Player Matchup

Thanatos
Thanatos
AzulTheFlame
Thanatos
Level 29
God Stats
3W - 6L
1,679 SR
Queue Stats
19W - 27L
1,484 Elo+
Party 2
Amaterasu
Amaterasu
LleafyJr
Amaterasu
Level 118
God Stats
2W - 2L
1,317 SR
Queue Stats
251W - 241L
1,562 Elo+
Party 2
Xing Tian
Xing Tian
Pyromanniak
Xing Tian
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 167L
1,473 Elo+
Party 3
Ishtar
Ishtar
Rayzen yt 56
Ishtar
Level 88
God Stats
5W - 0L
1,720 SR
Queue Stats
189W - 174L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
sygma24
Zhong Kui
Level 142
God Stats
3W - 4L
1,023 SR
Queue Stats
359W - 368L
1,518 Elo+
Party 3
Team Averages
Level 100
1,448 SR
1,508 Elo+

VS

Team Averages
Level 86
1,564 SR
1,441 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Bezah
Atlas
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,263 Elo+
Party 4
Neith
Neith
Granaztlan
Neith
Level 147
God Stats
30W - 20L
1,626 SR
Queue Stats
356W - 363L
1,372 Elo+
Solo
Izanami
Izanami
RemainsPS
Izanami
Level 34
God Stats
11W - 13L
1,566 SR
Queue Stats
44W - 53L
1,508 Elo+
Party 4
Loki
Loki
l NO EXCUSES I
Loki
Level 103
God Stats
290W - 250L
1,626 SR
Queue Stats
523W - 463L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AzulTheFlame
Thanatos
9
0 / 2 / 0
5,590
466
1,635
10,859
3,664
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
LleafyJr
Amaterasu
13
1 / 0 / 0
7,764
647
4,609
10,406
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Pyromanniak
Xing Tian
10
2 / 1 / 3
6,590
549
2,767
8,716
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
11
2 / 2 / 2
6,396
533
7,106
8,184
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
sygma24
Zhong Kui
13
2 / 0 / 0
7,333
611
4,461
4,110
2,801
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 1 / 1
6,264
522
435
5,358
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Bezah
Atlas
8
1 / 3 / 2
4,920
410
5,052
6,414
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
11
0 / 1 / 1
6,393
533
6,536
6,641
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
RemainsPS
Izanami
9
1 / 2 / 1
5,630
469
4,778
7,609
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 0
6,159
513
3,133
7,991
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
4
5
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
1
0.5
W
Thanatos
AzulTheFlame
Thanatos
0
2
0
0
L
Atlas
Bezah
Atlas
1
3
2
0.67
L
Neith
0
1
1
0.5
W
Amaterasu
LleafyJr
Amaterasu
1
0
0
1
W
Xing Tian
Pyromanniak
Xing Tian
2
1
3
3.5
W
Ishtar
2
2
2
1.5
L
Izanami
RemainsPS
Izanami
1
2
1
0.75
L
2
0
0
2
W
Zhong Kui
sygma24
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,578
Damage
19,934
42,275
Taken
34,013
20,743
Mitigated
13,715
20,373
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
435
100
0
1,996
5,358
2,114
385
2,622
2,736
52,536
0
W
Thanatos
AzulTheFlame
Thanatos
1,635
348
0
5,156
10,859
3,664
45
37
10,822
0
35,040
L
Atlas
Bezah
Atlas
5,052
1,039
0
757
6,414
2,606
0
1,933
4,481
13,483
1,339
L
Neith
6,536
2,335
0
2,085
6,641
3,386
0
0
6,641
0
53,020
W
Amaterasu
LleafyJr
Amaterasu
4,609
1,613
0
5,738
10,406
6,117
0
0
10,406
0
56,792
W
Xing Tian
Pyromanniak
Xing Tian
2,767
342
0
2,088
8,716
5,621
192
2,079
6,269
20,114
0
W
Ishtar
7,106
3,800
0
3,924
8,184
2,540
882
2,007
5,794
0
48,240
L
Izanami
RemainsPS
Izanami
4,778
3,668
0
2,195
7,609
2,344
0
1,219
6,390
0
39,143
L
3,133
1,139
0
1,320
7,991
3,265
0
1,454
6,537
0
50,118
W
Zhong Kui
sygma24
Zhong Kui
4,461
767
0
3,467
4,110
2,801
1,236
398
3,712
60,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
29,366
402
Minions Killed
360
0
Camps Cleared
0
1,147,788
Distance Traveled
1,089,369
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,264
522
98
8
0
225,307
1
W
Thanatos
5,590
466
67
6
0
237,102
0
L
Atlas
4,920
410
18
2
0
193,644
3
L
Neith
6,393
533
87
7
0
201,943
3
W
Amaterasu
7,764
647
119
10
0
278,815
2
W
Xing Tian
6,590
549
25
2
0
217,089
2
W
Ishtar
6,396
533
84
7
0
202,973
2
L
Izanami
5,630
469
74
6
0
203,807
1
L
Loki
6,159
513
83
7
0
264,668
3
W
Zhong Kui
7,333
611
107
9
0
211,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role