Player Matchup

Medusa
Medusa
BambiAHo3
Medusa
Level 89
God Stats
10W - 17L
1,472 SR
Queue Stats
187W - 200L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
FakeBmiles
Amaterasu
Level 46
God Stats
6W - 5L
1,321 SR
Queue Stats
196W - 220L
1,414 Elo+
Solo
Olorun
Olorun
PsychoDante3986
Olorun
Level 47
God Stats
35W - 53L
1,470 SR
Queue Stats
116W - 142L
1,401 Elo+
Party 1
Athena
Athena
Wolfbob1
Athena
Level 64
God Stats
10W - 9L
1,504 SR
Queue Stats
156W - 168L
1,440 Elo+
Party 1
Mercury
Mercury
XxAZAELxX6880
Mercury
Level 49
God Stats
4W - 3L
1,747 SR
Queue Stats
121W - 145L
1,415 Elo+
Solo
Team Averages
Level 59
1,503 SR
1,428 Elo+

VS

Team Averages
Level 50
1,401 SR
1,314 Elo+
Ishtar
Ishtar
CosmicLaxer
Ishtar
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 33L
1,218 Elo+
Solo
Athena
Athena
Gopatabun
Athena
Level 80
God Stats
3W - 7L
1,288 SR
Queue Stats
6W - 11L
1,209 Elo+
Solo
Hun Batz
Hun Batz
XBEBOPIN
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 81L
1,374 Elo+
Solo
Freya
Freya
chrisxv18
Freya
Level 49
God Stats
2W - 2L
1,218 SR
Queue Stats
58W - 83L
1,407 Elo+
Solo
Thoth
Thoth
lTiodoAcarajel
Thoth
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 74L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BambiAHo3
Medusa
11
11 / 2 / 2
7,588
584
12,943
9,506
4,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
FakeBmiles
Amaterasu
13
2 / 0 / 2
7,717
594
6,534
10,988
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 3
6,824
525
3,523
7,450
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Wolfbob1
Athena
12
3 / 0 / 12
7,877
606
6,496
8,065
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
13
4 / 1 / 6
7,822
602
4,822
8,803
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
1 / 8 / 0
5,260
405
4,872
10,377
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Gopatabun
Athena
9
1 / 4 / 2
6,110
470
4,649
14,507
11,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
XBEBOPIN
Hun Batz
10
1 / 4 / 3
6,174
475
4,336
9,736
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
chrisxv18
Freya
12
2 / 3 / 2
7,333
564
6,304
8,534
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 1 / 1
6,386
491
6,543
6,995
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
20
Kills
5
5
Deaths
20
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
BambiAHo3
Medusa
11
2
2
6
L
Ishtar
1
8
0
0.13
W
Amaterasu
FakeBmiles
Amaterasu
2
0
2
3
L
Athena
Gopatabun
Athena
1
4
2
0.5
W
0
2
3
0.75
W
Athena
Wolfbob1
Athena
3
0
12
9
L
Hun Batz
XBEBOPIN
Hun Batz
1
4
3
0.63
W
Mercury
4
1
6
7
L
Freya
chrisxv18
Freya
2
3
2
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,318
Damage
26,704
44,812
Taken
50,149
26,220
Mitigated
26,154
13,657
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BambiAHo3
Medusa
12,943
5,467
306
2,066
9,506
4,935
1,559
3,430
6,020
0
44,057
L
Ishtar
4,872
2,537
0
535
10,377
4,115
0
1,359
9,018
0
30,391
W
Amaterasu
FakeBmiles
Amaterasu
6,534
2,054
0
5,411
10,988
5,798
642
6,307
4,681
0
54,204
L
Athena
Gopatabun
Athena
4,649
1,438
0
1,635
14,507
11,587
0
3,303
11,204
13,219
0
W
3,523
1,728
0
2,339
7,450
3,606
1,291
3,873
3,239
38,751
0
W
Athena
Wolfbob1
Athena
6,496
2,126
647
1,383
8,065
8,472
130
2,152
5,891
25,302
3,359
L
Hun Batz
XBEBOPIN
Hun Batz
4,336
1,546
0
2,888
9,736
3,898
0
2,234
7,502
0
31,533
W
Mercury
4,822
2,527
0
1,505
8,803
3,409
0
1,240
7,485
0
62,139
L
Freya
chrisxv18
Freya
6,304
2,056
0
3,428
8,534
4,054
0
2,690
5,844
44,875
0
L
6,543
1,113
0
680
6,995
2,500
0
114
6,881
47,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,828
Gold Earned
31,263
365
Minions Killed
278
0
Camps Cleared
0
1,330,104
Distance Traveled
1,169,678
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,588
584
60
5
0
240,464
2
L
Ishtar
5,260
405
46
4
0
198,063
1
W
Amaterasu
7,717
594
91
7
0
256,269
3
L
Athena
6,110
470
9
1
0
259,054
1
W
Olorun
6,824
525
61
5
0
227,935
1
W
Athena
7,877
606
49
4
0
268,636
1
L
Hun Batz
6,174
475
68
5
0
274,501
0
W
Mercury
7,822
602
104
8
0
336,800
0
L
Freya
7,333
564
80
6
0
226,075
5
L
Thoth
6,386
491
75
6
0
211,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role