Player Matchup

Janus
Janus
Desertapir
Janus
Level 143
God Stats
5W - 7L
1,447 SR
Queue Stats
224W - 166L
1,641 Elo+
Party 2
Neith
Neith
Fulminantboot96
Neith
Level 30
God Stats
38W - 25L
1,670 SR
Queue Stats
173W - 113L
1,639 Elo+
Party 2
King Arthur
King Arthur
Luigi000
King Arthur
Level 146
God Stats
5W - 9L
1,406 SR
Queue Stats
214W - 155L
1,639 Elo+
Party 2
Team Averages
Level 106
1,508 SR
1,640 Elo+

VS

Team Averages
Level 97
1,529 SR
1,542 Elo+
Ao Kuang
Ao Kuang
Dentos
Ao Kuang
Level 135
God Stats
5W - 2L
1,554 SR
Queue Stats
31W - 25L
1,566 Elo+
Party 1
Achilles
Achilles
HalitAltay
Achilles
Level 111
God Stats
5W - 5L
1,534 SR
Queue Stats
26W - 23L
1,546 Elo+
Party 1
Tyr
Tyr
rottards
Tyr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
4 / 2 / 2
11,880
625
19,368
14,143
7,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 4
11,715
617
19,362
14,023
7,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Luigi000
King Arthur
13
0 / 6 / 6
10,290
542
12,626
21,797
20,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dentos
Ao Kuang
19
6 / 2 / 2
13,176
693
15,424
22,594
12,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
HalitAltay
Achilles
19
3 / 0 / 4
13,603
716
22,289
23,064
29,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 4 / 5
11,422
601
6,040
20,595
17,014
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
6
Kills
9
9
Deaths
6
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Dentos
Ao Kuang
6
2
2
3.5
L
Janus
4
2
2
2.5
L
2
1
4
4
W
Achilles
HalitAltay
Achilles
3
0
4
5
L
King Arthur
Luigi000
King Arthur
0
6
6
0.5
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,356
Damage
43,753
49,963
Taken
66,253
35,958
Mitigated
59,515
8,924
Healing
29,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Dentos
Ao Kuang
15,424
3,166
0
10,180
22,594
12,582
2,491
7,839
14,252
77,965
6,433
L
Janus
19,368
1,818
0
2,798
14,143
7,633
0
3,499
10,644
46,484
0
L
19,362
7,188
0
3,792
14,023
7,987
0
2,993
11,030
0
64,942
W
Achilles
HalitAltay
Achilles
22,289
844
4,399
12,991
23,064
29,919
691
6,467
16,125
645
55,503
L
King Arthur
Luigi000
King Arthur
12,626
1,019
0
2,334
21,797
20,338
0
9,262
12,535
0
25,137
W
6,040
456
0
2,158
20,595
17,014
289
5,637
14,317
0
25,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,885
Gold Earned
38,201
181
Minions Killed
207
3
Camps Cleared
13
978,955
Distance Traveled
1,138,566
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,176
693
125
7
12
370,682
4
L
Janus
11,880
625
76
4
1
337,064
9
L
Neith
11,715
617
80
4
0
321,640
5
W
Achilles
13,603
716
38
2
1
414,350
3
L
King Arthur
10,290
542
25
1
2
320,251
2
W
Tyr
11,422
601
44
2
0
353,534
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role