Player Matchup

Zeus
Zeus
 
Zeus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
INfntYSt0n3D
Janus
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 171L
1,318 Elo+
Solo
Anubis
Anubis
Kudos0Keen0Koi
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,681 Elo+
Party 1
Chaac
Chaac
Skullhunter206
Chaac
Level 159
God Stats
1W - 3L
1,562 SR
Queue Stats
232W - 155L
1,599 Elo+
Party 1
Skadi
Skadi
baphomets-bae
Skadi
Level 142
God Stats
1W - 0L
1,854 SR
Queue Stats
59W - 45L
1,473 Elo+
Party 1
Team Averages
Level 79
1,583 SR
1,514 Elo+

VS

Team Averages
Level 39
1,390 SR
1,420 Elo+
Fenrir
Fenrir
BlazedMane
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,331 Elo+
Solo
Discordia
Discordia
KrissKD
Discordia
Level 27
God Stats
1W - 2L
1,246 SR
Queue Stats
104W - 111L
1,422 Elo+
Solo
Sol
Sol
TrevCakes-
Sol
Level 108
God Stats
1W - 4L
1,204 SR
Queue Stats
274W - 254L
1,545 Elo+
Party 2
Ullr
Ullr
faviantv
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,243 Elo+
Solo
Skadi
Skadi
uwuSin
Skadi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 222L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
5 / 1 / 5
6,222
1,244
5,624
2,404
923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
1 / 0 / 8
5,613
1,123
3,453
2,436
975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 1 / 4
5,707
1,141
952
2,906
1,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 7
6,491
1,298
3,836
5,718
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 10
5,891
1,178
3,656
3,379
1,545
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlazedMane
Fenrir
10
2 / 3 / 0
5,337
1,067
2,628
4,654
2,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
KrissKD
Discordia
12
0 / 1 / 1
5,090
1,018
4,488
2,553
985
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 1
4,586
917
1,226
3,732
1,256
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
6
0 / 2 / 1
4,417
883
402
2,972
1,099
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
uwuSin
Skadi
7
0 / 4 / 1
4,594
919
2,260
5,066
1,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
13
Kills
2
3
Deaths
13
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
5
7.5
L
Fenrir
BlazedMane
Fenrir
2
3
0
0.67
W
1
0
8
5
L
Discordia
KrissKD
Discordia
0
1
1
0.5
W
1
1
4
3
W
5
0
7
8.5
L
0
3
1
0.17
W
1
1
10
6
L
Ullr
0
2
1
0.25
L
Skadi
uwuSin
Skadi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,521
Damage
11,004
16,843
Taken
18,977
10,573
Mitigated
7,253
7,327
Healing
1,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,624
185
0
0
2,404
923
726
413
1,991
7,156
0
L
Fenrir
BlazedMane
Fenrir
2,628
595
181
580
4,654
2,275
0
2,534
2,075
0
3,480
W
3,453
413
1,053
662
2,436
975
114
1,023
1,368
8,708
0
L
Discordia
KrissKD
Discordia
4,488
131
344
722
2,553
985
0
1,300
1,206
12,376
0
W
952
86
0
739
2,906
1,016
456
720
2,109
6,711
0
W
3,836
414
1,744
2,335
5,718
6,114
93
1,854
3,819
0
9,867
L
1,226
193
0
103
3,732
1,256
0
1,928
1,757
4,059
0
W
3,656
1,261
591
203
3,379
1,545
1,656
1,704
1,636
0
9,277
L
Ullr
402
331
0
0
2,972
1,099
0
1,910
982
0
1,665
L
Skadi
uwuSin
Skadi
2,260
970
0
0
5,066
1,638
0
2,357
2,671
0
4,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,924
Gold Earned
24,024
57
Minions Killed
37
0
Camps Cleared
0
526,543
Distance Traveled
413,977
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,222
1,244
4
1
0
112,417
0
L
Fenrir
5,337
1,067
9
2
0
102,109
0
W
Janus
5,613
1,123
9
2
0
92,035
0
L
Discordia
5,090
1,018
18
4
0
101,275
1
W
Anubis
5,707
1,141
10
2
0
97,297
0
W
Chaac
6,491
1,298
15
3
0
123,551
0
L
Sol
4,586
917
3
1
0
71,115
0
W
Skadi
5,891
1,178
19
4
0
101,243
2
L
Ullr
4,417
883
2
0
0
56,008
0
L
Skadi
4,594
919
5
1
0
83,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role