Player Matchup

Hel
Hel
 
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
QueenCity121278
Heimdallr
Level 35
God Stats
3W - 5L
1,356 SR
Queue Stats
79W - 89L
1,429 Elo+
Solo
Chaac
Chaac
Raxderxs
Chaac
Level 42
God Stats
0W - 1L
1,427 SR
Queue Stats
1W - 5L
1,231 Elo+
Party 1
Lancelot
Lancelot
VesperRegent446
Lancelot
Level 40
God Stats
10W - 11L
1,546 SR
Queue Stats
265W - 286L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
zeusjoha
Ao Kuang
Level 48
God Stats
1W - 1L
1,573 SR
Queue Stats
3W - 4L
1,420 Elo+
Party 1
Team Averages
Level 53
1,480 SR
1,426 Elo+

VS

Team Averages
Level 54
1,583 SR
1,424 Elo+
Anubis
Anubis
LuhvLif
Anubis
Level 94
God Stats
7W - 4L
1,587 SR
Queue Stats
217W - 245L
1,423 Elo+
Solo
Hou Yi
Hou Yi
Trippyboss
Hou Yi
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 40L
1,260 Elo+
Solo
Apollo
Apollo
Yraza
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 23L
1,623 Elo+
Solo
Ra
Ra
adintofast
Ra
Level 48
God Stats
3W - 2L
1,614 SR
Queue Stats
116W - 111L
1,534 Elo+
Solo
Mercury
Mercury
frankieboiboi
Mercury
Level 88
God Stats
3W - 0L
1,716 SR
Queue Stats
11W - 8L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 5 / 1
8,815
678
4,732
13,698
8,564
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
QueenCity121278
Heimdallr
15
0 / 5 / 3
8,618
663
7,427
13,480
6,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Raxderxs
Chaac
16
1 / 4 / 1
9,472
729
11,518
14,947
12,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
17
5 / 5 / 1
10,348
796
13,618
18,215
8,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
zeusjoha
Ao Kuang
15
1 / 6 / 2
8,555
658
8,499
17,075
8,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LuhvLif
Anubis
17
4 / 2 / 4
9,943
765
5,896
7,963
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Trippyboss
Hou Yi
18
6 / 1 / 8
10,036
772
9,104
11,592
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
Yraza
Apollo
18
8 / 2 / 7
11,030
848
24,707
15,679
8,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 0 / 11
9,884
760
10,448
11,224
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
18
6 / 2 / 6
10,525
810
12,468
10,636
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
25
25
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
1
0.1
W
Anubis
LuhvLif
Anubis
4
2
4
3
L
Heimdallr
QueenCity121278
Heimdallr
0
5
3
0.3
L
Chaac
Raxderxs
Chaac
1
4
1
0.38
W
Hou Yi
Trippyboss
Hou Yi
6
1
8
10
L
Lancelot
5
5
1
1.1
W
Apollo
Yraza
Apollo
8
2
7
5.75
W
1
0
11
6.5
W
Mercury
6
2
6
4.5
L
Ao Kuang
zeusjoha
Ao Kuang
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,794
Damage
62,623
77,415
Taken
57,094
45,916
Mitigated
29,820
20,614
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,732
742
2,713
4,131
13,698
8,564
0
1,888
11,765
23,921
0
W
Anubis
LuhvLif
Anubis
5,896
0
0
0
7,963
4,486
697
1,071
6,620
28,586
0
L
Heimdallr
QueenCity121278
Heimdallr
7,427
2,130
0
2,742
13,480
6,981
1,321
2,664
10,661
0
35,681
L
Chaac
Raxderxs
Chaac
11,518
1,557
0
3,172
14,947
12,626
615
3,945
10,668
164
33,665
W
Hou Yi
Trippyboss
Hou Yi
9,104
4,505
0
3,420
11,592
5,366
795
2,293
9,048
0
20,923
L
Lancelot
13,618
890
0
3,901
18,215
8,789
0
3,223
14,810
0
32,741
W
Apollo
Yraza
Apollo
24,707
17,253
0
3,796
15,679
8,912
2,301
5,180
10,337
0
56,826
W
10,448
300
1,199
3,547
11,224
5,113
0
1,173
9,861
44,460
0
W
Mercury
12,468
4,975
0
588
10,636
5,943
1,786
3,678
6,733
0
33,759
L
Ao Kuang
zeusjoha
Ao Kuang
8,499
2,688
0
3,955
17,075
8,956
0
4,624
12,277
22,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
51,418
232
Minions Killed
273
0
Camps Cleared
0
1,321,137
Distance Traveled
1,424,795
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,815
678
40
3
0
239,440
1
W
Anubis
9,943
765
53
4
0
227,982
0
L
Heimdallr
8,618
663
72
6
0
231,141
0
L
Chaac
9,472
729
54
4
0
278,676
2
W
Hou Yi
10,036
772
28
2
0
303,560
0
L
Lancelot
10,348
796
42
3
0
290,809
0
W
Apollo
11,030
848
71
5
0
268,792
1
W
Ra
9,884
760
64
5
0
302,746
0
W
Mercury
10,525
810
57
4
0
321,715
1
L
Ao Kuang
8,555
658
24
2
0
281,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role