Player Matchup

Ishtar
Ishtar
Karako
Ishtar
Level 160
God Stats
13W - 29L
1,374 SR
Queue Stats
332W - 317L
1,536 Elo+
Solo
Serqet
Serqet
THEpengugod
Serqet
Level 101
God Stats
2W - 3L
1,532 SR
Queue Stats
175W - 173L
1,537 Elo+
Solo
Bellona
Bellona
Yapaelpe
Bellona
Level 158
God Stats
5W - 6L
1,531 SR
Queue Stats
321W - 320L
1,588 Elo+
Solo
Scylla
Scylla
cakilee
Scylla
Level 160
God Stats
6W - 12L
1,434 SR
Queue Stats
486W - 502L
1,589 Elo+
Solo
Ares
Ares
xnoor
Ares
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,662 Elo+
Solo
Team Averages
Level 144
1,474 SR
1,583 Elo+

VS

Team Averages
Level 118
1,717 SR
1,566 Elo+
Chang'e
Chang'e
GrizzlyKovacs
Chang'e
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,571 Elo+
Party 1
Rama
Rama
Hagen54
Rama
Level 104
God Stats
1W - 2L
1,744 SR
Queue Stats
68W - 66L
1,559 Elo+
Party 2
Mulan
Mulan
PoAb96
Mulan
Level 68
God Stats
2W - 0L
1,797 SR
Queue Stats
44W - 32L
1,615 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Smiigg
Morgan Le Fay
Level 158
God Stats
3W - 1L
2,014 SR
Queue Stats
52W - 46L
1,556 Elo+
Party 1
Cliodhna
Cliodhna
kartynezusz
Cliodhna
Level 159
God Stats
7W - 7L
1,529 SR
Queue Stats
356W - 366L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Karako
Ishtar
15
1 / 5 / 3
9,142
457
10,272
14,947
6,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
14
1 / 7 / 4
8,455
423
10,993
19,098
9,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Yapaelpe
Bellona
13
1 / 6 / 2
8,409
420
9,021
22,859
21,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
cakilee
Scylla
12
1 / 8 / 0
7,545
377
7,372
12,089
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
xnoor
Ares
12
2 / 7 / 3
7,921
396
9,199
27,286
26,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
6 / 1 / 5
11,674
584
11,876
13,670
10,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
Hagen54
Rama
19
11 / 1 / 3
12,418
621
18,359
18,640
8,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
PoAb96
Mulan
14
1 / 4 / 12
10,246
512
13,284
21,575
21,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Smiigg
Morgan Le Fay
18
8 / 0 / 10
11,724
586
16,571
11,560
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
kartynezusz
Cliodhna
16
7 / 0 / 10
10,665
533
14,071
14,775
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
6
Kills
33
33
Deaths
6
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chang'e
6
1
5
8.5
W
Rama
Hagen54
Rama
11
1
3
12.5
L
Ishtar
Karako
Ishtar
1
5
3
0.5
W
Mulan
PoAb96
Mulan
1
4
12
1.75
W
Morgan Le Fay
Smiigg
Morgan Le Fay
8
0
10
13
L
Serqet
1
7
4
0.43
L
Bellona
Yapaelpe
Bellona
1
6
2
0.33
L
Scylla
cakilee
Scylla
1
8
0
0.13
W
Cliodhna
kartynezusz
Cliodhna
7
0
10
12
L
Ares
xnoor
Ares
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,857
Damage
74,161
96,279
Taken
80,220
68,084
Mitigated
53,778
15,032
Healing
31,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
11,876
1,460
963
5,613
13,670
10,564
120
1,280
12,058
75,825
0
W
Rama
Hagen54
Rama
18,359
12,148
0
9,533
18,640
8,772
2,499
3,837
13,983
0
113,768
L
Ishtar
Karako
Ishtar
10,272
5,637
0
1,456
14,947
6,447
0
1,882
13,033
0
75,071
W
Mulan
PoAb96
Mulan
13,284
2,247
2,600
6,161
21,575
21,947
767
7,029
14,138
947
50,384
W
Morgan Le Fay
Smiigg
Morgan Le Fay
16,571
1,092
0
2,522
11,560
5,838
0
2,802
8,350
97,774
0
L
Serqet
10,993
1,856
0
368
19,098
9,352
0
4,645
14,321
0
71,251
L
Bellona
Yapaelpe
Bellona
9,021
3,457
0
6,858
22,859
21,364
0
11,673
10,668
0
69,175
L
Scylla
cakilee
Scylla
7,372
203
0
473
12,089
4,258
0
5,433
6,532
41,513
0
W
Cliodhna
kartynezusz
Cliodhna
14,071
1,574
0
4,186
14,775
6,657
0
2,495
11,650
0
89,411
L
Ares
xnoor
Ares
9,199
627
577
5,300
27,286
26,663
0
4,939
22,331
28,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,472
Gold Earned
56,727
435
Minions Killed
615
0
Camps Cleared
0
1,826,273
Distance Traveled
1,954,787
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,674
584
151
8
0
366,363
4
W
Rama
12,418
621
164
8
0
359,849
3
L
Ishtar
9,142
457
123
6
0
374,735
13
W
Mulan
10,246
512
57
3
0
367,671
1
W
Morgan Le Fay
11,724
586
136
7
0
414,109
3
L
Serqet
8,455
423
117
6
0
387,218
1
L
Bellona
8,409
420
113
6
0
349,600
3
L
Scylla
7,545
377
60
3
0
352,158
1
W
Cliodhna
10,665
533
107
5
0
446,795
3
L
Ares
7,921
396
22
1
0
362,562
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role