Player Matchup

Hercules
Hercules
Dashak51
Hercules
Level 49
God Stats
0W - 2L
1,242 SR
Queue Stats
73W - 82L
1,418 Elo+
Party 2
Anhur
Anhur
JohnVavrushka
Anhur
Level 124
God Stats
3W - 3L
1,878 SR
Queue Stats
257W - 257L
1,392 Elo+
Solo
Hera
Hera
Shad0wher0
Hera
Level 56
God Stats
0W - 3L
1,187 SR
Queue Stats
68W - 72L
1,443 Elo+
Party 2
Yemoja
Yemoja
Tryk26
Yemoja
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 155L
1,345 Elo+
Party 2
Hou Yi
Hou Yi
x2High2Skillx
Hou Yi
Level 100
God Stats
2W - 2L
1,810 SR
Queue Stats
649W - 666L
1,378 Elo+
Party 2
Team Averages
Level 85
1,523 SR
1,395 Elo+

VS

Team Averages
Level 83
1,450 SR
1,381 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Toplibrat
Aphrodite
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,254 Elo+
Party 1
Atlas
Atlas
Vanum
Atlas
Level 81
God Stats
1W - 0L
1,401 SR
Queue Stats
9W - 8L
1,254 Elo+
Party 1
Thor
Thor
roflanpominkin
Thor
Level 61
God Stats
4W - 4L
1,350 SR
Queue Stats
366W - 416L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dashak51
Hercules
14
1 / 1 / 6
7,614
761
3,482
10,622
8,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 5 / 4
8,474
847
8,298
11,318
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 6
8,371
837
10,520
8,813
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Tryk26
Yemoja
12
0 / 6 / 4
6,569
657
5,781
13,600
9,496
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 8
7,429
743
11,427
10,883
4,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
10 / 1 / 7
9,768
977
10,882
9,782
4,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cerberus
 
Cerberus
15
3 / 2 / 16
8,856
886
6,714
12,110
11,145
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Toplibrat
Aphrodite
15
0 / 0 / 14
8,534
853
8,759
8,239
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Vanum
Atlas
15
6 / 4 / 10
8,860
886
17,797
16,056
11,006
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 11
8,831
883
7,833
6,832
3,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
9
Kills
22
22
Deaths
9
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
1
7
13.5
W
Cerberus
 
Cerberus
3
2
16
5.5
L
Hercules
Dashak51
Hercules
1
1
6
4
L
4
5
4
1.2
L
3
5
6
1.2
W
Aphrodite
Toplibrat
Aphrodite
0
0
14
7
L
Yemoja
Tryk26
Yemoja
0
6
4
0.33
W
Atlas
Vanum
Atlas
6
4
10
2.75
W
3
2
11
4.25
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,508
Damage
51,985
55,236
Taken
53,019
31,375
Mitigated
34,319
15,685
Healing
28,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,882
4,980
1,045
2,536
9,782
4,269
879
4,453
5,329
0
24,420
W
Cerberus
 
Cerberus
6,714
261
2,272
3,920
12,110
11,145
312
5,166
6,944
13,113
0
L
Hercules
Dashak51
Hercules
3,482
425
1,500
4,272
10,622
8,803
0
6,248
4,374
2,112
5,606
L
8,298
1,614
556
524
11,318
4,909
0
6,679
4,639
0
21,440
L
10,520
2,716
2,036
1,011
8,813
3,603
0
5,654
3,159
16,556
0
W
Aphrodite
Toplibrat
Aphrodite
8,759
1,197
8,551
6,530
8,239
4,709
1,044
2,801
5,438
23,427
0
L
Yemoja
Tryk26
Yemoja
5,781
1,132
2,895
1,433
13,600
9,496
0
8,683
4,917
10,614
0
W
Atlas
Vanum
Atlas
17,797
6,206
0
1,177
16,056
11,006
928
2,701
13,355
27,300
0
W
7,833
710
1,884
992
6,832
3,190
581
2,120
4,712
0
15,359
L
11,427
3,635
34
1,424
10,883
4,564
0
6,006
4,877
0
20,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,457
Gold Earned
44,849
84
Minions Killed
118
0
Camps Cleared
0
866,490
Distance Traveled
1,096,249
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,768
977
26
3
0
214,461
0
W
Cerberus
8,856
886
15
2
0
222,975
0
L
Hercules
7,614
761
12
1
0
205,855
0
L
Anhur
8,474
847
43
4
0
167,870
1
L
Hera
8,371
837
11
1
0
182,479
0
W
Aphrodite
8,534
853
46
5
0
244,209
1
L
Yemoja
6,569
657
4
0
0
142,196
0
W
Atlas
8,860
886
17
2
0
200,495
1
W
Thor
8,831
883
14
1
0
214,109
1
L
Hou Yi
7,429
743
14
1
0
168,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role