Player Matchup

Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ASGBootyMeat
Sylvanus
Level 144
God Stats
18W - 23L
1,566 SR
Queue Stats
162W - 142L
1,540 Elo+
Solo
Ishtar
Ishtar
Wolf of Siwang
Ishtar
Level 116
God Stats
0W - 1L
1,312 SR
Queue Stats
43W - 24L
1,576 Elo+
Solo
Tsukuyomi
Tsukuyomi
demonel547
Tsukuyomi
Level 105
God Stats
0W - 1L
1,493 SR
Queue Stats
141W - 149L
1,462 Elo+
Solo
Team Averages
Level 122
1,474 SR
1,515 Elo+

VS

Team Averages
Level 108
1,481 SR
1,457 Elo+
Scylla
Scylla
AllyrionWW
Scylla
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 49L
1,442 Elo+
Solo
Chiron
Chiron
MatyredMuse
Chiron
Level 99
God Stats
133W - 119L
1,562 SR
Queue Stats
238W - 227L
1,536 Elo+
Solo
Tyr
Tyr
NobleXMassacre
Tyr
Level 85
God Stats
7W - 10L
1,538 SR
Queue Stats
380W - 370L
1,428 Elo+
Solo
Mercury
Mercury
friendlyplayerz
Mercury
Level 119
God Stats
5W - 10L
1,302 SR
Queue Stats
101W - 105L
1,451 Elo+
Solo
Geb
Geb
raydlt
Geb
Level 105
God Stats
32W - 32L
1,501 SR
Queue Stats
315W - 307L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 2 / 3
8,634
454
5,065
7,910
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
12
3 / 5 / 1
7,829
412
9,135
13,989
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
ASGBootyMeat
Sylvanus
15
2 / 1 / 4
8,839
465
12,046
14,585
15,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 2 / 1
8,127
428
7,308
15,396
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Tsukuyomi
demonel547
Tsukuyomi
17
3 / 2 / 0
9,909
522
12,169
12,772
6,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AllyrionWW
Scylla
14
3 / 2 / 1
8,706
458
7,028
9,097
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chiron
16
3 / 1 / 2
9,661
508
11,510
11,911
4,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 0
10,424
549
6,408
15,635
18,270
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

17
4 / 2 / 2
10,219
538
7,092
14,497
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Geb
raydlt
Geb
12
0 / 2 / 4
8,208
432
7,190
15,225
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
12
12
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
3
0.75
L
Pele
 
Pele
3
5
1
0.7
L
Sylvanus
ASGBootyMeat
Sylvanus
2
1
4
4
W
Scylla
AllyrionWW
Scylla
3
2
1
1.75
W
Chiron
3
1
2
4
W
2
1
0
2
L
0
2
1
0.25
L
Tsukuyomi
demonel547
Tsukuyomi
3
2
0
1.5
W
4
2
2
2.5
W
Geb
raydlt
Geb
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,723
Damage
39,228
64,652
Taken
66,365
38,602
Mitigated
44,997
17,847
Healing
19,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,065
819
0
850
7,910
3,425
130
4,452
3,458
64,675
0
L
Pele
 
Pele
9,135
2,346
0
1,414
13,989
6,461
27
1,182
12,807
0
57,883
L
Sylvanus
ASGBootyMeat
Sylvanus
12,046
4,588
2,823
5,613
14,585
15,313
72
5,745
8,840
46,735
19,306
W
Scylla
AllyrionWW
Scylla
7,028
798
0
1,750
9,097
3,392
0
3,087
6,010
56,493
0
W
Chiron
11,510
3,460
958
3,698
11,911
4,333
1,293
1,527
10,384
0
91,999
W
6,408
1,194
0
6,327
15,635
18,270
261
1,396
14,239
0
78,458
L
7,308
3,713
0
3,614
15,396
6,439
0
2,025
13,371
0
75,299
L
Tsukuyomi
demonel547
Tsukuyomi
12,169
2,706
0
3,533
12,772
6,964
0
814
11,958
0
95,292
W
7,092
2,953
0
320
14,497
6,147
0
3,145
11,352
0
93,715
W
Geb
raydlt
Geb
7,190
673
1,127
5,520
15,225
12,855
0
5,575
9,650
32,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,338
Gold Earned
47,218
584
Minions Killed
613
0
Camps Cleared
0
1,787,393
Distance Traveled
1,906,480
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,634
454
119
6
0
365,737
6
L
Pele
7,829
412
82
4
0
376,887
2
L
Sylvanus
8,839
465
103
5
0
340,812
1
W
Scylla
8,706
458
99
5
0
330,574
2
W
Chiron
9,661
508
166
9
0
380,838
4
W
Tyr
10,424
549
159
8
0
370,065
5
L
Ishtar
8,127
428
108
6
0
350,676
4
L
Tsukuyomi
9,909
522
172
9
0
353,281
1
W
Mercury
10,219
538
149
8
0
420,460
2
W
Geb
8,208
432
40
2
0
404,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role