Player Matchup

Mercury
Mercury
Canomi
Mercury
Level 47
God Stats
8W - 8L
1,502 SR
Queue Stats
44W - 57L
1,393 Elo+
Party 1
Cabrakan
Cabrakan
DonKovac
Cabrakan
Level 37
God Stats
4W - 2L
1,407 SR
Queue Stats
41W - 48L
1,433 Elo+
Party 1
Tyr
Tyr
Natchan731
Tyr
Level 44
God Stats
6W - 6L
1,416 SR
Queue Stats
35W - 51L
1,383 Elo+
Party 1
Hachiman
Hachiman
ScaredyFox
Hachiman
Level 66
God Stats
6W - 5L
1,479 SR
Queue Stats
54W - 68L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
Zhashu
Jormungandr
Level 39
God Stats
36W - 32L
1,477 SR
Queue Stats
40W - 47L
1,411 Elo+
Party 1
Team Averages
Level 47
1,456 SR
1,401 Elo+

VS

Team Averages
Level 48
1,444 SR
1,447 Elo+
Chiron
Chiron
DhestinGod
Chiron
Level 23
God Stats
1W - 2L
1,222 SR
Queue Stats
24W - 27L
1,476 Elo+
Party 2
Kali
Kali
Eternal2410
Kali
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,442 Elo+
Party 3
Fafnir
Fafnir
PAPERPICKLE
Fafnir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,411 Elo+
Party 3
Agni
Agni
Prophymate
Agni
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,432 Elo+
Party 3
Ra
Ra
Sheldon45
Ra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Canomi
Mercury
18
6 / 1 / 7
11,524
607
11,070
17,261
9,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
DonKovac
Cabrakan
13
1 / 2 / 14
9,308
490
4,684
15,846
20,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 1 / 1
11,660
614
6,149
14,607
11,421
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
ScaredyFox
Hachiman
17
10 / 3 / 5
11,335
597
19,314
15,805
6,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Zhashu
Jormungandr
15
6 / 4 / 7
10,201
537
15,200
12,781
7,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DhestinGod
Chiron
15
2 / 4 / 2
9,205
484
11,754
17,115
6,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 4 / 3
9,478
499
5,273
19,313
9,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fafnir
15
0 / 3 / 3
9,132
481
10,244
15,276
12,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 5 / 3
9,368
493
11,238
12,576
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 8 / 5
7,863
414
8,074
13,037
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
24
Kills
10
11
Deaths
24
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
Canomi
Mercury
6
1
7
9.5
L
Chiron
DhestinGod
Chiron
2
4
2
0.75
W
Cabrakan
DonKovac
Cabrakan
1
2
14
4
L
5
4
3
1.63
W
1
1
1
1.5
L
Fafnir
0
3
3
0.5
L
3
5
3
0.9
W
Hachiman
ScaredyFox
Hachiman
10
3
5
4.17
L
0
8
5
0.31
W
Jormungandr
Zhashu
Jormungandr
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,417
Damage
46,583
76,300
Taken
77,317
55,322
Mitigated
39,723
23,531
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Canomi
Mercury
11,070
6,508
0
8,831
17,261
9,495
0
4,472
12,789
44
127,081
L
Chiron
DhestinGod
Chiron
11,754
5,272
917
2,678
17,115
6,725
130
4,784
12,331
0
52,665
W
Cabrakan
DonKovac
Cabrakan
4,684
784
0
1,680
15,846
20,481
0
7,617
8,173
16,054
0
L
5,273
3,140
0
5,720
19,313
9,265
81
3,569
15,744
0
69,655
W
6,149
1,428
0
6,073
14,607
11,421
678
6,575
7,426
0
81,698
L
Fafnir
10,244
3,409
0
3,859
15,276
12,903
1,102
2,433
12,843
54,323
0
L
11,238
920
0
200
12,576
5,698
771
4,865
7,711
65,280
0
W
Hachiman
ScaredyFox
Hachiman
19,314
10,524
0
5,356
15,805
6,575
1,626
4,422
11,337
0
88,329
L
8,074
795
947
1,193
13,037
5,132
0
4,277
8,760
43,273
0
W
Jormungandr
Zhashu
Jormungandr
15,200
707
0
1,591
12,781
7,350
514
6,190
6,543
70,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,028
Gold Earned
45,046
579
Minions Killed
443
0
Camps Cleared
0
1,825,114
Distance Traveled
1,756,729
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,524
607
162
9
0
428,831
1
L
Chiron
9,205
484
74
4
0
346,372
3
W
Cabrakan
9,308
490
16
1
0
335,888
11
L
Kali
9,478
499
108
6
0
398,898
2
W
Tyr
11,660
614
168
9
0
354,338
1
L
Fafnir
9,132
481
88
5
0
306,595
4
L
Agni
9,368
493
96
5
0
350,893
0
W
Hachiman
11,335
597
140
7
0
335,004
5
L
Ra
7,863
414
77
4
0
353,971
1
W
Jormungandr
10,201
537
93
5
0
371,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role