Player Matchup

Hou Yi
Hou Yi
Gold II
Azulisc
Hou Yi
Gold II
Level 156
God Stats
5W - 0L
1,648 SR
Queue Stats
46W - 9L
1,886 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
IjoeeI
Baron Samedi
Platinum V
Level 133
God Stats
5W - 2L
1,654 SR
Queue Stats
54W - 45L
1,821 MMR
Party 1
Shiva
Shiva
Gold III
MayhemBeard
Shiva
Gold III
Level 89
God Stats
13W - 2L
1,795 SR
Queue Stats
15W - 4L
1,728 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,699 SR
1,812 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,479 SR
1,502 MMR
Ishtar
Ishtar
Gold II
EL_Mago_305
Ishtar
Gold II
Level 104
God Stats
0W - 1L
1,568 SR
Queue Stats
75W - 74L
1,518 MMR
Solo
Osiris
Osiris
Silver IV
La_Moustache18
Osiris
Silver IV
Level 124
God Stats
1W - 3L
1,369 SR
Queue Stats
19W - 23L
1,442 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze IV
franklin060696
Zhong Kui
Bronze IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Azulisc
Hou Yi
14
13 / 1 / 8
9,195
1,022
19,166
10,802
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
IjoeeI
Baron Samedi
13
6 / 0 / 15
8,336
926
11,522
6,372
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 0 / 15
8,150
906
7,073
9,207
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
Ah Muzen CabGebAtlasCthulhu

VS

Bans
CabrakanBaba YagaOdinGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
1 / 8 / 0
5,885
654
5,590
14,218
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 0
5,855
651
2,377
12,935
11,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
franklin060696
Zhong Kui
9
0 / 8 / 0
5,670
630
4,756
13,963
7,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
1
21
Kills
1
1
Deaths
21
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Azulisc
Hou Yi
13
1
8
17
L
Ishtar
1
8
0
0.13
W
Baron Samedi
IjoeeI
Baron Samedi
6
0
15
13.5
L
0
5
0
0
W
2
0
15
9.5
L
Zhong Kui
franklin060696
Zhong Kui
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,761
Damage
12,723
26,381
Taken
41,116
18,599
Mitigated
24,377
14,218
Healing
3,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Azulisc
Hou Yi
19,166
8,919
0
1,951
10,802
5,356
1,376
1,932
8,870
0
32,105
L
Ishtar
5,590
2,733
0
839
14,218
5,526
0
3,774
10,444
0
16,033
W
Baron Samedi
IjoeeI
Baron Samedi
11,522
944
3,969
3,368
6,372
3,348
439
1,228
5,144
32,137
0
L
2,377
598
0
995
12,935
11,157
0
4,591
8,344
0
10,557
W
7,073
1,222
1,582
3,348
9,207
9,895
308
1,891
7,316
0
24,368
L
Zhong Kui
franklin060696
Zhong Kui
4,756
832
0
1,747
13,963
7,694
0
3,597
10,366
15,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
17,410
117
Minions Killed
63
5
Camps Cleared
2
563,550
Distance Traveled
397,435
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,195
1,022
27
3
2
168,589
2
L
Ishtar
5,885
654
24
3
0
146,366
1
W
Baron Samedi
8,336
926
48
5
2
184,494
0
L
Osiris
5,855
651
9
1
2
132,199
0
W
Shiva
8,150
906
42
5
1
210,467
2
L
Zhong Kui
5,670
630
30
3
0
118,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role