Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FrodoIfo
Sol
Level 149
God Stats
143W - 132L
1,572 SR
Queue Stats
317W - 303L
1,460 Elo+
Solo
Aphrodite
Aphrodite
Guidel-123
Aphrodite
Level 93
God Stats
1W - 3L
1,829 SR
Queue Stats
90W - 111L
1,394 Elo+
Solo
Nike
Nike
Toad-Kurosaki
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,418 Elo+
Party 2
Team Averages
Level 104
1,580 SR
1,454 Elo+

VS

Team Averages
Level 65
1,477 SR
1,466 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CountedElkO
Heimdallr
Level 55
God Stats
5W - 3L
1,621 SR
Queue Stats
56W - 67L
1,496 Elo+
Party 1
Bakasura
Bakasura
Hunters327
Bakasura
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,462 Elo+
Party 1
Atlas
Atlas
TLaFresh
Atlas
Level 28
God Stats
3W - 3L
1,553 SR
Queue Stats
24W - 25L
1,487 Elo+
Party 1
Shiva
Shiva
XIX_DEMIK_XCV
Shiva
Level 101
God Stats
6W - 5L
1,210 SR
Queue Stats
428W - 483L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 2 / 0
7,549
539
7,181
13,418
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
 
Tsukuyomi
13
4 / 0 / 0
7,530
538
4,547
7,425
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 0 / 3
7,540
539
11,507
12,092
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Guidel-123
Aphrodite
12
0 / 1 / 6
7,433
531
4,912
9,256
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
5 / 0 / 2
9,321
666
10,655
11,821
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 1 / 1
7,485
535
4,698
9,470
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
CountedElkO
Heimdallr
11
1 / 2 / 0
6,181
442
7,582
10,270
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Hunters327
Bakasura
10
1 / 2 / 0
6,270
448
3,240
11,765
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
TLaFresh
Atlas
10
0 / 3 / 1
6,253
447
5,819
12,404
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 6 / 0
6,788
485
6,075
14,838
6,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
2
0
1
W
Tsukuyomi
 
Tsukuyomi
4
0
0
4
L
Ra
 
Ra
1
1
1
1.5
L
Heimdallr
CountedElkO
Heimdallr
1
2
0
0.5
W
3
0
3
4.5
W
Aphrodite
Guidel-123
Aphrodite
0
1
6
3
L
Bakasura
Hunters327
Bakasura
1
2
0
0.5
L
Atlas
TLaFresh
Atlas
0
3
1
0.17
W
5
0
2
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,802
Damage
27,414
54,012
Taken
58,747
28,383
Mitigated
25,252
37,271
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,181
3,235
0
7,987
13,418
5,314
2,342
4,213
9,205
0
62,458
W
Tsukuyomi
 
Tsukuyomi
4,547
1,679
0
4,973
7,425
2,881
224
600
6,825
0
49,351
L
Ra
 
Ra
4,698
546
63
2,194
9,470
3,630
0
0
9,422
57,355
0
L
Heimdallr
CountedElkO
Heimdallr
7,582
2,766
0
4,513
10,270
4,016
160
6,369
3,901
0
48,609
W
11,507
3,845
0
6,225
12,092
5,281
1,596
2,885
9,127
54,937
7,219
W
Aphrodite
Guidel-123
Aphrodite
4,912
707
3,744
5,916
9,256
8,429
390
2,549
6,707
34,849
0
L
Bakasura
Hunters327
Bakasura
3,240
2,501
0
2,588
11,765
4,459
0
1,595
10,135
0
35,101
L
Atlas
TLaFresh
Atlas
5,819
1,919
0
4,009
12,404
6,330
0
7,282
5,122
18,617
3,352
W
10,655
796
0
8,426
11,821
6,478
331
119
11,702
0
66,977
L
6,075
807
0
3,584
14,838
6,817
0
0
13,716
0
55,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,373
Gold Earned
32,977
462
Minions Killed
378
0
Camps Cleared
0
1,408,284
Distance Traveled
1,333,135
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,549
539
90
6
0
231,213
1
W
Tsukuyomi
7,530
538
94
7
0
318,795
3
L
Ra
7,485
535
111
8
0
281,087
2
L
Heimdallr
6,181
442
91
7
0
268,518
0
W
Sol
7,540
539
119
9
0
308,703
2
W
Aphrodite
7,433
531
37
3
0
283,461
5
L
Bakasura
6,270
448
64
5
0
291,439
0
L
Atlas
6,253
447
25
2
0
254,860
1
W
Nike
9,321
666
122
9
0
266,112
1
L
Shiva
6,788
485
87
6
0
237,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role