Player Matchup

Izanami
Izanami
Ohzerks
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,500 Elo+
Party 2
Discordia
Discordia
SeaWolf3776
Discordia
Level 69
God Stats
0W - 1L
1,627 SR
Queue Stats
38W - 55L
1,385 Elo+
Party 2
Hou Yi
Hou Yi
TKDduckmanny
Hou Yi
Level 121
God Stats
3W - 4L
1,652 SR
Queue Stats
219W - 232L
1,503 Elo+
Party 2
Da Ji
Da Ji
weskerkt
Da Ji
Level 157
God Stats
1W - 7L
1,304 SR
Queue Stats
435W - 437L
1,546 Elo+
Party 2
Jormungandr
Jormungandr
xlRoostervlx
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 2
Team Averages
Level 74
1,517 SR
1,517 Elo+

VS

Team Averages
Level 97
1,560 SR
1,421 Elo+
Eset
Eset
AZRAELDIVINE
Eset
Level 128
God Stats
1W - 2L
1,557 SR
Queue Stats
63W - 66L
1,455 Elo+
Solo
Cernunnos
Cernunnos
BVMN JUGGERNAUT
Cernunnos
Level 143
God Stats
13W - 8L
1,565 SR
Queue Stats
225W - 252L
1,377 Elo+
Solo
Zeus
Zeus
Batman9161
Zeus
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 93L
1,392 Elo+
Party 1
Osiris
Osiris
RAUNCHY RABB1T
Osiris
Level 128
God Stats
1W - 0L
1,580 SR
Queue Stats
52W - 48L
1,543 Elo+
Solo
Thanatos
Thanatos
ZZZolaMad
Thanatos
Level 41
God Stats
6W - 8L
1,598 SR
Queue Stats
43W - 76L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ohzerks
Izanami
11
0 / 5 / 2
6,613
367
2,119
9,380
3,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
SeaWolf3776
Discordia
12
1 / 8 / 2
7,543
419
8,550
11,155
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
14
5 / 5 / 7
9,196
511
11,522
16,210
9,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
weskerkt
Da Ji
17
11 / 1 / 5
11,152
620
21,081
23,558
22,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
xlRoostervlx
Jormungandr
1
0 / 0 / 0
3,502
195
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
9,299
517
8,046
8,265
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
BVMN JUGGERNAUT
Cernunnos
16
3 / 2 / 4
10,388
577
11,034
11,554
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 4 / 4
9,706
539
15,522
14,459
6,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 6
8,619
479
8,015
18,165
16,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ZZZolaMad
Thanatos
14
3 / 5 / 2
8,850
492
4,627
15,840
6,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
17
Kills
18
19
Deaths
17
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Cernunnos
BVMN JUGGERNAUT
Cernunnos
3
2
4
2.5
W
6
4
4
2
L
Izanami
Ohzerks
Izanami
0
5
2
0.2
W
3
5
6
1.2
L
Discordia
SeaWolf3776
Discordia
1
8
2
0.25
L
Hou Yi
5
5
7
1.7
W
Thanatos
ZZZolaMad
Thanatos
3
5
2
0.8
L
Da Ji
weskerkt
Da Ji
11
1
5
13.5
L
Jormungandr
xlRoostervlx
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,272
Damage
47,244
60,303
Taken
68,283
39,982
Mitigated
43,711
11,385
Healing
21,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,046
683
662
2,430
8,265
7,448
1,768
1,435
6,830
35,009
0
W
Cernunnos
BVMN JUGGERNAUT
Cernunnos
11,034
4,509
350
2,311
11,554
6,412
3,642
842
10,712
0
88,178
W
15,522
3,915
0
5,194
14,459
6,427
721
3,739
10,720
76,646
0
L
Izanami
Ohzerks
Izanami
2,119
1,744
0
124
9,380
3,408
0
2,714
6,642
0
25,520
W
8,015
3,839
0
4,134
18,165
16,881
885
865
17,300
0
42,893
L
Discordia
SeaWolf3776
Discordia
8,550
778
132
1,034
11,155
4,483
966
6,498
4,375
46,986
0
L
Hou Yi
11,522
4,302
0
3,700
16,210
9,668
312
8,487
7,603
183
44,378
W
Thanatos
ZZZolaMad
Thanatos
4,627
2,239
0
6,737
15,840
6,543
1,382
1,852
13,988
0
54,142
L
Da Ji
weskerkt
Da Ji
21,081
6,156
0
6,395
23,558
22,423
714
5,317
18,115
0
81,280
L
Jormungandr
xlRoostervlx
Jormungandr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,006
Gold Earned
46,862
329
Minions Killed
458
0
Camps Cleared
0
1,139,786
Distance Traveled
1,490,997
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,299
517
58
3
0
332,627
4
W
Cernunnos
10,388
577
147
8
0
271,296
1
W
Zeus
9,706
539
116
6
0
256,649
2
L
Izanami
6,613
367
37
2
0
246,661
0
W
Osiris
8,619
479
64
4
0
297,844
0
L
Discordia
7,543
419
71
4
0
285,984
1
L
Hou Yi
9,196
511
80
4
0
275,128
2
W
Thanatos
8,850
492
73
4
0
332,581
0
L
Da Ji
11,152
620
141
8
0
332,013
5
L
Jormungandr
3,502
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role