Player Matchup

Yu Huang
Yu Huang
Platinum V
Nakattu
Yu Huang
Platinum V
Level 160
God Stats
3W - 4L
1,573 SR
Queue Stats
169W - 170L
1,714 MMR
Solo
Awilix
Awilix
Platinum V
NªnO
Awilix
Platinum V
Level 120
God Stats
62W - 53L
1,588 SR
Queue Stats
192W - 212L
1,698 MMR
Solo
Apollo
Apollo
Platinum V
otizito
Apollo
Platinum V
Level 104
God Stats
2W - 1L
1,714 SR
Queue Stats
97W - 55L
2,042 MMR
Solo
Geb
Geb
Gold III
reitzin
Geb
Gold III
Level 145
God Stats
12W - 15L
1,501 SR
Queue Stats
730W - 747L
1,569 MMR
Party 2
Tyr
Tyr
Platinum IV
zCroXz
Tyr
Platinum IV
Level 118
God Stats
10W - 19L
1,396 SR
Queue Stats
442W - 475L
1,546 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,554 SR
1,714 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,493 SR
1,512 MMR
Thanatos
Thanatos
Diamond III
 
Thanatos
Diamond III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond V
 
Ra
Diamond V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
M4K1N0L4
Cupid
Gold II
Level 154
God Stats
8W - 4L
1,597 SR
Queue Stats
111W - 102L
1,683 MMR
Solo
Pele
Pele
Diamond II
TioFrag
Pele
Diamond II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
2,242 MMR
Party 1
Fenrir
Fenrir
Silver IV
altairsv01
Fenrir
Silver IV
Level 160
God Stats
2W - 2L
1,368 SR
Queue Stats
89W - 99L
633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Nakattu
Yu Huang
17
1 / 4 / 5
10,089
480
7,793
11,960
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
NªnO
Awilix
14
3 / 7 / 3
9,229
439
7,976
18,157
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
otizito
Apollo
17
1 / 5 / 3
10,442
497
14,330
17,143
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
12
1 / 7 / 3
8,323
396
5,760
22,448
24,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tyr
zCroXz
Tyr
17
3 / 4 / 2
10,684
509
10,562
21,825
20,506
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
KaliSusanoCabrakanRavana

VS

Bans
LancelotRamaIshtarKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
13 / 3 / 5
12,935
616
21,068
26,047
13,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
18
2 / 3 / 9
12,095
576
10,883
10,406
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
M4K1N0L4
Cupid
19
4 / 1 / 5
12,709
605
10,970
15,700
7,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
TioFrag
Pele
20
5 / 1 / 8
13,670
651
21,197
28,018
22,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
altairsv01
Fenrir
16
3 / 3 / 4
10,229
487
8,590
21,475
15,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
9
Kills
27
27
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
3
5
5.17
W
Ra
 
Ra
2
3
9
2.17
W
Cupid
M4K1N0L4
Cupid
4
1
5
6.5
L
Yu Huang
Nakattu
Yu Huang
1
4
5
0.88
L
Awilix
NªnO
Awilix
3
7
3
0.64
W
Pele
TioFrag
Pele
5
1
8
9
W
Fenrir
altairsv01
Fenrir
3
3
4
1.67
L
Apollo
otizito
Apollo
1
5
3
0.5
L
Geb
1
7
3
0.36
L
Tyr
zCroXz
Tyr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,421
Damage
72,708
91,533
Taken
101,646
66,241
Mitigated
64,521
21,924
Healing
62,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
21,068
6,445
0
28,331
26,047
13,727
0
4,950
21,097
0
121,462
W
Ra
 
Ra
10,883
1,673
1,637
3,667
10,406
5,072
474
5,444
4,962
105,900
0
W
Cupid
M4K1N0L4
Cupid
10,970
7,117
613
9,837
15,700
7,189
7,649
1,090
14,610
0
107,154
L
Yu Huang
Nakattu
Yu Huang
7,793
314
0
1,270
11,960
7,030
0
2,644
9,227
105,093
0
L
Awilix
NªnO
Awilix
7,976
3,071
0
4,124
18,157
7,383
0
2,555
15,506
0
53,290
W
Pele
TioFrag
Pele
21,197
6,148
0
13,742
28,018
22,863
0
3,013
25,005
0
136,118
W
Fenrir
altairsv01
Fenrir
8,590
1,336
0
4,360
21,475
15,670
621
4,879
16,596
0
56,863
L
Apollo
otizito
Apollo
14,330
9,063
0
6,208
17,143
7,039
1,292
626
16,070
0
109,195
L
Geb
5,760
954
0
2,272
22,448
24,283
0
2,702
19,593
21,049
0
L
Tyr
zCroXz
Tyr
10,562
973
0
8,050
21,825
20,506
0
2,356
19,469
0
77,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,767
Gold Earned
61,638
619
Minions Killed
763
0
Camps Cleared
0
1,942,434
Distance Traveled
2,169,120
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,935
616
131
6
0
471,697
3
W
Ra
12,095
576
163
8
0
436,645
7
W
Cupid
12,709
605
196
9
0
425,268
3
L
Yu Huang
10,089
480
186
9
0
368,299
6
L
Awilix
9,229
439
95
5
0
419,940
9
W
Pele
13,670
651
203
10
0
436,978
2
W
Fenrir
10,229
487
70
3
0
398,532
5
L
Apollo
10,442
497
186
9
0
364,392
5
L
Geb
8,323
396
12
1
0
397,829
3
L
Tyr
10,684
509
140
7
0
391,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role