Player Matchup

Thor
Thor
BreezeTWR
Thor
Level 34
God Stats
0W - 3L
1,318 SR
Queue Stats
180W - 221L
1,282 Elo+
Party 1
Chiron
Chiron
JC-_-RECON
Chiron
Level 75
God Stats
38W - 37L
1,389 SR
Queue Stats
264W - 297L
1,267 Elo+
Party 1
Yu Huang
Yu Huang
Stackabob
Yu Huang
Level 155
God Stats
52W - 46L
1,499 SR
Queue Stats
339W - 366L
1,413 Elo+
Solo
Rama
Rama
TheGondor9
Rama
Level 63
God Stats
4W - 7L
1,387 SR
Queue Stats
57W - 64L
1,335 Elo+
Solo
Khepri
Khepri
Zack04
Khepri
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,368 Elo+
Solo
Team Averages
Level 73
1,419 SR
1,333 Elo+

VS

Team Averages
Level 66
1,578 SR
1,411 Elo+
Artemis
Artemis
Intudive
Artemis
Level 69
God Stats
25W - 15L
1,625 SR
Queue Stats
105W - 110L
1,433 Elo+
Solo
Nu Wa
Nu Wa
JemlyMo
Nu Wa
Level 67
God Stats
3W - 5L
1,138 SR
Queue Stats
11W - 21L
1,164 Elo+
Solo
Hachiman
Hachiman
Policemaster
Hachiman
Level 44
God Stats
4W - 2L
1,928 SR
Queue Stats
76W - 57L
1,601 Elo+
Solo
Terra
Terra
Vikentiy25
Terra
Level 86
God Stats
1W - 0L
1,771 SR
Queue Stats
27W - 13L
1,492 Elo+
Solo
Hades
Hades
ZvkSmite
Hades
Level 63
God Stats
4W - 5L
1,427 SR
Queue Stats
18W - 23L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 6 / 0
6,083
406
5,720
13,465
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
JC-_-RECON
Chiron
12
1 / 1 / 0
6,639
443
4,826
8,901
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yu Huang
Stackabob
Yu Huang
13
2 / 1 / 1
7,981
532
8,099
5,732
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 3 / 2
6,996
466
5,312
12,294
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Zack04
Khepri
1
0 / 0 / 0
4,230
282
0
75
59
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Intudive
Artemis
12
2 / 3 / 5
7,234
482
5,473
10,634
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
JemlyMo
Nu Wa
12
1 / 0 / 1
7,062
471
5,413
4,448
1,671
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Policemaster
Hachiman
16
4 / 0 / 0
9,056
604
7,044
12,215
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
12
4 / 0 / 1
7,844
523
6,439
10,858
8,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hades
ZvkSmite
Hades
12
0 / 2 / 1
7,449
497
2,568
10,371
4,755
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
11
11
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
1
6
0
0.17
W
Artemis
Intudive
Artemis
2
3
5
1.5
L
Chiron
JC-_-RECON
Chiron
1
1
0
1
W
Nu Wa
JemlyMo
Nu Wa
1
0
1
1.5
W
Hachiman
Policemaster
Hachiman
4
0
0
4
L
Yu Huang
Stackabob
Yu Huang
2
1
1
2.5
L
1
3
2
0.67
W
Terra
4
0
1
4.5
L
Khepri
Zack04
Khepri
0
0
0
0
W
Hades
ZvkSmite
Hades
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,957
Damage
26,937
40,467
Taken
48,526
13,232
Mitigated
24,270
10,096
Healing
17,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,720
2,381
0
620
13,465
4,207
0
3,354
10,111
0
45,269
W
Artemis
Intudive
Artemis
5,473
2,343
0
3,020
10,634
4,268
1,458
738
9,896
42
43,824
L
Chiron
JC-_-RECON
Chiron
4,826
1,277
85
3,917
8,901
2,647
332
4,796
4,105
0
48,575
W
Nu Wa
JemlyMo
Nu Wa
5,413
3,634
319
1,022
4,448
1,671
287
866
3,582
39,767
0
W
Hachiman
Policemaster
Hachiman
7,044
4,353
0
3,268
12,215
4,967
3,094
1,212
11,003
0
79,200
L
Yu Huang
Stackabob
Yu Huang
8,099
351
0
1,869
5,732
2,384
0
1,518
4,214
61,328
0
L
5,312
4,573
0
3,605
12,294
3,935
0
4,294
8,000
0
51,250
W
Terra
6,439
873
2,141
2,304
10,858
8,609
208
0
10,858
24,776
4,148
L
Khepri
Zack04
Khepri
0
0
0
0
75
59
0
75
0
0
0
W
Hades
ZvkSmite
Hades
2,568
358
0
5,234
10,371
4,755
152
5,283
5,088
45,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
38,645
353
Minions Killed
383
0
Camps Cleared
0
1,054,537
Distance Traveled
1,321,026
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,083
406
67
4
0
280,545
2
W
Artemis
7,234
482
69
5
0
201,985
0
L
Chiron
6,639
443
78
5
0
239,209
0
W
Nu Wa
7,062
471
57
4
0
274,195
1
W
Hachiman
9,056
604
139
9
0
297,025
3
L
Yu Huang
7,981
532
117
8
0
283,767
1
L
Rama
6,996
466
91
6
0
239,210
0
W
Terra
7,844
523
41
3
0
285,181
3
L
Khepri
4,230
282
0
0
0
11,806
0
W
Hades
7,449
497
77
5
0
262,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role