Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MrBBWolf
Neith
Level 122
God Stats
1W - 3L
1,459 SR
Queue Stats
113W - 97L
1,427 Elo+
Solo
Geb
Geb
TabulaRasa3149
Geb
Level 102
God Stats
1W - 1L
1,428 SR
Queue Stats
36W - 46L
1,357 Elo+
Solo
Sylvanus
Sylvanus
misterHeisenberg
Sylvanus
Level 91
God Stats
4W - 1L
1,879 SR
Queue Stats
190W - 190L
1,382 Elo+
Solo
Team Averages
Level 118
1,553 SR
1,433 Elo+

VS

Team Averages
Level 127
1,509 SR
1,416 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ankroma1
Ra
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
229W - 227L
1,387 Elo+
Solo
Charybdis
Charybdis
Cloud ShiznoUK
Charybdis
Level 125
God Stats
5W - 2L
1,432 SR
Queue Stats
162W - 156L
1,370 Elo+
Solo
Bacchus
Bacchus
namax_pl
Bacchus
Level 108
God Stats
2W - 2L
1,613 SR
Queue Stats
34W - 35L
1,392 Elo+
Party 2
Ymir
Ymir
obcy78
Ymir
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 0 / 0
5,800
1,160
8,779
4,059
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
 
Pele
8
1 / 3 / 0
5,161
1,032
5,597
7,726
3,328
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
MrBBWolf
Neith
11
0 / 0 / 1
5,392
1,078
5,141
2,933
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 0 / 0
4,404
881
0
0
0
11
0 / 1 / 1
5,837
1,167
3,658
7,211
5,995
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 0 / 2
5,553
1,111
2,057
5,560
3,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 0 / 4
5,174
1,035
2,966
4,273
1,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Cloud ShiznoUK
Charybdis
11
1 / 1 / 3
5,811
1,162
8,731
6,530
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
namax_pl
Bacchus
10
2 / 0 / 2
5,924
1,185
3,213
5,806
7,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
obcy78
Ymir
9
1 / 0 / 3
5,554
1,111
2,096
6,200
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
4
4
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
0
0
L
Pele
 
Pele
1
3
0
0.33
W
Amaterasu
 
Amaterasu
0
0
2
1
W
0
0
4
2
W
Charybdis
Cloud ShiznoUK
Charybdis
1
1
3
2.5
L
Neith
MrBBWolf
Neith
0
0
1
0.5
L
0
0
0
0
L
0
1
1
0.5
W
Bacchus
namax_pl
Bacchus
2
0
2
3
W
Ymir
obcy78
Ymir
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,175
Damage
19,063
21,929
Taken
28,369
12,401
Mitigated
20,526
11,979
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,779
1,274
454
955
4,059
1,706
0
912
3,147
19,160
0
L
Pele
 
Pele
5,597
798
669
1,792
7,726
3,328
0
3,438
4,288
0
8,780
W
Amaterasu
 
Amaterasu
2,057
913
1,565
1,471
5,560
3,691
0
1,448
4,112
0
3,890
W
2,966
61
2,447
1,469
4,273
1,797
0
1,916
2,357
11,181
0
W
Charybdis
Cloud ShiznoUK
Charybdis
8,731
4,166
526
1,619
6,530
3,063
0
3,242
3,288
0
20,811
L
Neith
MrBBWolf
Neith
5,141
1,652
1,899
1,573
2,933
1,372
0
1,253
1,680
0
11,653
L
0
0
0
0
0
0
0
0
0
0
0
L
3,658
1,045
1,948
2,689
7,211
5,995
0
2,672
4,539
6,737
0
W
Bacchus
namax_pl
Bacchus
3,213
165
0
1,220
5,806
7,149
0
1,860
3,946
5,336
0
W
Ymir
obcy78
Ymir
2,096
241
868
1,047
6,200
4,826
0
3,971
2,229
4,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,594
Gold Earned
28,016
52
Minions Killed
68
0
Camps Cleared
0
491,832
Distance Traveled
638,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,800
1,160
28
6
0
131,224
0
L
Pele
5,161
1,032
5
1
0
127,686
0
W
Amaterasu
5,553
1,111
3
1
0
155,034
0
W
Ra
5,174
1,035
17
3
0
134,625
0
W
Charybdis
5,811
1,162
35
7
0
97,000
0
L
Neith
5,392
1,078
14
3
0
115,923
0
L
Geb
4,404
881
0
0
0
355
0
L
Sylvanus
5,837
1,167
5
1
0
116,644
0
W
Bacchus
5,924
1,185
3
1
0
133,009
0
W
Ymir
5,554
1,111
10
2
0
118,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role