Player Matchup

Nemesis
Nemesis
CIoudyish
Nemesis
Level 41
God Stats
1W - 0L
1,682 SR
Queue Stats
4W - 1L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
WierdHAWKv2
Sun Wukong
Level 124
God Stats
3W - 0L
1,833 SR
Queue Stats
198W - 136L
1,654 Elo+
Party 1
Yu Huang
Yu Huang
xFoxJesterx
Yu Huang
Level 147
God Stats
2W - 2L
1,710 SR
Queue Stats
178W - 113L
1,643 Elo+
Party 1
Team Averages
Level 104
1,742 SR
1,617 Elo+

VS

Team Averages
Level 68
1,514 SR
1,357 Elo+
Zhong Kui
Zhong Kui
Glokkroach
Zhong Kui
Level 49
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 3L
1,387 Elo+
Solo
Kuzenbo
Kuzenbo
Xelrik
Kuzenbo
Level 125
God Stats
4W - 4L
1,392 SR
Queue Stats
124W - 187L
1,330 Elo+
Solo
Jing Wei
Jing Wei
evabardiel13
Jing Wei
Level 31
God Stats
1W - 1L
1,477 SR
Queue Stats
1W - 2L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CIoudyish
Nemesis
11
3 / 1 / 10
7,198
720
5,096
7,984
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
WierdHAWKv2
Sun Wukong
13
2 / 1 / 10
7,584
758
8,699
9,441
7,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
xFoxJesterx
Yu Huang
13
8 / 0 / 4
8,284
828
13,013
5,650
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Glokkroach
Zhong Kui
9
0 / 7 / 2
6,144
614
4,707
11,506
7,231
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Xelrik
Kuzenbo
9
2 / 1 / 0
6,905
691
4,132
8,949
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
evabardiel13
Jing Wei
9
0 / 5 / 0
5,747
575
3,612
9,834
3,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CIoudyish
Nemesis
3
1
10
8
L
Zhong Kui
Glokkroach
Zhong Kui
0
7
2
0.14
W
Sun Wukong
WierdHAWKv2
Sun Wukong
2
1
10
7
L
Kuzenbo
Xelrik
Kuzenbo
2
1
0
2
L
Jing Wei
evabardiel13
Jing Wei
0
5
0
0
W
Yu Huang
xFoxJesterx
Yu Huang
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,808
Damage
12,451
23,075
Taken
30,289
15,849
Mitigated
20,770
5,328
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CIoudyish
Nemesis
5,096
2,186
0
2,108
7,984
5,355
239
2,640
5,344
0
14,572
L
Zhong Kui
Glokkroach
Zhong Kui
4,707
577
157
2,401
11,506
7,231
0
5,507
5,800
14,237
0
W
Sun Wukong
WierdHAWKv2
Sun Wukong
8,699
1,730
0
2,629
9,441
7,840
313
4,835
4,606
0
32,437
L
Kuzenbo
Xelrik
Kuzenbo
4,132
1,450
0
2,361
8,949
9,886
0
4,132
4,666
13,249
0
L
Jing Wei
evabardiel13
Jing Wei
3,612
2,779
0
0
9,834
3,653
0
3,374
6,222
0
14,001
W
Yu Huang
xFoxJesterx
Yu Huang
13,013
2,574
0
591
5,650
2,654
1,530
1,925
3,725
35,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,066
Gold Earned
18,796
137
Minions Killed
69
8
Camps Cleared
1
572,166
Distance Traveled
457,613
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,198
720
23
2
1
208,337
0
L
Zhong Kui
6,144
614
29
3
0
130,571
0
W
Sun Wukong
7,584
758
57
6
3
193,242
1
L
Kuzenbo
6,905
691
11
1
0
175,845
0
L
Jing Wei
5,747
575
29
3
1
151,197
0
W
Yu Huang
8,284
828
57
6
4
170,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role