Player Matchup

Thanatos
Thanatos
Makkis5243
Thanatos
Level 149
God Stats
18W - 4L
1,809 SR
Queue Stats
540W - 292L
1,774 Elo+
Party 4
Sol
Sol
RealAndrewTate86
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,722 Elo+
Party 4
Vamana
Vamana
miekwall
Vamana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 91L
1,424 Elo+
Solo
Skadi
Skadi
probable-factor7
Skadi
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Party 2
Fenrir
Fenrir
stevkysfejkis
Fenrir
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 60L
1,228 Elo+
Party 2
Team Averages
Level 75
1,562 SR
1,530 Elo+

VS

Team Averages
Level 73
1,633 SR
1,545 Elo+
Ra
Ra
NerfCarrys
Ra
Level 46
God Stats
2W - 0L
1,798 SR
Queue Stats
39W - 26L
1,596 Elo+
Solo
Medusa
Medusa
ShimmySideways
Medusa
Level 48
God Stats
12W - 8L
1,650 SR
Queue Stats
151W - 83L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
UnIeashed v2
Guan Yu
Level 157
God Stats
12W - 11L
1,658 SR
Queue Stats
357W - 284L
1,595 Elo+
Party 1
Thanatos
Thanatos
xCL12
Thanatos
Level 88
God Stats
49W - 34L
1,535 SR
Queue Stats
190W - 177L
1,454 Elo+
Party 3
Kuzenbo
Kuzenbo
xKiegs
Kuzenbo
Level 25
God Stats
4W - 2L
1,522 SR
Queue Stats
87W - 73L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Makkis5243
Thanatos
9
1 / 4 / 0
5,748
479
3,043
9,560
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,659
472
5,439
7,830
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
miekwall
Vamana
11
0 / 3 / 1
6,095
508
4,754
10,728
4,219
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 2
5,038
420
1,386
8,523
2,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 4 / 0
5,893
491
3,052
13,870
5,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,844
654
8,251
5,910
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 4
7,259
605
9,071
5,344
2,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
UnIeashed v2
Guan Yu
12
2 / 1 / 0
7,318
610
9,757
9,824
5,299
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
xCL12
Thanatos
12
4 / 1 / 5
7,250
604
3,761
9,810
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
xKiegs
Kuzenbo
10
1 / 1 / 5
6,323
527
3,819
8,278
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
18
18
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Makkis5243
Thanatos
1
4
0
0.25
W
6
0
3
7.5
L
0
2
0
0
W
5
0
4
7
W
Guan Yu
UnIeashed v2
Guan Yu
2
1
0
2
L
Vamana
miekwall
Vamana
0
3
1
0.17
L
0
5
2
0.2
L
2
4
0
0.5
W
Thanatos
xCL12
Thanatos
4
1
5
6.5
W
Kuzenbo
xKiegs
Kuzenbo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,674
Damage
34,659
50,511
Taken
39,166
19,699
Mitigated
19,904
16,197
Healing
24,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Makkis5243
Thanatos
3,043
1,543
0
5,713
9,560
4,171
0
1,710
7,770
0
34,658
W
8,251
1,081
1,825
3,360
5,910
2,571
0
2,182
3,728
60,160
0
L
5,439
2,455
0
3,486
7,830
3,058
0
3,610
4,014
45,972
6,441
W
9,071
5,638
0
2,257
5,344
2,036
0
123
5,221
0
52,932
W
Guan Yu
UnIeashed v2
Guan Yu
9,757
1,821
80
3,246
9,824
5,299
96
0
9,824
0
57,143
L
Vamana
miekwall
Vamana
4,754
1,689
0
2,472
10,728
4,219
0
0
10,728
0
46,398
L
1,386
866
0
250
8,523
2,611
0
1,165
7,334
0
19,731
L
3,052
867
1,066
3,210
13,870
5,640
0
4,679
9,087
0
25,075
W
Thanatos
xCL12
Thanatos
3,761
843
0
10,772
9,810
3,589
0
1,079
8,731
0
43,567
W
Kuzenbo
xKiegs
Kuzenbo
3,819
1,426
50
2,706
8,278
6,409
14
1,664
6,614
14,596
4,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,433
Gold Earned
35,994
303
Minions Killed
426
0
Camps Cleared
0
1,094,084
Distance Traveled
1,185,892
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,748
479
74
6
0
247,392
1
W
Ra
7,844
654
120
10
0
244,181
3
L
Sol
5,659
472
84
7
0
217,573
2
W
Medusa
7,259
605
92
8
0
214,082
5
W
Guan Yu
7,318
610
104
9
0
239,281
1
L
Vamana
6,095
508
74
6
0
235,808
3
L
Skadi
5,038
420
32
3
0
186,127
0
L
Fenrir
5,893
491
39
3
0
207,184
2
W
Thanatos
7,250
604
84
7
0
249,905
2
W
Kuzenbo
6,323
527
26
2
0
238,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role