Player Matchup

Neith
Neith
Haloshot88
Neith
Level 89
God Stats
0W - 1L
1,323 SR
Queue Stats
12W - 14L
1,527 Elo+
Party 1
Atlas
Atlas
JstBradyy
Atlas
Level 66
God Stats
7W - 6L
1,588 SR
Queue Stats
11W - 13L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
MidLaneMenace
Zhong Kui
Level 50
God Stats
2W - 1L
1,837 SR
Queue Stats
6W - 5L
1,696 Elo+
Party 1
Tiamat
Tiamat
StrongCrayon6
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,834 Elo+
Party 1
Da Ji
Da Ji
TheLastFolk
Da Ji
Level 54
God Stats
2W - 1L
1,849 SR
Queue Stats
7W - 7L
1,617 Elo+
Party 1
Team Averages
Level 72
1,620 SR
1,641 Elo+

VS

Team Averages
Level 117
1,489 SR
1,529 Elo+
Hera
Hera
BabiiBlueAngel
Hera
Level 122
God Stats
8W - 1L
1,626 SR
Queue Stats
87W - 69L
1,548 Elo+
Solo
Cupid
Cupid
KillerBear5016
Cupid
Level 107
God Stats
9W - 10L
1,527 SR
Queue Stats
339W - 308L
1,521 Elo+
Solo
Hercules
Hercules
Kira2709
Hercules
Level 130
God Stats
28W - 32L
1,242 SR
Queue Stats
413W - 413L
1,541 Elo+
Solo
Awilix
Awilix
Salohicn
Awilix
Level 94
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 93L
1,515 Elo+
Solo
Atlas
Atlas
overA7X
Atlas
Level 131
God Stats
4W - 4L
1,549 SR
Queue Stats
193W - 174L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 6 / 2
9,386
427
5,465
13,752
6,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
JstBradyy
Atlas
13
1 / 5 / 2
9,172
417
10,773
21,989
25,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
MidLaneMenace
Zhong Kui
15
1 / 8 / 1
9,373
426
13,663
20,500
13,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 3
9,220
419
10,342
14,569
9,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 8 / 2
9,631
438
6,311
17,848
8,064
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 5
13,314
605
17,147
10,405
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 10
12,010
546
21,588
15,389
6,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Kira2709
Hercules
18
4 / 1 / 5
12,726
578
9,957
18,460
18,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
Salohicn
Awilix
19
5 / 2 / 9
12,071
549
9,807
18,806
9,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
overA7X
Atlas
17
6 / 0 / 10
11,758
534
6,480
20,128
26,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
7
Kills
30
31
Deaths
7
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
Neith
2
6
2
0.5
L
Atlas
JstBradyy
Atlas
1
5
2
0.4
W
5
2
10
5
W
Hercules
Kira2709
Hercules
4
1
5
6.5
L
Zhong Kui
MidLaneMenace
Zhong Kui
1
8
1
0.19
W
Awilix
Salohicn
Awilix
5
2
9
4.75
L
1
4
3
0.63
L
2
8
2
0.38
W
Atlas
overA7X
Atlas
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,554
Damage
64,979
88,658
Taken
83,188
62,792
Mitigated
66,992
10,874
Healing
24,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,147
4,818
142
878
10,405
4,797
1,794
5,636
4,669
122,311
0
L
Neith
5,465
1,265
0
2,835
13,752
6,235
1,326
3,216
10,536
0
66,380
L
Atlas
JstBradyy
Atlas
10,773
3,768
0
2,026
21,989
25,086
228
3,546
18,443
32,333
0
W
21,588
13,572
1,739
6,981
15,389
6,803
1,827
7,821
7,568
0
107,785
W
Hercules
Kira2709
Hercules
9,957
3,481
0
9,607
18,460
18,942
562
9,044
8,762
0
87,562
L
Zhong Kui
MidLaneMenace
Zhong Kui
13,663
1,955
0
3,627
20,500
13,680
1,278
6,539
13,961
58,081
0
W
Awilix
Salohicn
Awilix
9,807
3,386
0
2,854
18,806
9,611
670
6,042
12,680
0
124,693
L
10,342
1,215
0
2,136
14,569
9,727
160
6,479
8,090
63,800
0
L
6,311
1,518
0
250
17,848
8,064
0
3,847
14,001
0
65,455
W
Atlas
overA7X
Atlas
6,480
2,203
0
2,298
20,128
26,839
205
6,083
14,013
38,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,782
Gold Earned
61,879
445
Minions Killed
739
0
Camps Cleared
0
1,816,748
Distance Traveled
2,066,285
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,314
605
208
9
0
404,454
2
L
Neith
9,386
427
119
5
0
338,077
2
L
Atlas
9,172
417
33
2
0
384,132
3
W
Cupid
12,010
546
152
7
0
391,043
2
W
Hercules
12,726
578
163
7
0
433,854
5
L
Zhong Kui
9,373
426
114
5
0
319,731
4
W
Awilix
12,071
549
169
8
0
412,798
2
L
Tiamat
9,220
419
84
4
0
386,118
5
L
Da Ji
9,631
438
95
4
0
388,690
0
W
Atlas
11,758
534
47
2
0
424,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role