Player Matchup

Hercules
Hercules
CauanGames13YT
Hercules
Level 60
God Stats
6W - 3L
1,669 SR
Queue Stats
68W - 91L
1,447 Elo+
Solo
Ymir
Ymir
DariusGang
Ymir
Level 61
God Stats
21W - 27L
1,475 SR
Queue Stats
146W - 165L
1,519 Elo+
Solo
Rama
Rama
LothbrokBjorn
Rama
Level 88
God Stats
1W - 1L
1,954 SR
Queue Stats
261W - 228L
1,517 Elo+
Solo
Hel
Hel
ilusta87
Hel
Level 101
God Stats
9W - 17L
1,490 SR
Queue Stats
412W - 409L
1,566 Elo+
Solo
Bastet
Bastet
juba-ansiosa8
Bastet
Level 80
God Stats
67W - 63L
1,469 SR
Queue Stats
535W - 556L
1,356 Elo+
Solo
Team Averages
Level 78
1,612 SR
1,481 Elo+

VS

Team Averages
Level 110
1,538 SR
1,507 Elo+
Ishtar
Ishtar
ConstanceHawk
Ishtar
Level 160
God Stats
46W - 40L
1,531 SR
Queue Stats
390W - 368L
1,574 Elo+
Solo
Xbalanque
Xbalanque
JhonnatanWG
Xbalanque
Level 128
God Stats
140W - 109L
1,545 SR
Queue Stats
352W - 328L
1,467 Elo+
Solo
Fenrir
Fenrir
ThiagoReiSMITE
Fenrir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 39L
1,639 Elo+
Solo
Yemoja
Yemoja
iagoluiz21
Yemoja
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,457 Elo+
Solo
Raijin
Raijin
m41ckbr
Raijin
Level 67
God Stats
4W - 2L
1,613 SR
Queue Stats
287W - 383L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 0 / 0
6,285
419
2,412
14,093
8,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 3 / 2
6,782
452
2,927
13,461
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 4 / 1
7,572
505
7,639
11,052
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 1
6,725
448
4,814
9,414
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 6 / 2
6,593
440
4,839
12,490
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,368
558
13,211
10,103
5,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
JhonnatanWG
Xbalanque
15
1 / 1 / 1
9,372
625
11,310
10,446
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
8 / 2 / 4
9,396
626
8,099
15,917
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
iagoluiz21
Yemoja
12
3 / 0 / 4
8,313
554
3,059
6,803
7,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
m41ckbr
Raijin
15
2 / 0 / 3
9,253
617
4,364
6,724
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
18
18
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
0
0
0
W
4
2
5
3.25
L
0
3
2
0.33
W
Xbalanque
JhonnatanWG
Xbalanque
1
1
1
1.5
L
2
4
1
0.63
W
8
2
4
5
W
Yemoja
iagoluiz21
Yemoja
3
0
4
5
L
1
5
1
0.3
L
2
6
2
0.5
W
Raijin
m41ckbr
Raijin
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,631
Damage
40,043
60,510
Taken
49,993
32,824
Mitigated
27,199
16,915
Healing
21,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,412
661
0
4,547
14,093
8,393
256
818
13,275
0
33,448
W
13,211
6,622
0
932
10,103
5,375
1,204
2,350
7,689
0
64,485
L
2,927
509
0
1,770
13,461
12,467
0
1,400
12,061
20,252
142
W
Xbalanque
JhonnatanWG
Xbalanque
11,310
5,822
0
5,443
10,446
5,153
2,687
680
9,722
0
79,901
L
7,639
6,406
0
3,375
11,052
3,831
882
1,274
9,778
0
64,149
W
8,099
2,700
0
7,381
15,917
6,958
0
2,244
13,539
0
74,236
W
Yemoja
iagoluiz21
Yemoja
3,059
819
3,928
1,927
6,803
7,197
328
636
6,159
17,471
0
L
4,814
354
882
2,929
9,414
3,685
0
2,245
7,169
49,357
0
L
4,839
1,287
0
3,412
12,490
4,448
451
1,686
10,804
0
32,858
W
Raijin
m41ckbr
Raijin
4,364
150
0
1,885
6,724
2,516
354
1,797
4,733
70,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,957
Gold Earned
44,702
366
Minions Killed
461
0
Camps Cleared
0
1,387,445
Distance Traveled
1,397,250
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,285
419
57
4
0
308,429
5
W
Ishtar
8,368
558
107
7
0
260,387
1
L
Ymir
6,782
452
29
2
0
268,003
6
W
Xbalanque
9,372
625
129
9
0
241,605
4
L
Rama
7,572
505
123
8
0
246,596
4
W
Fenrir
9,396
626
102
7
0
328,132
5
W
Yemoja
8,313
554
16
1
0
282,107
2
L
Hel
6,725
448
107
7
0
284,364
4
L
Bastet
6,593
440
50
3
0
280,053
7
W
Raijin
9,253
617
107
7
0
285,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role