Player Matchup

Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nosreg
Cu Chulainn
Level 145
God Stats
1W - 0L
1,835 SR
Queue Stats
60W - 68L
1,434 Elo+
Party 2
Bacchus
Bacchus
alambrito22
Bacchus
Level 45
God Stats
1W - 1L
1,638 SR
Queue Stats
16W - 11L
1,534 Elo+
Party 2
Scylla
Scylla
baxtertheclown79
Scylla
Level 60
God Stats
58W - 38L
1,628 SR
Queue Stats
189W - 170L
1,450 Elo+
Solo
Ullr
Ullr
notthemilkman21
Ullr
Level 106
God Stats
1W - 0L
1,780 SR
Queue Stats
32W - 36L
1,502 Elo+
Solo
Team Averages
Level 102
1,676 SR
1,484 Elo+

VS

Team Averages
Level 89
1,388 SR
1,432 Elo+
Thanatos
Thanatos
AsherPhoenix274
Thanatos
Level 66
God Stats
1W - 8L
1,202 SR
Queue Stats
33W - 44L
1,457 Elo+
Solo
Hercules
Hercules
ByronBojangles3
Hercules
Level 101
God Stats
12W - 9L
1,524 SR
Queue Stats
79W - 66L
1,436 Elo+
Party 1
Hades
Hades
LIL LUJAN
Hades
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,331 Elo+
Solo
Ishtar
Ishtar
Pixelborn
Ishtar
Level 148
God Stats
1W - 3L
1,345 SR
Queue Stats
228W - 185L
1,511 Elo+
Party 1
Yu Huang
Yu Huang
RichieMacAttack
Yu Huang
Level 89
God Stats
0W - 1L
1,371 SR
Queue Stats
22W - 25L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
16 / 1 / 6
12,628
1,263
17,655
7,585
4,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Nosreg
Cu Chulainn
18
4 / 3 / 16
11,092
1,109
15,722
17,534
17,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
alambrito22
Bacchus
17
1 / 1 / 18
11,606
1,161
10,264
15,683
23,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 1 / 11
10,216
1,022
8,894
8,763
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 14
11,208
1,121
11,853
5,476
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

261

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
1 / 8 / 5
9,802
980
8,530
15,083
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
15
2 / 0 / 3
10,109
1,011
12,052
17,374
16,858
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
LIL LUJAN
Hades
15
1 / 12 / 5
9,636
964
5,462
20,550
11,307
Ishtar
Pixelborn
Ishtar
16
2 / 0 / 4
10,599
1,060
14,957
7,033
3,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
15
0 / 6 / 6
9,603
960
8,685
10,797
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
26
Kills
6
6
Deaths
26
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
16
1
6
19
L
Thanatos
1
8
5
0.44
L
Hercules
2
0
3
3.5
L
Hades
LIL LUJAN
Hades
1
12
5
0.29
W
Cu Chulainn
Nosreg
Cu Chulainn
4
3
16
4
L
Ishtar
Pixelborn
Ishtar
2
0
4
4
L
Yu Huang
0
6
6
0.5
W
Bacchus
alambrito22
Bacchus
1
1
18
10
W
1
1
11
6.5
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,388
Damage
49,686
55,041
Taken
70,837
52,496
Mitigated
43,995
6,520
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
17,655
5,947
0
0
7,585
4,134
0
1,563
6,022
0
31,955
L
Thanatos
8,530
1,722
347
4,217
15,083
7,764
0
3,560
11,523
0
21,500
L
Hercules
12,052
1,989
0
5,982
17,374
16,858
0
5,407
11,967
0
20,075
L
Hades
LIL LUJAN
Hades
5,462
982
40
162
20,550
11,307
0
5,783
14,767
13,032
0
W
Cu Chulainn
Nosreg
Cu Chulainn
15,722
5,018
0
867
17,534
17,002
0
6,624
10,910
3,010
29,624
L
Ishtar
Pixelborn
Ishtar
14,957
10,610
0
1,674
7,033
3,325
0
3,960
3,073
0
53,405
L
Yu Huang
8,685
854
0
0
10,797
4,741
0
1,956
8,841
26,665
0
W
Bacchus
alambrito22
Bacchus
10,264
752
510
4,598
15,683
23,168
0
3,443
12,240
19,114
0
W
8,894
1,127
0
0
8,763
4,637
0
1,092
7,671
16,248
0
W
11,853
5,194
0
545
5,476
3,555
0
1,425
4,051
0
46,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,750
Gold Earned
49,749
203
Minions Killed
195
9
Camps Cleared
6
1,037,754
Distance Traveled
964,163
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,628
1,263
35
4
4
222,273
0
L
Thanatos
9,802
980
17
2
2
200,229
0
L
Hercules
10,109
1,011
14
1
1
232,180
0
L
Hades
9,636
964
17
2
1
164,880
1
W
Cu Chulainn
11,092
1,109
37
4
0
190,870
0
L
Ishtar
10,599
1,060
98
10
2
190,712
0
L
Yu Huang
9,603
960
49
5
0
176,162
0
W
Bacchus
11,606
1,161
14
1
1
228,732
1
W
Scylla
10,216
1,022
32
3
1
198,188
0
W
Ullr
11,208
1,121
85
9
3
197,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role