Player Matchup

Izanami
Izanami
EeeZee__PeeZee
Izanami
Level 147
God Stats
4W - 2L
1,601 SR
Queue Stats
243W - 259L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Infamou547
Jormungandr
Level 125
God Stats
32W - 24L
1,552 SR
Queue Stats
250W - 224L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
SircPradaL
Kukulkan
Level 137
God Stats
2W - 0L
1,744 SR
Queue Stats
485W - 491L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
W Is For Weaboo
Ao Kuang
Level 94
God Stats
6W - 1L
1,891 SR
Queue Stats
156W - 131L
1,570 Elo+
Party 2
Da Ji
Da Ji
xqizl
Da Ji
Level 63
God Stats
14W - 17L
1,474 SR
Queue Stats
188W - 202L
1,376 Elo+
Party 2
Team Averages
Level 113
1,652 SR
1,476 Elo+

VS

Team Averages
Level 76
1,527 SR
1,378 Elo+
Izanami
Izanami
Astray_Bullitt
Izanami
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,331 Elo+
Party 1
Hel
Hel
Burst-NightOwI
Hel
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 23L
1,300 Elo+
Party 1
Hades
Hades
Defences
Hades
Level 45
God Stats
11W - 15L
1,611 SR
Queue Stats
120W - 134L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
SteelCityFan17
Ao Kuang
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
csnohilly72
Sylvanus
Level 84
God Stats
127W - 124L
1,526 SR
Queue Stats
166W - 182L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 5
12,152
552
11,964
21,070
8,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Infamou547
Jormungandr
20
12 / 3 / 9
14,176
644
22,414
25,446
20,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
SircPradaL
Kukulkan
19
4 / 3 / 5
12,711
578
15,636
14,180
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
17
3 / 1 / 7
11,723
533
11,344
18,122
16,439
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
xqizl
Da Ji
18
6 / 4 / 4
11,837
538
11,669
16,670
7,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,988
409
12,331
13,720
5,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 2
8,334
379
3,982
16,386
10,810
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Defences
Hades
18
6 / 4 / 4
12,157
553
14,954
21,329
13,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
3 / 7 / 6
10,179
463
13,379
28,087
11,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
csnohilly72
Sylvanus
17
3 / 8 / 2
11,234
511
9,213
18,923
16,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
30
Kills
12
13
Deaths
30
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
0
6
2
0.17
L
Hades
Defences
Hades
6
4
4
2
W
5
2
5
3.75
W
Jormungandr
Infamou547
Jormungandr
12
3
9
5.5
W
Kukulkan
SircPradaL
Kukulkan
4
3
5
2.17
L
Ao Kuang
3
7
6
0.86
W
Ao Kuang
3
1
7
6.5
L
Sylvanus
csnohilly72
Sylvanus
3
8
2
0.5
W
Da Ji
xqizl
Da Ji
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,027
Damage
53,859
95,488
Taken
98,445
60,588
Mitigated
57,282
33,223
Healing
33,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,331
6,596
0
1,278
13,720
5,785
1,238
5,196
8,524
0
81,632
L
3,982
1,347
2,486
6,043
16,386
10,810
623
4,011
12,375
25,580
0
L
Hades
Defences
Hades
14,954
1,739
415
10,484
21,329
13,043
1,395
13,146
8,183
92,496
0
W
11,964
9,027
0
10,362
21,070
8,942
1,766
7,746
13,324
0
116,727
W
Jormungandr
Infamou547
Jormungandr
22,414
9,390
0
2,409
25,446
20,621
3,340
14,080
11,366
105,267
0
W
Kukulkan
SircPradaL
Kukulkan
15,636
1,850
0
1,522
14,180
6,865
552
7,683
6,497
114,573
0
L
Ao Kuang
13,379
5,597
0
6,996
28,087
11,411
435
13,790
14,297
72,096
0
W
Ao Kuang
11,344
2,397
2,936
9,075
18,122
16,439
0
8,304
9,818
55,236
4,685
L
Sylvanus
csnohilly72
Sylvanus
9,213
2,389
1,662
3,907
18,923
16,233
842
12,264
6,659
51,607
10,688
W
Da Ji
xqizl
Da Ji
11,669
1,733
0
6,919
16,670
7,721
0
4,837
11,833
0
93,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,599
Gold Earned
50,892
705
Minions Killed
529
0
Camps Cleared
0
1,943,203
Distance Traveled
1,758,966
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,988
409
130
6
0
359,465
2
L
Hel
8,334
379
30
1
0
339,261
0
L
Hades
12,157
553
175
8
0
352,872
5
W
Izanami
12,152
552
168
8
0
355,139
4
W
Jormungandr
14,176
644
160
7
0
385,008
0
W
Kukulkan
12,711
578
172
8
0
387,066
8
L
Ao Kuang
10,179
463
92
4
0
386,111
0
W
Ao Kuang
11,723
533
67
3
0
402,507
7
L
Sylvanus
11,234
511
102
5
0
321,257
0
W
Da Ji
11,837
538
138
6
0
413,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role