Player Matchup

Hercules
Hercules
 
Hercules
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AngelRoar
Yemoja
Level 143
God Stats
3W - 4L
1,565 SR
Queue Stats
347W - 321L
1,572 Elo+
Solo
Ratatoskr
Ratatoskr
Rōly
Ratatoskr
Level 159
God Stats
3W - 7L
1,451 SR
Queue Stats
124W - 116L
1,531 Elo+
Party 1
Rama
Rama
eliottc
Rama
Level 160
God Stats
5W - 14L
1,476 SR
Queue Stats
199W - 183L
1,631 Elo+
Solo
Atlas
Atlas
mamike
Atlas
Level 158
God Stats
0W - 1L
1,326 SR
Queue Stats
39W - 48L
1,574 Elo+
Party 1
Team Averages
Level 150
1,464 SR
1,562 Elo+

VS

Team Averages
Level 149
1,646 SR
1,575 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ErMachu
Hachiman
Level 146
God Stats
2W - 0L
1,754 SR
Queue Stats
240W - 237L
1,637 Elo+
Solo
Chronos
Chronos
Magî
Chronos
Level 160
God Stats
18W - 6L
1,869 SR
Queue Stats
138W - 101L
1,660 Elo+
Solo
Awilix
Awilix
Pavyan
Awilix
Level 143
God Stats
8W - 7L
1,609 SR
Queue Stats
81W - 77L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 3 / 0
7,354
490
5,455
16,104
12,392
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
AngelRoar
Yemoja
13
0 / 2 / 1
7,626
508
8,414
9,961
3,815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ratatoskr
Rōly
Ratatoskr
10
0 / 2 / 0
6,398
427
3,695
9,284
3,545
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
eliottc
Rama
15
1 / 1 / 0
8,499
567
5,416
9,179
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
mamike
Atlas
9
1 / 2 / 0
6,487
432
5,537
10,918
7,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 0 / 0
9,062
604
13,414
11,183
9,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
 
Kumbhakarna
11
0 / 0 / 3
6,760
451
2,240
8,831
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
ErMachu
Hachiman
13
0 / 1 / 1
7,009
467
3,698
8,435
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Magî
Chronos
16
2 / 1 / 2
8,857
590
8,278
12,749
6,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Pavyan
Awilix
13
3 / 0 / 2
7,693
513
8,205
8,170
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
W
Chaac
 
Chaac
5
0
0
5
W
Kumbhakarna
 
Kumbhakarna
0
0
3
1.5
L
Yemoja
AngelRoar
Yemoja
0
2
1
0.25
W
Hachiman
ErMachu
Hachiman
0
1
1
0.5
W
Chronos
Magî
Chronos
2
1
2
3
W
Awilix
Pavyan
Awilix
3
0
2
4
L
Ratatoskr
Rōly
Ratatoskr
0
2
0
0
L
Rama
eliottc
Rama
1
1
0
1
L
Atlas
mamike
Atlas
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,517
Damage
35,835
55,446
Taken
49,368
31,038
Mitigated
28,149
19,052
Healing
23,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,455
2,200
0
6,149
16,104
12,392
0
423
14,304
0
54,893
W
Chaac
 
Chaac
13,414
4,197
0
8,406
11,183
9,145
348
0
11,183
0
70,110
W
Kumbhakarna
 
Kumbhakarna
2,240
353
0
2,960
8,831
7,042
0
3,684
5,147
15,309
0
L
Yemoja
AngelRoar
Yemoja
8,414
626
513
2,105
9,961
3,815
0
4,621
5,175
68,201
0
W
Hachiman
ErMachu
Hachiman
3,698
1,833
0
3,657
8,435
2,840
0
1,374
7,061
0
53,260
W
Chronos
Magî
Chronos
8,278
3,362
0
4,681
12,749
6,046
46
6,414
6,335
101,314
0
W
Awilix
Pavyan
Awilix
8,205
3,131
0
3,834
8,170
3,076
0
1,444
6,726
0
55,052
L
Ratatoskr
Rōly
Ratatoskr
3,695
1,407
0
3,326
9,284
3,545
0
1,633
7,479
0
39,010
L
Rama
eliottc
Rama
5,416
4,304
0
4,103
9,179
3,664
0
319
8,860
0
91,673
L
Atlas
mamike
Atlas
5,537
1,840
1,263
1,593
10,918
7,622
0
3,249
7,611
15,564
5,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,364
Gold Earned
39,381
533
Minions Killed
510
0
Camps Cleared
0
1,293,702
Distance Traveled
1,490,223
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,354
490
119
8
0
256,474
6
W
Chaac
9,062
604
110
7
0
292,812
1
W
Kumbhakarna
6,760
451
13
1
0
309,545
5
L
Yemoja
7,626
508
128
9
0
275,914
4
W
Hachiman
7,009
467
102
7
0
257,347
4
W
Chronos
8,857
590
193
13
0
289,885
3
W
Awilix
7,693
513
92
6
0
340,634
5
L
Ratatoskr
6,398
427
87
6
0
264,217
3
L
Rama
8,499
567
173
12
0
267,046
3
L
Atlas
6,487
432
26
2
0
230,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role