Player Matchup

The Morrigan
The Morrigan
Cataract666
The Morrigan
Level 155
God Stats
7W - 2L
1,825 SR
Queue Stats
413W - 347L
1,612 Elo+
Party 1
Chaac
Chaac
Sylvaen7
Chaac
Level 98
God Stats
1W - 0L
1,711 SR
Queue Stats
50W - 44L
1,446 Elo+
Party 1
Medusa
Medusa
zynra666
Medusa
Level 132
God Stats
14W - 10L
1,582 SR
Queue Stats
430W - 356L
1,585 Elo+
Party 1
Team Averages
Level 128
1,706 SR
1,548 Elo+

VS

Team Averages
Level 95
1,457 SR
1,494 Elo+
Hercules
Hercules
Fastone11
Hercules
Level 60
God Stats
17W - 16L
1,532 SR
Queue Stats
108W - 120L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
Kingz_RAFxLGND
Zhong Kui
Level 75
God Stats
2W - 2L
1,338 SR
Queue Stats
9W - 10L
1,534 Elo+
Solo
Ishtar
Ishtar
L3-XRaiderX
Ishtar
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cataract666
The Morrigan
17
8 / 1 / 5
11,979
749
24,043
9,998
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Sylvaen7
Chaac
15
4 / 4 / 8
10,960
685
12,442
21,883
19,913
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
zynra666
Medusa
15
2 / 2 / 8
10,724
670
12,731
11,879
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fastone11
Hercules
14
1 / 3 / 4
9,630
602
7,629
24,006
22,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Kingz_RAFxLGND
Zhong Kui
14
1 / 5 / 2
9,567
598
12,610
15,263
13,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
15
5 / 6 / 1
10,566
660
15,018
14,573
7,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
7
7
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Cataract666
The Morrigan
8
1
5
10.5
L
Hercules
Fastone11
Hercules
1
3
4
1
L
Zhong Kui
Kingz_RAFxLGND
Zhong Kui
1
5
2
0.4
L
Ishtar
5
6
1
0.92
W
Chaac
Sylvaen7
Chaac
4
4
8
2
W
Medusa
zynra666
Medusa
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,216
Damage
35,257
43,760
Taken
53,842
31,346
Mitigated
43,444
10,618
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Cataract666
The Morrigan
24,043
4,372
0
2,050
9,998
5,106
700
2,691
7,307
55,595
9,138
L
Hercules
Fastone11
Hercules
7,629
1,068
216
7,594
24,006
22,472
0
6,830
17,176
0
25,758
L
Zhong Kui
Kingz_RAFxLGND
Zhong Kui
12,610
2,611
0
3,585
15,263
13,650
0
3,393
11,870
42,445
4,270
L
Ishtar
15,018
5,880
0
2,236
14,573
7,322
0
6,948
7,625
0
54,937
W
Chaac
Sylvaen7
Chaac
12,442
2,873
0
4,388
21,883
19,913
298
6,267
15,616
0
34,496
W
Medusa
zynra666
Medusa
12,731
6,050
0
4,180
11,879
6,327
1,142
2,904
8,975
0
45,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,663
Gold Earned
29,763
195
Minions Killed
178
7
Camps Cleared
8
873,406
Distance Traveled
792,413
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,979
749
84
5
5
284,662
3
L
Hercules
9,630
602
35
2
0
307,877
3
L
Zhong Kui
9,567
598
84
5
3
257,956
4
L
Ishtar
10,566
660
59
4
5
226,580
2
W
Chaac
10,960
685
40
3
0
291,455
3
W
Medusa
10,724
670
71
4
2
297,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role