Player Matchup

Sun Wukong
Sun Wukong
Better_Thn_Larry
Sun Wukong
Level 66
God Stats
3W - 4L
1,475 SR
Queue Stats
47W - 57L
1,278 Elo+
Solo
Pele
Pele
KingTrezzy
Pele
Level 61
God Stats
28W - 26L
1,475 SR
Queue Stats
166W - 199L
1,294 Elo+
Solo
Freya
Freya
Slayed-by-Dobber
Freya
Level 75
God Stats
7W - 27L
1,091 SR
Queue Stats
37W - 61L
1,270 Elo+
Solo
Chang'e
Chang'e
bobshobs
Chang'e
Level 116
God Stats
2W - 3L
1,604 SR
Queue Stats
261W - 272L
1,326 Elo+
Solo
Sol
Sol
theesavageTM
Sol
Level 138
God Stats
38W - 60L
1,380 SR
Queue Stats
372W - 468L
1,232 Elo+
Solo
Team Averages
Level 91
1,405 SR
1,280 Elo+

VS

Team Averages
Level 51
1,407 SR
1,231 Elo+
Chaac
Chaac
Skunk6996
Chaac
Level 45
God Stats
60W - 73L
1,452 SR
Queue Stats
64W - 80L
1,336 Elo+
Solo
Tsukuyomi
Tsukuyomi
TGH-NOMADA20
Tsukuyomi
Level 48
God Stats
5W - 4L
1,430 SR
Queue Stats
32W - 46L
1,217 Elo+
Solo
Artemis
Artemis
crunchymuffin
Artemis
Level 55
God Stats
5W - 5L
1,195 SR
Queue Stats
81W - 110L
1,181 Elo+
Party 1
Izanami
Izanami
killer_giggles21
Izanami
Level 44
God Stats
12W - 17L
1,338 SR
Queue Stats
18W - 20L
1,217 Elo+
Solo
Cthulhu
Cthulhu
waxedbanana
Cthulhu
Level 63
God Stats
6W - 9L
1,623 SR
Queue Stats
87W - 117L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Better_Thn_Larry
Sun Wukong
9
2 / 3 / 1
5,834
486
4,973
9,825
4,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 0
5,553
463
4,402
10,496
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 0
5,706
476
3,277
8,308
2,952
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
bobshobs
Chang'e
8
1 / 1 / 0
5,295
441
6,246
7,168
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 2 / 2
5,753
479
6,280
8,494
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Skunk6996
Chaac
12
1 / 1 / 0
6,715
560
6,071
7,559
4,909
Tsukuyomi
TGH-NOMADA20
Tsukuyomi
11
4 / 3 / 2
6,592
549
7,524
9,923
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
9
0 / 3 / 3
5,699
475
4,539
8,570
2,686
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 1
6,627
552
3,228
7,719
2,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
waxedbanana
Cthulhu
8
1 / 1 / 1
5,800
483
2,999
12,117
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
9
Kills
8
8
Deaths
9
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Better_Thn_Larry
Sun Wukong
2
3
1
0.83
L
2
1
0
2
W
Chaac
Skunk6996
Chaac
1
1
0
1
L
1
1
0
1
W
Tsukuyomi
TGH-NOMADA20
Tsukuyomi
4
3
2
1.67
L
Chang'e
bobshobs
Chang'e
1
1
0
1
W
Artemis
0
3
3
0.5
W
2
1
1
2.5
L
3
2
2
2
W
Cthulhu
waxedbanana
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,178
Damage
24,361
44,291
Taken
45,888
16,465
Mitigated
19,575
12,540
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Better_Thn_Larry
Sun Wukong
4,973
357
0
1,569
9,825
4,620
637
73
9,752
0
32,020
L
4,402
2,039
0
1,582
10,496
3,399
0
70
10,426
0
31,784
W
Chaac
Skunk6996
Chaac
6,071
670
125
1,018
7,559
4,909
184
3,021
4,288
0
51,140
L
3,277
1,232
0
3,768
8,308
2,952
0
0
8,308
31,892
0
W
Tsukuyomi
TGH-NOMADA20
Tsukuyomi
7,524
2,593
0
2,292
9,923
3,613
1,300
1,923
7,960
0
32,783
L
Chang'e
bobshobs
Chang'e
6,246
1,613
1,134
2,158
7,168
2,442
0
1,111
6,057
27,299
0
W
Artemis
4,539
1,799
329
3,142
8,570
2,686
0
3,308
5,262
0
33,242
W
3,228
3,024
34
2,768
7,719
2,253
3,296
0
7,719
0
38,674
L
6,280
2,928
0
2,329
8,494
3,052
312
1,745
6,749
23,206
4,425
W
Cthulhu
waxedbanana
Cthulhu
2,999
196
0
3,392
12,117
6,114
0
6,386
5,731
16,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,141
Gold Earned
31,433
249
Minions Killed
264
0
Camps Cleared
0
1,104,575
Distance Traveled
1,127,620
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,834
486
47
4
0
219,652
1
L
Pele
5,553
463
48
4
0
245,922
0
W
Chaac
6,715
560
79
7
0
256,774
0
L
Freya
5,706
476
65
5
0
205,476
6
W
Tsukuyomi
6,592
549
46
4
0
235,949
0
L
Chang'e
5,295
441
42
4
0
226,930
0
W
Artemis
5,699
475
54
5
0
194,237
4
W
Izanami
6,627
552
63
5
0
192,362
0
L
Sol
5,753
479
47
4
0
206,595
1
W
Cthulhu
5,800
483
22
2
0
248,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role