Player Matchup

Anubis
Anubis
CoolSpudpants
Anubis
Level 18
God Stats
2W - 3L
1,205 SR
Queue Stats
6W - 18L
1,077 Elo+
Party 2
Artemis
Artemis
Infernus0601
Artemis
Level 18
God Stats
2W - 10L
1,125 SR
Queue Stats
6W - 18L
1,077 Elo+
Party 2
Set
Set
PetrifiedGhoul0
Set
Level 66
God Stats
1W - 3L
1,253 SR
Queue Stats
50W - 87L
1,217 Elo+
Party 2
Team Averages
Level 34
1,194 SR
1,123 Elo+

VS

Team Averages
Level 77
1,471 SR
1,198 Elo+
Sol
Sol
AlphaRhino93
Sol
Level 146
God Stats
1W - 0L
1,566 SR
Queue Stats
155W - 235L
1,218 Elo+
Party 1
King Arthur
King Arthur
supperpig11
King Arthur
Level 41
God Stats
9W - 11L
1,408 SR
Queue Stats
18W - 28L
1,180 Elo+
Solo
Cernunnos
Cernunnos
vectragsi87
Cernunnos
Level 44
God Stats
9W - 10L
1,440 SR
Queue Stats
115W - 186L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 9
12,694
635
16,947
17,904
9,923
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Infernus0601
Artemis
18
4 / 3 / 8
12,885
644
22,923
17,601
8,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 5 / 6
13,425
671
13,656
26,323
14,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 3
15,190
760
33,635
29,775
11,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
supperpig11
King Arthur
19
4 / 2 / 2
13,945
697
12,674
19,615
19,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
vectragsi87
Cernunnos
14
1 / 11 / 4
12,468
623
8,927
23,433
9,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
11
11
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
2
3
9
2.17
L
Artemis
Infernus0601
Artemis
4
3
8
2.67
L
7
5
6
2
W
King Arthur
supperpig11
King Arthur
4
2
2
2.5
W
Cernunnos
vectragsi87
Cernunnos
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,526
Damage
55,236
61,828
Taken
72,823
32,865
Mitigated
40,090
9,566
Healing
28,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,635
13,792
0
21,887
29,775
11,812
2,456
5,821
23,954
111,828
11,215
L
16,947
682
0
3,815
17,904
9,923
0
8,255
9,649
62,407
0
L
Artemis
Infernus0601
Artemis
22,923
11,164
0
1,656
17,601
8,049
0
9,159
8,442
0
47,844
L
13,656
5,203
0
4,095
26,323
14,893
0
13,208
13,115
0
45,419
W
King Arthur
supperpig11
King Arthur
12,674
866
0
4,967
19,615
19,197
47
4,784
14,831
0
44,151
W
Cernunnos
vectragsi87
Cernunnos
8,927
3,055
0
1,591
23,433
9,081
761
6,957
16,476
0
29,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,004
Gold Earned
41,603
179
Minions Killed
232
3
Camps Cleared
12
998,549
Distance Traveled
1,032,580
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,190
760
139
7
10
344,827
3
L
Anubis
12,694
635
86
4
0
328,754
6
L
Artemis
12,885
644
44
2
0
319,998
4
L
Set
13,425
671
49
2
3
349,797
5
W
King Arthur
13,945
697
52
3
0
388,052
0
W
Cernunnos
12,468
623
41
2
2
299,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role