Player Matchup

Anubis
Anubis
Badkiller1201
Anubis
Level 129
God Stats
15W - 6L
1,775 SR
Queue Stats
359W - 186L
1,689 Elo+
Party 1
Thor
Thor
Nahaku
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 0L
2,034 Elo+
Party 1
Ymir
Ymir
SaltyCarrot815
Ymir
Level 48
God Stats
24W - 7L
1,751 SR
Queue Stats
122W - 53L
1,662 Elo+
Party 1
Team Averages
Level 63
1,676 SR
1,795 Elo+

VS

Team Averages
Level 56
1,573 SR
1,632 Elo+
Poseidon
Poseidon
Bundaaa
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Hurbenator
Cthulhu
Level 41
God Stats
4W - 2L
1,496 SR
Queue Stats
11W - 7L
1,708 Elo+
Party 2
Thanatos
Thanatos
TheEpicSeaDawg
Thanatos
Level 122
God Stats
1W - 1L
1,725 SR
Queue Stats
21W - 14L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 10
12,076
805
17,020
16,424
11,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Nahaku
Thor
18
7 / 4 / 7
12,137
809
14,578
12,572
6,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 5 / 11
11,139
743
6,544
17,491
22,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bundaaa
Poseidon
16
10 / 8 / 3
12,028
802
18,506
13,602
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Hurbenator
Cthulhu
15
3 / 3 / 9
11,037
736
11,474
18,660
24,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
15
2 / 7 / 10
10,297
686
7,981
14,496
14,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
18
Kills
15
15
Deaths
18
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
6
10
2
L
Poseidon
Bundaaa
Poseidon
10
8
3
1.44
L
Cthulhu
Hurbenator
Cthulhu
3
3
9
2.5
W
Thor
Nahaku
Thor
7
4
7
2.63
W
4
5
11
1.9
L
Thanatos
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,142
Damage
37,961
46,487
Taken
46,758
39,736
Mitigated
43,580
8,948
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,020
1,491
0
7,940
16,424
11,057
938
12,664
3,760
61,051
0
L
Poseidon
Bundaaa
Poseidon
18,506
2,748
0
1,000
13,602
4,915
0
7,965
5,637
64,324
0
L
Cthulhu
Hurbenator
Cthulhu
11,474
1,817
1,216
2,958
18,660
24,052
0
7,286
11,374
22,182
0
W
Thor
Nahaku
Thor
14,578
4,922
0
643
12,572
6,152
1,188
6,748
5,824
0
49,721
W
6,544
1,756
0
365
17,491
22,527
358
11,064
6,427
15,332
0
L
Thanatos
7,981
2,106
0
4,100
14,496
14,613
515
8,353
6,143
0
15,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
33,362
164
Minions Killed
149
6
Camps Cleared
6
708,282
Distance Traveled
763,454
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,076
805
90
6
3
238,130
2
L
Poseidon
12,028
802
108
7
6
218,739
1
L
Cthulhu
11,037
736
24
2
0
279,800
1
W
Thor
12,137
809
59
4
2
255,627
4
W
Ymir
11,139
743
15
1
1
214,525
0
L
Thanatos
10,297
686
17
1
0
264,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role