Player Matchup

Hera
Hera
Sunchipkiller
Hera
Level 126
God Stats
3W - 4L
1,720 SR
Queue Stats
354W - 234L
1,760 Elo+
Party 1
Fenrir
Fenrir
jsid02
Fenrir
Level 104
God Stats
7W - 3L
1,618 SR
Queue Stats
261W - 174L
1,756 Elo+
Party 1
Ishtar
Ishtar
xNewZx
Ishtar
Level 56
God Stats
8W - 8L
1,608 SR
Queue Stats
89W - 64L
1,742 Elo+
Party 1
Team Averages
Level 95
1,649 SR
1,753 Elo+

VS

Team Averages
Level 44
1,500 SR
1,511 Elo+
Ishtar
Ishtar
MARINETIGER
Ishtar
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
Smitethewhich
Ganesha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,591 Elo+
Party 2
Merlin
Merlin
TheKeeper332
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
8,005
801
8,971
5,080
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
jsid02
Fenrir
13
3 / 0 / 9
8,589
859
6,922
9,507
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
xNewZx
Ishtar
12
4 / 0 / 8
7,969
797
9,361
4,302
1,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 6 / 0
6,010
601
2,134
8,288
3,731
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
10
0 / 2 / 1
6,746
675
3,663
14,265
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
8
0 / 4 / 1
5,810
581
3,077
5,985
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
0
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
6
0
0
L
Ganesha
0
2
1
0.25
W
5
1
6
8
L
Merlin
0
4
1
0.13
W
Fenrir
jsid02
Fenrir
3
0
9
7.5
W
Ishtar
xNewZx
Ishtar
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,254
Damage
8,874
18,889
Taken
28,538
14,404
Mitigated
19,223
6,266
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
2,134
918
0
486
8,288
3,731
0
3,510
4,778
0
17,084
L
Ganesha
3,663
478
0
1,509
14,265
13,317
0
3,439
10,826
11,889
0
W
8,971
2,370
0
1,726
5,080
2,442
990
1,309
3,771
40,641
0
L
Merlin
3,077
316
0
270
5,985
2,175
0
2,616
3,369
11,453
0
W
Fenrir
jsid02
Fenrir
6,922
1,858
0
3,622
9,507
10,058
450
3,893
5,614
510
12,986
W
Ishtar
xNewZx
Ishtar
9,361
5,488
0
918
4,302
1,904
1,179
2,030
2,272
0
30,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,563
Gold Earned
18,566
124
Minions Killed
66
9
Camps Cleared
0
540,544
Distance Traveled
448,164
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,010
601
48
5
0
141,404
3
L
Ganesha
6,746
675
0
0
0
167,924
4
W
Hera
8,005
801
64
6
3
179,516
2
L
Merlin
5,810
581
18
2
0
138,836
2
W
Fenrir
8,589
859
12
1
3
201,779
3
W
Ishtar
7,969
797
48
5
3
159,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role