Player Matchup

Anubis
Anubis
 
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
IceyBadger
Artemis
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,593 Elo+
Party 1
Bacchus
Bacchus
ScouseRaven
Bacchus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,531 Elo+

VS

Team Averages
Level 100
1,500 SR
1,604 Elo+
Chernobog
Chernobog
 
Chernobog
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HuilushaSuka
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,710 Elo+
Party 2
Ratatoskr
Ratatoskr
LUSTERUS
Ratatoskr
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 68L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 5 / 2
6,401
640
4,965
8,405
4,627
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
IceyBadger
Artemis
10
2 / 5 / 1
6,949
695
9,219
8,591
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ScouseRaven
Bacchus
11
0 / 2 / 3
6,874
687
4,115
9,858
11,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
6 / 1 / 5
8,316
832
7,291
8,219
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 9
7,329
733
6,823
9,864
7,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ratatoskr
LUSTERUS
Ratatoskr
13
4 / 1 / 6
7,654
765
9,119
9,252
4,898
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
2
0.4
W
Chernobog
 
Chernobog
6
1
5
8.5
W
2
2
9
3.25
L
Artemis
IceyBadger
Artemis
2
5
1
0.5
W
Ratatoskr
LUSTERUS
Ratatoskr
4
1
6
7
L
Bacchus
ScouseRaven
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,299
Damage
23,233
26,854
Taken
27,335
20,317
Mitigated
16,697
3,354
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,965
318
0
1,506
8,405
4,627
0
2,223
6,182
17,543
0
W
Chernobog
 
Chernobog
7,291
4,584
0
2,323
8,219
4,323
1,371
3,148
5,071
0
31,722
W
6,823
187
0
1,205
9,864
7,476
408
3,641
6,223
16,317
0
L
Artemis
IceyBadger
Artemis
9,219
3,650
0
1,367
8,591
4,074
0
1,644
6,947
0
24,504
W
Ratatoskr
LUSTERUS
Ratatoskr
9,119
1,678
0
1,842
9,252
4,898
1,075
2,732
6,520
0
25,339
L
Bacchus
ScouseRaven
Bacchus
4,115
91
0
481
9,858
11,616
0
3,172
6,686
9,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,224
Gold Earned
23,299
80
Minions Killed
119
3
Camps Cleared
6
502,720
Distance Traveled
541,183
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,401
640
33
3
0
159,376
3
W
Chernobog
8,316
832
53
5
1
156,396
1
W
Ares
7,329
733
20
2
2
188,948
4
L
Artemis
6,949
695
36
4
3
162,344
4
W
Ratatoskr
7,654
765
46
5
3
195,839
0
L
Bacchus
6,874
687
11
1
0
181,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role