Player Matchup

Sol
Sol
LGBOUNCER
Sol
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,501 Elo+
Party 1
Hercules
Hercules
OneScruffyBoi
Hercules
Level 121
God Stats
4W - 5L
1,486 SR
Queue Stats
133W - 151L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
lokidarknesss
Tsukuyomi
Level 145
God Stats
17W - 9L
1,711 SR
Queue Stats
160W - 139L
1,609 Elo+
Party 1
Team Averages
Level 106
1,566 SR
1,495 Elo+

VS

Team Averages
Level 105
1,478 SR
1,516 Elo+
Chaac
Chaac
A7X xXfoREVerXx
Chaac
Level 107
God Stats
6W - 5L
1,598 SR
Queue Stats
75W - 56L
1,462 Elo+
Party 2
Charybdis
Charybdis
I APEX IV I
Charybdis
Level 49
God Stats
2W - 2L
1,241 SR
Queue Stats
72W - 69L
1,419 Elo+
Party 2
Zhong Kui
Zhong Kui
MAX AC37
Zhong Kui
Level 158
God Stats
7W - 2L
1,594 SR
Queue Stats
99W - 50L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,804
613
9,097
12,956
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
OneScruffyBoi
Hercules
16
3 / 1 / 2
10,443
653
14,830
25,410
32,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
lokidarknesss
Tsukuyomi
7
2 / 1 / 0
8,615
538
3,146
4,613
2,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
10,532
658
8,170
18,891
16,511
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
I APEX IV I
Charybdis
15
2 / 4 / 3
10,546
659
10,292
14,804
6,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
MAX AC37
Zhong Kui
16
3 / 1 / 2
11,155
697
18,155
8,397
6,293
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
6
6
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Charybdis
I APEX IV I
Charybdis
2
4
3
0.88
L
1
4
4
0.75
W
Zhong Kui
MAX AC37
Zhong Kui
3
1
2
4
L
Hercules
OneScruffyBoi
Hercules
3
1
2
4
L
Tsukuyomi
lokidarknesss
Tsukuyomi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,073
Damage
36,617
42,979
Taken
42,092
40,384
Mitigated
29,741
12,322
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,170
959
629
10,064
18,891
16,511
448
4,161
14,433
0
32,873
W
Charybdis
I APEX IV I
Charybdis
10,292
4,782
336
2,062
14,804
6,937
1,520
3,649
11,120
0
46,488
L
9,097
1,482
0
3,184
12,956
6,046
0
6,069
6,887
30,237
1,802
W
Zhong Kui
MAX AC37
Zhong Kui
18,155
2,683
0
2,911
8,397
6,293
588
1,709
6,582
63,474
0
L
Hercules
OneScruffyBoi
Hercules
14,830
3,882
325
7,883
25,410
32,174
0
10,880
14,530
129
39,271
L
Tsukuyomi
lokidarknesss
Tsukuyomi
3,146
896
0
930
4,613
2,164
0
1,623
2,990
0
12,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,862
Gold Earned
32,233
115
Minions Killed
190
3
Camps Cleared
9
729,032
Distance Traveled
931,112
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,532
658
33
2
3
362,684
6
W
Charybdis
10,546
659
58
4
1
272,485
0
L
Sol
9,804
613
48
3
1
286,765
3
W
Zhong Kui
11,155
697
99
6
5
295,943
2
L
Hercules
10,443
653
46
3
1
337,257
0
L
Tsukuyomi
8,615
538
21
1
1
105,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role