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role