Player Matchup

Amaterasu
Amaterasu
Darkiller343
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
999 Elo+
Party 2
Poseidon
Poseidon
Falls Knight
Poseidon
Level 27
God Stats
1W - 1L
1,752 SR
Queue Stats
13W - 21L
1,302 Elo+
Party 2
Rama
Rama
Fears2Severe
Rama
Level 45
God Stats
1W - 2L
1,441 SR
Queue Stats
78W - 96L
1,296 Elo+
Party 1
Thanatos
Thanatos
iLuvKoreanMusic
Thanatos
Level 65
God Stats
2W - 5L
1,272 SR
Queue Stats
29W - 40L
1,276 Elo+
Party 2
Ganesha
Ganesha
its Nibbs
Ganesha
Level 63
God Stats
13W - 8L
1,427 SR
Queue Stats
88W - 88L
1,313 Elo+
Party 1
Team Averages
Level 42
1,478 SR
1,237 Elo+

VS

Team Averages
Level 70
1,317 SR
1,303 Elo+
Cerberus
Cerberus
BuggyJee
Cerberus
Level 86
God Stats
16W - 14L
1,369 SR
Queue Stats
543W - 582L
1,329 Elo+
Solo
King Arthur
King Arthur
Dwalk7490
King Arthur
Level 84
God Stats
1W - 2L
1,171 SR
Queue Stats
98W - 101L
1,361 Elo+
Solo
Scylla
Scylla
StoneBongo56431
Scylla
Level 45
God Stats
2W - 4L
1,257 SR
Queue Stats
203W - 235L
1,273 Elo+
Solo
Artemis
Artemis
daBIGshot
Artemis
Level 70
God Stats
4W - 7L
1,375 SR
Queue Stats
15W - 32L
1,221 Elo+
Solo
Lancelot
Lancelot
whutbrahdog
Lancelot
Level 67
God Stats
23W - 28L
1,416 SR
Queue Stats
296W - 344L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Darkiller343
Amaterasu
17
3 / 13 / 0
11,301
471
11,960
29,546
23,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Falls Knight
Poseidon
17
5 / 13 / 1
11,826
493
18,378
19,546
10,810
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 9 / 3
9,316
388
13,091
18,546
6,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
16
2 / 7 / 2
11,278
470
6,677
24,909
13,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
its Nibbs
Ganesha
14
0 / 7 / 5
8,933
372
10,446
19,192
8,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuggyJee
Cerberus
16
6 / 2 / 13
11,351
473
11,220
23,786
26,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Dwalk7490
King Arthur
19
12 / 3 / 6
13,532
564
20,555
23,221
29,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
9 / 1 / 11
12,943
539
16,772
13,468
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
daBIGshot
Artemis
16
3 / 6 / 11
11,115
463
14,410
19,295
7,745
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
whutbrahdog
Lancelot
20
19 / 1 / 8
14,885
620
19,676
16,500
9,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
98
13
Kills
49
49
Deaths
13
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BuggyJee
Cerberus
6
2
13
6.25
L
Amaterasu
Darkiller343
Amaterasu
3
13
0
0.23
W
King Arthur
Dwalk7490
King Arthur
12
3
6
5
L
Poseidon
Falls Knight
Poseidon
5
13
1
0.42
L
3
9
3
0.5
W
9
1
11
14.5
W
Artemis
daBIGshot
Artemis
3
6
11
1.42
L
Thanatos
2
7
2
0.43
L
Ganesha
its Nibbs
Ganesha
0
7
5
0.36
W
Lancelot
whutbrahdog
Lancelot
19
1
8
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,552
Damage
82,633
111,739
Taken
96,270
63,198
Mitigated
79,222
24,960
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BuggyJee
Cerberus
11,220
63
0
6,280
23,786
26,773
567
7,982
15,398
42,898
0
L
Amaterasu
Darkiller343
Amaterasu
11,960
5,649
0
3,073
29,546
23,198
1,476
2,625
26,878
0
77,639
W
King Arthur
Dwalk7490
King Arthur
20,555
3,906
0
1,188
23,221
29,256
630
2,553
20,595
0
75,303
L
Poseidon
Falls Knight
Poseidon
18,378
3,346
366
716
19,546
10,810
737
6,594
12,728
82,026
0
L
13,091
9,365
269
2,017
18,546
6,894
2,691
5,599
12,791
0
48,077
W
16,772
772
0
0
13,468
5,982
0
5,085
8,155
79,296
0
W
Artemis
daBIGshot
Artemis
14,410
8,123
381
5,308
19,295
7,745
1,922
7,302
11,733
47
54,353
L
Thanatos
6,677
1,316
183
13,751
24,909
13,885
352
3,436
21,435
0
74,772
L
Ganesha
its Nibbs
Ganesha
10,446
386
758
3,827
19,192
8,411
915
9,062
9,830
40,160
0
W
Lancelot
whutbrahdog
Lancelot
19,676
6,056
0
250
16,500
9,466
10,817
4,929
11,565
38
91,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,654
Gold Earned
63,826
443
Minions Killed
536
0
Camps Cleared
0
2,066,099
Distance Traveled
2,313,817
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,351
473
83
3
0
497,778
0
L
Amaterasu
11,301
471
119
5
0
409,044
0
W
King Arthur
13,532
564
109
5
0
422,980
2
L
Poseidon
11,826
493
101
4
0
410,082
1
L
Rama
9,316
388
83
3
0
393,854
3
W
Scylla
12,943
539
109
5
0
462,791
0
W
Artemis
11,115
463
71
3
0
391,912
1
L
Thanatos
11,278
470
122
5
0
415,768
0
L
Ganesha
8,933
372
18
1
0
437,351
3
W
Lancelot
14,885
620
164
7
0
538,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role