Player Matchup

Medusa
Medusa
SaucyEdwin14
Medusa
Level 60
God Stats
2W - 5L
1,313 SR
Queue Stats
30W - 44L
1,389 Elo+
Party 1
Shiva
Shiva
XxAtzumaxX
Shiva
Level 102
God Stats
6W - 2L
1,769 SR
Queue Stats
62W - 62L
1,485 Elo+
Party 1
Ao Kuang
Ao Kuang
kissa1177
Ao Kuang
Level 99
God Stats
9W - 6L
1,500 SR
Queue Stats
52W - 50L
1,523 Elo+
Party 1
Team Averages
Level 87
1,527 SR
1,466 Elo+

VS

Team Averages
Level 95
1,446 SR
1,341 Elo+
Kuzenbo
Kuzenbo
Gajus2006
Kuzenbo
Level 114
God Stats
3W - 9L
1,314 SR
Queue Stats
118W - 151L
1,462 Elo+
Solo
Kukulkan
Kukulkan
LescoLoco
Kukulkan
Level 84
God Stats
14W - 17L
1,549 SR
Queue Stats
91W - 206L
1,262 Elo+
Party 2
Horus
Horus
SebkatonFr
Horus
Level 87
God Stats
42W - 62L
1,477 SR
Queue Stats
274W - 449L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 0 / 5
9,525
733
9,591
7,418
4,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
14
1 / 1 / 8
9,728
748
10,033
11,239
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
kissa1177
Ao Kuang
14
5 / 1 / 4
9,379
721
13,609
15,875
7,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gajus2006
Kuzenbo
11
0 / 3 / 1
7,462
574
6,413
14,805
14,849
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
LescoLoco
Kukulkan
13
2 / 3 / 0
8,694
669
10,623
7,326
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
12
0 / 3 / 2
8,482
652
8,240
13,998
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Gajus2006
Kuzenbo
0
3
1
0.17
L
Kukulkan
LescoLoco
Kukulkan
2
3
0
0.67
W
Medusa
3
0
5
5.5
L
Horus
0
3
2
0.33
W
Shiva
1
1
8
5
W
Ao Kuang
kissa1177
Ao Kuang
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,233
Damage
25,276
34,532
Taken
36,129
23,359
Mitigated
30,185
15,131
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Gajus2006
Kuzenbo
6,413
2,930
0
250
14,805
14,849
0
6,637
8,168
16,902
0
L
Kukulkan
LescoLoco
Kukulkan
10,623
457
0
585
7,326
3,277
0
1,815
5,511
39,554
0
W
Medusa
9,591
3,845
0
1,792
7,418
4,098
1,189
5,617
1,801
0
44,217
L
Horus
8,240
3,624
1,922
6,630
13,998
12,059
0
5,759
8,239
0
18,034
W
Shiva
10,033
1,810
1,514
4,701
11,239
11,331
171
5,979
5,260
108
22,916
W
Ao Kuang
kissa1177
Ao Kuang
13,609
4,963
0
7,124
15,875
7,930
823
5,931
9,944
41,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,632
Gold Earned
24,638
176
Minions Killed
122
9
Camps Cleared
3
782,833
Distance Traveled
720,635
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,462
574
17
1
0
233,506
6
L
Kukulkan
8,694
669
81
6
2
247,796
4
W
Medusa
9,525
733
100
8
1
263,083
1
L
Horus
8,482
652
24
2
1
239,333
3
W
Shiva
9,728
748
28
2
1
281,646
3
W
Ao Kuang
9,379
721
48
4
7
238,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role