Player Matchup

Bellona
Bellona
Noodle420420
Bellona
Level 158
God Stats
115W - 93L
1,625 SR
Queue Stats
437W - 357L
1,584 Elo+
Party 2
Susano
Susano
Spicewood
Susano
Level 157
God Stats
7W - 3L
1,575 SR
Queue Stats
365W - 268L
1,639 Elo+
Party 2
Bacchus
Bacchus
UntamedAlpha56
Bacchus
Level 20
God Stats
2W - 3L
1,528 SR
Queue Stats
28W - 58L
1,314 Elo+
Party 1
Anhur
Anhur
blackout252
Anhur
Level 97
God Stats
2W - 1L
1,678 SR
Queue Stats
18W - 17L
1,478 Elo+
Party 1
Ra
Ra
marcario87
Ra
Level 160
God Stats
5W - 6L
1,562 SR
Queue Stats
347W - 400L
1,503 Elo+
Party 1
Team Averages
Level 118
1,594 SR
1,504 Elo+

VS

Team Averages
Level 101
1,417 SR
1,489 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ROKUSHOFREAK
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,430 Elo+
Solo
King Arthur
King Arthur
Undead_Ares_68
King Arthur
Level 123
God Stats
10W - 20L
1,411 SR
Queue Stats
294W - 313L
1,511 Elo+
Solo
Hachiman
Hachiman
where69
Hachiman
Level 104
God Stats
2W - 9L
1,176 SR
Queue Stats
426W - 437L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Noodle420420
Bellona
15
5 / 1 / 4
7,970
886
11,319
9,772
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
Spicewood
Susano
16
3 / 0 / 7
7,956
884
10,207
7,405
3,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 6
6,754
750
2,929
10,588
10,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 0 / 6
6,331
703
5,112
3,709
1,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 1 / 2
7,422
825
6,934
5,670
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 3 / 1
6,339
704
3,675
8,036
4,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
 
Ganesha
10
0 / 1 / 1
5,933
659
2,190
3,621
2,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 1 / 0
6,242
694
3,704
8,449
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
Undead_Ares_68
King Arthur
12
0 / 4 / 2
6,452
717
6,262
12,495
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
where69
Hachiman
14
3 / 2 / 0
7,338
815
6,958
10,074
4,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
11
Kills
3
3
Deaths
11
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
1
0.17
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Bellona
Noodle420420
Bellona
5
1
4
7
L
0
1
0
0
W
Susano
Spicewood
Susano
3
0
7
6.5
L
King Arthur
Undead_Ares_68
King Arthur
0
4
2
0.25
W
0
1
6
3
W
0
0
6
3
W
3
1
2
4
L
Hachiman
where69
Hachiman
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,501
Damage
22,789
37,144
Taken
42,675
26,072
Mitigated
25,961
7,902
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,675
805
0
630
8,036
4,277
0
2,878
5,158
0
15,397
L
Ganesha
 
Ganesha
2,190
156
0
694
3,621
2,165
0
1,057
2,564
5,157
0
W
Bellona
Noodle420420
Bellona
11,319
3,954
0
2,155
9,772
7,772
76
1,391
8,095
0
29,166
L
3,704
443
3,365
4,360
8,449
5,274
0
1,650
6,799
14,037
0
W
Susano
Spicewood
Susano
10,207
2,205
0
500
7,405
3,741
551
1,084
6,196
0
35,194
L
King Arthur
Undead_Ares_68
King Arthur
6,262
103
0
1,073
12,495
9,786
0
2,614
9,881
0
19,318
W
2,929
210
0
477
10,588
10,170
459
1,664
8,417
4,066
0
W
5,112
2,873
0
610
3,709
1,699
0
950
2,636
0
11,515
W
6,934
305
1,805
2,355
5,670
2,690
129
506
5,008
41,757
0
L
Hachiman
where69
Hachiman
6,958
2,685
0
955
10,074
4,459
0
1,664
8,410
0
29,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,433
Gold Earned
32,304
199
Minions Killed
157
0
Camps Cleared
0
1,007,197
Distance Traveled
850,657
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,339
704
24
3
0
182,781
4
L
Ganesha
5,933
659
6
1
0
74,892
1
W
Bellona
7,970
886
51
6
0
208,779
2
L
Hel
6,242
694
33
4
0
190,116
0
W
Susano
7,956
884
56
6
0
225,225
1
L
King Arthur
6,452
717
33
4
0
202,417
2
W
Bacchus
6,754
750
7
1
0
194,541
2
W
Anhur
6,331
703
12
1
0
191,800
0
W
Ra
7,422
825
73
8
0
186,852
1
L
Hachiman
7,338
815
61
7
0
200,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role