Player Matchup

Cerberus
Cerberus
Aalcs
Cerberus
Level 40
God Stats
3W - 4L
1,548 SR
Queue Stats
10W - 21L
1,213 Elo+
Solo
Ishtar
Ishtar
Andre Dede7009
Ishtar
Level 88
God Stats
59W - 86L
1,448 SR
Queue Stats
91W - 130L
1,228 Elo+
Solo
Nemesis
Nemesis
Nishinotouin880
Nemesis
Level 75
God Stats
2W - 1L
1,473 SR
Queue Stats
131W - 169L
1,280 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ryuuk00
Ah Muzen Cab
Level 57
God Stats
5W - 9L
1,186 SR
Queue Stats
51W - 79L
1,193 Elo+
Solo
Eset
Eset
Wanted27Geoffrey
Eset
Level 85
God Stats
3W - 5L
1,617 SR
Queue Stats
537W - 549L
1,278 Elo+
Solo
Team Averages
Level 69
1,454 SR
1,239 Elo+

VS

Team Averages
Level 86
1,513 SR
1,450 Elo+
Nu Wa
Nu Wa
Fyrq
Nu Wa
Level 121
God Stats
8W - 4L
1,456 SR
Queue Stats
159W - 114L
1,594 Elo+
Party 1
Ishtar
Ishtar
KenseiDragon677
Ishtar
Level 86
God Stats
3W - 1L
1,449 SR
Queue Stats
160W - 292L
1,200 Elo+
Solo
Kumbhakarna
Kumbhakarna
LukeTheGreat931
Kumbhakarna
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 36L
1,583 Elo+
Party 1
Hun Batz
Hun Batz
OneforHara
Hun Batz
Level 55
God Stats
2W - 1L
1,647 SR
Queue Stats
65W - 90L
1,369 Elo+
Party 1
Hercules
Hercules
Warmech1914
Hercules
Level 122
God Stats
2W - 2L
1,515 SR
Queue Stats
259W - 249L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aalcs
Cerberus
14
2 / 1 / 2
9,525
433
7,391
16,565
15,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 1
7,077
322
3,152
8,825
2,854
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 10 / 2
8,108
369
7,459
26,018
10,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Ryuuk00
Ah Muzen Cab
14
0 / 9 / 1
9,114
414
5,870
22,017
8,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 3
8,743
397
11,319
16,422
7,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fyrq
Nu Wa
18
12 / 0 / 10
12,049
548
25,691
8,707
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 10
9,346
425
9,333
10,707
4,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
LukeTheGreat931
Kumbhakarna
15
6 / 0 / 11
10,566
480
8,964
20,398
25,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
OneforHara
Hun Batz
16
4 / 4 / 11
10,782
490
8,292
20,017
9,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
Warmech1914
Hercules
17
7 / 1 / 9
12,144
552
12,432
18,121
17,725
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
81
6
Kills
30
30
Deaths
7
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aalcs
Cerberus
2
1
2
3
L
1
3
1
0.5
W
Nu Wa
Fyrq
Nu Wa
12
0
10
17
W
1
2
10
3
W
Kumbhakarna
LukeTheGreat931
Kumbhakarna
6
0
11
11.5
L
1
10
2
0.2
W
Hun Batz
OneforHara
Hun Batz
4
4
11
2.38
L
Ah Muzen Cab
Ryuuk00
Ah Muzen Cab
0
9
1
0.06
L
2
7
3
0.5
W
Hercules
Warmech1914
Hercules
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,191
Damage
64,712
89,847
Taken
77,950
44,963
Mitigated
60,985
21,833
Healing
20,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aalcs
Cerberus
7,391
964
143
2,462
16,565
15,830
1,009
5,058
11,507
47,619
0
L
3,152
2,171
151
1,336
8,825
2,854
0
5,381
3,444
0
20,207
W
Nu Wa
Fyrq
Nu Wa
25,691
5,368
147
1,969
8,707
3,820
2,647
1,909
6,500
100,924
0
W
9,333
6,210
0
1,134
10,707
4,590
3,221
2,904
7,585
0
43,369
W
Kumbhakarna
LukeTheGreat931
Kumbhakarna
8,964
1,224
521
5,266
20,398
25,695
288
6,199
13,621
31,829
0
L
7,459
2,591
0
8,110
26,018
10,584
0
7,276
18,742
0
55,050
W
Hun Batz
OneforHara
Hun Batz
8,292
3,028
0
8,452
20,017
9,155
1,255
3,132
16,665
0
81,746
L
Ah Muzen Cab
Ryuuk00
Ah Muzen Cab
5,870
1,604
0
6,595
22,017
8,622
1,379
10,536
11,481
0
59,569
L
11,319
1,210
334
2,702
16,422
7,073
0
6,404
10,018
37,582
0
W
Hercules
Warmech1914
Hercules
12,432
1,905
0
2,833
18,121
17,725
1,315
3,016
14,869
0
87,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
54,887
362
Minions Killed
525
0
Camps Cleared
0
1,724,600
Distance Traveled
2,205,228
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,525
433
116
5
0
408,558
12
L
Ishtar
7,077
322
37
2
0
228,307
0
W
Nu Wa
12,049
548
125
6
0
401,290
2
W
Ishtar
9,346
425
82
4
0
420,158
0
W
Kumbhakarna
10,566
480
43
2
0
466,751
2
L
Nemesis
8,108
369
70
3
0
415,442
7
W
Hun Batz
10,782
490
119
5
0
467,077
5
L
Ah Muzen Cab
9,114
414
89
4
0
293,413
0
L
Eset
8,743
397
50
2
0
378,880
0
W
Hercules
12,144
552
156
7
0
449,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role