Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MP556XI
King Arthur
Level 122
God Stats
28W - 27L
1,638 SR
Queue Stats
326W - 253L
1,692 Elo+
Party 2
Ao Kuang
Ao Kuang
Mitjow
Ao Kuang
Level 135
God Stats
2W - 2L
1,746 SR
Queue Stats
147W - 141L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
R416C
Zhong Kui
Level 129
God Stats
3W - 2L
1,508 SR
Queue Stats
444W - 326L
1,667 Elo+
Party 2
Rama
Rama
ftwyoyo
Rama
Level 149
God Stats
1W - 4L
1,382 SR
Queue Stats
75W - 65L
1,574 Elo+
Solo
Team Averages
Level 139
1,555 SR
1,601 Elo+

VS

Team Averages
Level 119
1,556 SR
1,513 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AFROxSAMURI
Atlas
Level 104
God Stats
1W - 1L
1,484 SR
Queue Stats
21W - 41L
1,399 Elo+
Solo
Nox
Nox
YoloSwaggins34
Nox
Level 84
God Stats
27W - 23L
1,706 SR
Queue Stats
197W - 183L
1,517 Elo+
Solo
Neith
Neith
pump le moose
Neith
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 127L
1,577 Elo+
Party 1
Thor
Thor
realsupersaiyan
Thor
Level 87
God Stats
8W - 4L
1,591 SR
Queue Stats
69W - 56L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 0 / 1
4,197
839
2,226
2,329
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
MP556XI
King Arthur
9
0 / 2 / 0
3,985
797
2,129
6,910
3,637
Ao Kuang
Mitjow
Ao Kuang
5
0 / 0 / 0
2,135
427
0
0
0
Zhong Kui
R416C
Zhong Kui
9
1 / 1 / 0
4,517
903
2,038
3,994
2,772
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rama
ftwyoyo
Rama
9
0 / 0 / 0
4,085
817
1,261
3,521
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
1 / 0 / 0
4,346
869
5,255
1,552
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 1
4,426
885
1,649
3,686
1,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 1 / 2
4,269
854
1,651
1,300
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
4,260
852
1,655
1,885
862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 1
4,499
900
2,965
2,847
1,162

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
1
0.5
W
Vulcan
 
Vulcan
1
0
0
1
W
0
0
1
0.5
L
King Arthur
MP556XI
King Arthur
0
2
0
0
L
Ao Kuang
Mitjow
Ao Kuang
0
0
0
0
L
Zhong Kui
R416C
Zhong Kui
1
1
0
1
W
0
1
2
1
L
Rama
ftwyoyo
Rama
0
0
0
0
W
0
0
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,654
Damage
13,175
16,754
Taken
11,270
8,795
Mitigated
5,108
5,800
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,226
129
530
1,057
2,329
1,009
0
735
1,554
11,181
0
W
Vulcan
 
Vulcan
5,255
1,317
0
500
1,552
615
155
115
1,437
12,563
0
W
1,649
633
0
1,254
3,686
1,928
0
1,880
1,806
7,045
0
L
King Arthur
MP556XI
King Arthur
2,129
321
0
1,215
6,910
3,637
0
3,492
3,268
0
8,438
L
Ao Kuang
Mitjow
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
R416C
Zhong Kui
2,038
370
0
1,597
3,994
2,772
0
1,609
2,342
10,370
0
W
1,651
73
0
40
1,300
541
0
767
533
11,482
0
L
Rama
ftwyoyo
Rama
1,261
1,071
0
1,401
3,521
1,377
0
2,318
1,035
0
11,591
W
1,655
580
0
890
1,885
862
0
188
1,697
0
13,228
W
2,965
268
0
250
2,847
1,162
0
1,314
1,533
0
11,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,919
Gold Earned
21,800
80
Minions Killed
105
0
Camps Cleared
0
391,860
Distance Traveled
544,637
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,197
839
15
3
0
70,701
2
W
Vulcan
4,346
869
26
5
0
123,392
0
W
Atlas
4,426
885
12
2
0
106,719
0
L
King Arthur
3,985
797
12
2
0
112,270
0
L
Ao Kuang
2,135
427
0
0
0
0
0
L
Zhong Kui
4,517
903
25
5
0
93,020
0
W
Nox
4,269
854
23
5
0
106,864
1
L
Rama
4,085
817
28
6
0
115,869
1
W
Neith
4,260
852
31
6
0
101,037
0
W
Thor
4,499
900
13
3
0
106,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role