Player Matchup

Ishtar
Ishtar
A Wise Aardvark
Ishtar
Level 158
God Stats
1W - 2L
1,289 SR
Queue Stats
61W - 66L
1,545 Elo+
Solo
Janus
Janus
Doublepop
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,077 Elo+
Party 1
Kukulkan
Kukulkan
Jcamilo2021
Kukulkan
Level 26
God Stats
18W - 15L
1,478 SR
Queue Stats
56W - 60L
1,441 Elo+
Solo
Ne Zha
Ne Zha
SasquatchMagic
Ne Zha
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
kazacka
Sun Wukong
Level 48
God Stats
1W - 0L
1,386 SR
Queue Stats
1W - 2L
1,148 Elo+
Party 1
Team Averages
Level 60
1,431 SR
1,346 Elo+

VS

Team Averages
Level 69
1,369 SR
1,446 Elo+
Ishtar
Ishtar
 
Ishtar
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Neyoro3112
Set
Level 24
God Stats
0W - 2L
1,227 SR
Queue Stats
3W - 7L
1,389 Elo+
Solo
Olorun
Olorun
RensSama
Olorun
Level 28
God Stats
19W - 29L
1,392 SR
Queue Stats
21W - 34L
1,287 Elo+
Solo
Baron Samedi
Baron Samedi
X-Darrian-X
Baron Samedi
Level 156
God Stats
2W - 3L
1,566 SR
Queue Stats
172W - 156L
1,486 Elo+
Solo
King Arthur
King Arthur
Zanmojo
King Arthur
Level 38
God Stats
0W - 3L
1,161 SR
Queue Stats
69W - 65L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
10,349
739
12,749
14,459
6,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Doublepop
Janus
16
6 / 6 / 9
10,493
750
16,935
12,282
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Jcamilo2021
Kukulkan
18
2 / 0 / 7
10,553
754
7,424
8,032
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 4 / 10
11,837
846
20,790
17,283
9,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
kazacka
Sun Wukong
16
2 / 5 / 11
9,875
705
14,209
19,786
10,515
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
1 / 5 / 3
9,083
649
7,345
15,143
7,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

16
3 / 6 / 3
9,486
678
7,879
18,346
10,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
RensSama
Olorun
16
0 / 6 / 6
9,267
662
3,204
19,933
8,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
X-Darrian-X
Baron Samedi
19
7 / 2 / 4
11,002
786
19,014
13,999
8,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Zanmojo
King Arthur
17
5 / 2 / 4
10,204
729
18,075
21,397
22,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
21
Kills
16
16
Deaths
21
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
5
3
0.5
W
2
1
5
4.5
W
Janus
Doublepop
Janus
6
6
9
1.75
W
Kukulkan
Jcamilo2021
Kukulkan
2
0
7
5.5
L
3
6
3
0.75
L
Olorun
RensSama
Olorun
0
6
6
0.5
W
9
4
10
3.5
L
Baron Samedi
X-Darrian-X
Baron Samedi
7
2
4
4.5
L
King Arthur
Zanmojo
King Arthur
5
2
4
3.5
W
Sun Wukong
kazacka
Sun Wukong
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,107
Damage
55,517
71,842
Taken
88,818
36,624
Mitigated
56,389
19,876
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,345
3,274
331
753
15,143
7,048
0
4,992
10,038
0
28,451
W
12,749
7,458
0
2,693
14,459
6,979
2,233
4,971
9,488
0
40,821
W
Janus
Doublepop
Janus
16,935
1,781
0
1,648
12,282
5,679
0
4,990
7,292
35,491
0
W
Kukulkan
Jcamilo2021
Kukulkan
7,424
967
0
1,410
8,032
4,085
500
2,643
5,389
38,018
0
L
7,879
2,924
0
1,487
18,346
10,049
0
4,768
13,469
0
23,272
L
Olorun
RensSama
Olorun
3,204
964
757
4,701
19,933
8,104
3,379
6,173
13,718
23,057
0
W
20,790
5,313
0
5,981
17,283
9,366
0
5,213
12,070
0
44,422
L
Baron Samedi
X-Darrian-X
Baron Samedi
19,014
1,604
3,262
6,133
13,999
8,420
51
2,199
11,752
54,847
0
L
King Arthur
Zanmojo
King Arthur
18,075
2,302
0
2,255
21,397
22,768
0
6,003
14,934
0
33,693
W
Sun Wukong
kazacka
Sun Wukong
14,209
2,947
0
8,144
19,786
10,515
270
4,401
15,385
0
38,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,107
Gold Earned
49,042
266
Minions Killed
240
0
Camps Cleared
0
1,430,719
Distance Traveled
1,292,739
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,083
649
44
3
0
262,871
1
W
Ishtar
10,349
739
56
4
0
285,969
0
W
Janus
10,493
750
31
2
0
271,053
0
W
Kukulkan
10,553
754
65
5
0
297,765
2
L
Set
9,486
678
38
3
0
256,991
2
L
Olorun
9,267
662
40
3
0
198,895
2
W
Ne Zha
11,837
846
56
4
0
292,763
0
L
Baron Samedi
11,002
786
83
6
0
274,771
6
L
King Arthur
10,204
729
35
3
0
299,211
1
W
Sun Wukong
9,875
705
58
4
0
283,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role