Player Matchup

Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Feralessiamo
Amaterasu
Level 82
God Stats
6W - 11L
1,364 SR
Queue Stats
42W - 88L
1,381 Elo+
Party 3
Baron Samedi
Baron Samedi
Malfrosto
Baron Samedi
Level 29
God Stats
7W - 7L
1,611 SR
Queue Stats
113W - 174L
1,376 Elo+
Party 3
Ullr
Ullr
miticmatti
Ullr
Level 121
God Stats
8W - 11L
1,582 SR
Queue Stats
86W - 104L
1,448 Elo+
Party 3
Fenrir
Fenrir
xalfa99
Fenrir
Level 105
God Stats
6W - 13L
1,377 SR
Queue Stats
34W - 57L
1,476 Elo+
Party 3
Team Averages
Level 93
1,487 SR
1,436 Elo+

VS

Team Averages
Level 93
1,502 SR
1,598 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Blentey
Amaterasu
Level 123
God Stats
1W - 1L
1,257 SR
Queue Stats
40W - 54L
1,453 Elo+
Party 2
Sobek
Sobek
F0xico
Sobek
Level 23
God Stats
86W - 30L
1,714 SR
Queue Stats
139W - 47L
1,658 Elo+
Party 1
Loki
Loki
LokisT0esTasty
Loki
Level 155
God Stats
631W - 301L
1,745 SR
Queue Stats
715W - 395L
1,666 Elo+
Party 1
Hachiman
Hachiman
jspsicestouf
Hachiman
Level 6
God Stats
1W - 0L
1,296 SR
Queue Stats
14W - 18L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 3 / 0
7,310
731
4,600
12,947
10,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Feralessiamo
Amaterasu
11
0 / 2 / 0
6,458
646
621
7,126
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Malfrosto
Baron Samedi
13
0 / 1 / 1
7,034
703
3,404
4,714
3,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 0
7,148
715
7,126
8,957
4,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
xalfa99
Fenrir
13
1 / 0 / 1
7,117
712
1,799
6,707
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 0 / 5
7,579
758
10,386
4,073
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Blentey
Amaterasu
13
2 / 0 / 4
7,208
721
4,434
3,687
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
F0xico
Sobek
13
0 / 0 / 5
7,215
722
4,165
11,784
13,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 0 / 4
8,554
855
6,975
5,197
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
jspsicestouf
Hachiman
13
1 / 2 / 3
6,725
673
3,604
4,051
1,557
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
8
8
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
0
0
W
Baron Samedi
 
Baron Samedi
1
0
5
3.5
W
Amaterasu
Blentey
Amaterasu
2
0
4
4
W
Sobek
F0xico
Sobek
0
0
5
2.5
L
Amaterasu
Feralessiamo
Amaterasu
0
2
0
0
W
4
0
4
6
L
Baron Samedi
Malfrosto
Baron Samedi
0
1
1
0.5
W
Hachiman
jspsicestouf
Hachiman
1
2
3
1.25
L
1
2
0
0.5
L
Fenrir
xalfa99
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,550
Damage
29,564
40,451
Taken
28,792
26,559
Mitigated
21,317
9,801
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,600
1,261
0
1,666
12,947
10,456
52
5,916
7,031
18,406
0
W
Baron Samedi
 
Baron Samedi
10,386
731
1,994
2,697
4,073
2,201
962
1,529
2,544
35,267
0
W
Amaterasu
Blentey
Amaterasu
4,434
1,107
0
1,530
3,687
1,747
252
1,553
2,134
0
10,529
W
Sobek
F0xico
Sobek
4,165
529
0
4,091
11,784
13,279
391
2,992
8,792
10,541
0
L
Amaterasu
Feralessiamo
Amaterasu
621
67
0
1,245
7,126
4,943
210
2,964
4,162
0
13,208
W
6,975
2,708
0
1,999
5,197
2,533
0
1,214
3,983
0
39,667
L
Baron Samedi
Malfrosto
Baron Samedi
3,404
92
2,058
1,844
4,714
3,927
29
1,599
3,115
9,752
0
W
Hachiman
jspsicestouf
Hachiman
3,604
2,567
0
871
4,051
1,557
929
716
3,335
0
9,053
L
7,126
2,395
0
508
8,957
4,224
17
3,613
5,344
0
27,491
L
Fenrir
xalfa99
Fenrir
1,799
268
0
2,480
6,707
3,009
51
459
6,248
0
17,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
37,281
171
Minions Killed
180
0
Camps Cleared
0
969,525
Distance Traveled
1,070,189
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,310
731
35
4
0
215,935
2
W
Baron Samedi
7,579
758
67
7
0
207,439
1
W
Amaterasu
7,208
721
20
2
0
226,411
3
W
Sobek
7,215
722
16
2
0
209,285
0
L
Amaterasu
6,458
646
25
3
0
139,681
2
W
Loki
8,554
855
66
7
0
245,254
3
L
Baron Samedi
7,034
703
11
1
0
186,434
5
W
Hachiman
6,725
673
11
1
0
181,800
1
L
Ullr
7,148
715
61
6
0
198,402
1
L
Fenrir
7,117
712
39
4
0
229,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role