Player Matchup

Vamana
Vamana
Crossrite
Vamana
Level 149
God Stats
4W - 4L
1,632 SR
Queue Stats
205W - 210L
1,464 Elo+
Party 3
Guan Yu
Guan Yu
Demodulator
Guan Yu
Level 129
God Stats
9W - 8L
1,494 SR
Queue Stats
72W - 92L
1,464 Elo+
Party 3
Ah Puch
Ah Puch
Hass_997
Ah Puch
Level 147
God Stats
16W - 11L
1,615 SR
Queue Stats
372W - 385L
1,382 Elo+
Solo
Hades
Hades
VladTepez25
Hades
Level 123
God Stats
1W - 1L
1,529 SR
Queue Stats
83W - 86L
1,483 Elo+
Party 3
Chiron
Chiron
azurial
Chiron
Level 149
God Stats
3W - 3L
1,820 SR
Queue Stats
200W - 200L
1,492 Elo+
Party 3
Team Averages
Level 139
1,618 SR
1,457 Elo+

VS

Team Averages
Level 115
1,454 SR
1,465 Elo+
Mulan
Mulan
 
Mulan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Finstere_Seele
Charybdis
Level 123
God Stats
1W - 1L
1,303 SR
Queue Stats
83W - 87L
1,506 Elo+
Party 1
Ratatoskr
Ratatoskr
Kaaammii
Ratatoskr
Level 60
God Stats
60W - 57L
1,524 SR
Queue Stats
91W - 102L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
MISTERFOX111
Nu Wa
Level 159
God Stats
121W - 116L
1,546 SR
Queue Stats
1,412W - 1,461L
1,435 Elo+
Solo
Sylvanus
Sylvanus
npjensen90
Sylvanus
Level 102
God Stats
22W - 23L
1,396 SR
Queue Stats
516W - 527L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Crossrite
Vamana
15
8 / 2 / 1
8,905
594
10,687
15,359
7,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Demodulator
Guan Yu
11
1 / 1 / 5
7,320
488
3,629
11,673
9,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Hass_997
Ah Puch
13
2 / 1 / 4
7,705
514
7,789
12,259
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 7 / 2
7,307
487
5,903
15,053
6,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
azurial
Chiron
12
2 / 1 / 3
7,196
480
9,074
10,057
3,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
6 / 1 / 4
9,080
605
14,870
15,261
9,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Finstere_Seele
Charybdis
11
0 / 4 / 0
6,608
441
6,577
12,583
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Kaaammii
Ratatoskr
12
4 / 3 / 1
7,501
500
7,702
11,386
4,308
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 4
7,505
500
8,625
7,586
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
npjensen90
Sylvanus
11
0 / 0 / 3
6,957
464
6,205
12,059
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
13
Kills
12
12
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
1
4
8
W
Vamana
Crossrite
Vamana
8
2
1
4.25
W
Guan Yu
Demodulator
Guan Yu
1
1
5
3.5
L
Charybdis
Finstere_Seele
Charybdis
0
4
0
0
W
Ah Puch
Hass_997
Ah Puch
2
1
4
4
L
Ratatoskr
Kaaammii
Ratatoskr
4
3
1
1.5
L
2
5
4
0.8
W
0
7
2
0.14
W
Chiron
azurial
Chiron
2
1
3
3.5
L
Sylvanus
npjensen90
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,082
Damage
43,979
64,401
Taken
58,875
31,275
Mitigated
31,703
26,947
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,870
3,664
0
5,997
15,261
9,456
0
5,167
10,094
0
68,951
W
Vamana
Crossrite
Vamana
10,687
5,164
0
4,709
15,359
7,475
60
2,977
12,382
0
75,593
W
Guan Yu
Demodulator
Guan Yu
3,629
141
872
4,084
11,673
9,473
264
4,160
7,513
0
20,668
L
Charybdis
Finstere_Seele
Charybdis
6,577
2,842
0
4,281
12,583
3,896
0
509
12,074
0
51,632
W
Ah Puch
Hass_997
Ah Puch
7,789
566
101
7,467
12,259
4,241
270
4,300
7,959
58,742
0
L
Ratatoskr
Kaaammii
Ratatoskr
7,702
2,022
0
230
11,386
4,308
0
4,223
7,163
0
52,112
L
8,625
4,674
0
1,085
7,586
2,867
99
2,013
5,573
47,209
0
W
5,903
732
285
4,769
15,053
6,976
0
717
14,336
45,529
0
W
Chiron
azurial
Chiron
9,074
2,345
1,321
3,339
10,057
3,110
0
2,676
7,381
0
50,810
L
Sylvanus
npjensen90
Sylvanus
6,205
2,223
1,501
5,669
12,059
11,176
0
1,780
10,279
36,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
37,651
403
Minions Killed
439
0
Camps Cleared
0
1,372,947
Distance Traveled
1,344,170
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,080
605
117
8
0
264,219
2
W
Vamana
8,905
594
109
7
0
324,053
2
W
Guan Yu
7,320
488
35
2
0
303,372
1
L
Charybdis
6,608
441
85
6
0
243,542
2
W
Ah Puch
7,705
514
96
6
0
259,694
3
L
Ratatoskr
7,501
500
81
5
0
350,518
2
L
Nu Wa
7,505
500
104
7
0
247,966
3
W
Hades
7,307
487
87
6
0
219,028
2
W
Chiron
7,196
480
76
5
0
266,800
3
L
Sylvanus
6,957
464
52
3
0
237,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role