Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
NoMercy_Mercury
Bellona
Level 14
God Stats
2W - 2L
1,505 SR
Queue Stats
10W - 16L
1,237 Elo+
Party 2
Da Ji
Da Ji
VGMaraten
Da Ji
Level 47
God Stats
14W - 16L
1,392 SR
Queue Stats
117W - 150L
1,284 Elo+
Party 2
Ymir
Ymir
envy_avocado
Ymir
Level 34
God Stats
57W - 65L
1,466 SR
Queue Stats
105W - 140L
1,276 Elo+
Party 2
Ullr
Ullr
greensmoke44120
Ullr
Level 84
God Stats
6W - 7L
1,461 SR
Queue Stats
390W - 422L
1,375 Elo+
Solo
Team Averages
Level 52
1,465 SR
1,334 Elo+

VS

Team Averages
Level 61
1,481 SR
1,275 Elo+
Merlin
Merlin
DrFuro23
Merlin
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 12L
1,134 Elo+
Party 1
Cthulhu
Cthulhu
Dragoniard034
Cthulhu
Level 97
God Stats
1W - 1L
1,344 SR
Queue Stats
6W - 5L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
L3g3ndG0dd3ss22
Nu Wa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,102 Elo+
Party 1
Skadi
Skadi
Naruuke
Skadi
Level 22
God Stats
6W - 4L
1,458 SR
Queue Stats
46W - 51L
1,295 Elo+
Party 1
Bakasura
Bakasura
TarTine-alexi
Bakasura
Level 154
God Stats
30W - 17L
1,604 SR
Queue Stats
440W - 432L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 3 / 0
7,316
563
5,210
6,008
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
6,520
502
3,275
7,773
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
VGMaraten
Da Ji
10
1 / 3 / 0
5,867
451
2,997
12,040
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
5,956
458
3,212
10,260
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 1
5,873
452
4,467
10,350
3,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrFuro23
Merlin
11
0 / 0 / 0
6,191
476
4,331
5,896
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
11
2 / 0 / 4
6,928
533
4,542
8,198
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 2
6,502
500
2,434
5,190
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Naruuke
Skadi
11
2 / 2 / 1
6,739
518
9,336
8,369
2,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
TarTine-alexi
Bakasura
15
8 / 0 / 1
8,448
650
9,254
10,907
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
12
12
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
3
0
0.67
W
Merlin
DrFuro23
Merlin
0
0
0
0
W
Cthulhu
2
0
4
4
W
0
2
2
0.5
W
Skadi
Naruuke
Skadi
2
2
1
1.25
L
0
1
0
0
W
Bakasura
TarTine-alexi
Bakasura
8
0
1
8.5
L
Da Ji
VGMaraten
Da Ji
1
3
0
0.33
L
0
1
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,161
Damage
29,897
46,431
Taken
38,560
22,218
Mitigated
18,312
12,178
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,210
1,388
0
1,240
6,008
2,510
0
2,684
2,833
60,260
523
W
Merlin
DrFuro23
Merlin
4,331
471
0
1,430
5,896
2,108
0
104
5,792
33,235
0
W
Cthulhu
4,542
369
346
2,987
8,198
6,089
0
1,935
6,263
24,028
0
W
2,434
644
0
250
5,190
1,650
1,114
2,662
2,528
34,464
0
W
Skadi
Naruuke
Skadi
9,336
3,187
0
0
8,369
2,981
0
2,550
5,819
0
49,147
L
3,275
818
0
2,113
7,773
5,659
390
3,839
3,314
0
41,079
W
Bakasura
TarTine-alexi
Bakasura
9,254
5,888
0
3,564
10,907
5,484
31
588
10,259
0
58,908
L
Da Ji
VGMaraten
Da Ji
2,997
585
0
4,636
12,040
4,420
0
1,877
9,468
0
33,796
L
3,212
978
0
2,850
10,260
6,124
0
1,243
8,947
27,201
0
L
4,467
2,324
0
1,339
10,350
3,505
0
1,664
7,902
0
33,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,532
Gold Earned
34,808
362
Minions Killed
371
0
Camps Cleared
0
1,200,910
Distance Traveled
1,282,826
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,316
563
115
9
0
199,612
3
W
Merlin
6,191
476
64
5
0
242,739
2
W
Cthulhu
6,928
533
30
2
0
262,773
2
W
Nu Wa
6,502
500
70
5
0
193,171
0
W
Skadi
6,739
518
84
6
0
244,552
0
L
Bellona
6,520
502
70
5
0
277,808
4
W
Bakasura
8,448
650
123
9
0
339,591
2
L
Da Ji
5,867
451
68
5
0
256,754
2
L
Ymir
5,956
458
54
4
0
247,137
4
L
Ullr
5,873
452
55
4
0
219,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role