Player Matchup

Izanami
Izanami
Count____ChocuIa
Izanami
Level 128
God Stats
4W - 0L
1,824 SR
Queue Stats
87W - 104L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
DuckCluck3
Ne Zha
Level 61
God Stats
7W - 5L
1,520 SR
Queue Stats
134W - 149L
1,406 Elo+
Solo
Terra
Terra
NovaS3npai
Terra
Level 85
God Stats
65W - 62L
1,509 SR
Queue Stats
694W - 670L
1,485 Elo+
Solo
Tiamat
Tiamat
Sableye_OP
Tiamat
Level 159
God Stats
6W - 10L
1,293 SR
Queue Stats
344W - 357L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
gamerrose164
Kukulkan
Level 62
God Stats
4W - 3L
1,496 SR
Queue Stats
163W - 189L
1,406 Elo+
Party 1
Team Averages
Level 99
1,528 SR
1,433 Elo+

VS

Team Averages
Level 105
1,463 SR
1,473 Elo+
Thoth
Thoth
Darkskinbrandon1
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,464 Elo+
Solo
Artio
Artio
MfLucidSwauv420
Artio
Level 143
God Stats
58W - 50L
1,551 SR
Queue Stats
661W - 660L
1,504 Elo+
Solo
Mercury
Mercury
Percbert
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,584 Elo+
Party 2
Chaac
Chaac
oTavua
Chaac
Level 69
God Stats
7W - 3L
1,222 SR
Queue Stats
160W - 166L
1,322 Elo+
Party 2
Heimdallr
Heimdallr
rickmander
Heimdallr
Level 103
God Stats
23W - 28L
1,540 SR
Queue Stats
256W - 269L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,804
518
7,969
12,309
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
DuckCluck3
Ne Zha
13
3 / 4 / 3
7,924
466
7,270
16,592
6,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
12
2 / 1 / 4
8,157
480
5,381
18,709
11,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
Sableye_OP
Tiamat
15
3 / 0 / 1
9,301
547
14,003
9,682
8,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
gamerrose164
Kukulkan
13
1 / 2 / 2
7,824
460
8,710
10,681
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,800
459
9,463
9,344
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 2 / 2
6,259
368
7,061
14,250
11,236
Mercury
Percbert
Mercury
13
1 / 4 / 2
7,863
463
7,818
15,548
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
oTavua
Chaac
13
0 / 1 / 0
7,241
426
4,923
14,426
11,291
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
rickmander
Heimdallr
16
8 / 1 / 0
9,422
554
9,362
11,948
5,221
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
10
Kills
11
12
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
5
1
0.3
L
2
4
2
0.75
W
Ne Zha
DuckCluck3
Ne Zha
3
4
3
1.13
L
0
2
2
0.5
W
Terra
2
1
4
4
L
Mercury
Percbert
Mercury
1
4
2
0.5
W
Tiamat
Sableye_OP
Tiamat
3
0
1
3.5
W
Kukulkan
gamerrose164
Kukulkan
1
2
2
1
L
Chaac
oTavua
Chaac
0
1
0
0
L
Heimdallr
rickmander
Heimdallr
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,333
Damage
38,627
67,973
Taken
65,516
35,158
Mitigated
38,238
21,548
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,969
4,553
0
2,579
12,309
4,167
1,550
628
11,681
0
80,903
L
9,463
649
0
971
9,344
4,018
0
7,218
2,026
57,039
0
W
Ne Zha
DuckCluck3
Ne Zha
7,270
3,561
0
1,694
16,592
6,405
0
2,387
14,205
0
50,551
L
7,061
1,184
826
4,889
14,250
11,236
0
6,638
7,495
21,825
9,215
W
Terra
5,381
1,468
4,895
7,331
18,709
11,534
0
4,585
14,124
33,751
0
L
Mercury
Percbert
Mercury
7,818
4,892
0
508
15,548
6,472
0
3,619
11,787
0
75,505
W
Tiamat
Sableye_OP
Tiamat
14,003
1,486
0
2,601
9,682
8,895
628
1,540
8,142
64,537
0
W
Kukulkan
gamerrose164
Kukulkan
8,710
1,602
0
2,448
10,681
4,157
616
5,805
4,876
55,621
0
L
Chaac
oTavua
Chaac
4,923
720
0
6,240
14,426
11,291
0
7,914
5,951
0
55,652
L
Heimdallr
rickmander
Heimdallr
9,362
5,730
0
4,370
11,948
5,221
2,106
1,785
10,163
0
75,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,010
Gold Earned
38,585
490
Minions Killed
452
0
Camps Cleared
0
1,528,586
Distance Traveled
1,559,666
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,804
518
142
8
0
310,533
2
L
Thoth
7,800
459
82
5
0
283,011
1
W
Ne Zha
7,924
466
79
5
0
326,350
0
L
Artio
6,259
368
48
3
0
292,564
1
W
Terra
8,157
480
57
3
0
329,071
8
L
Mercury
7,863
463
110
6
0
345,781
5
W
Tiamat
9,301
547
119
7
0
295,555
2
W
Kukulkan
7,824
460
93
5
0
267,077
4
L
Chaac
7,241
426
94
6
0
323,170
3
L
Heimdallr
9,422
554
118
7
0
315,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role