Player Matchup

Achilles
Achilles
David Jeremy
Achilles
Level 135
God Stats
5W - 5L
1,432 SR
Queue Stats
375W - 280L
1,621 Elo+
Party 2
Cupid
Cupid
Kythell
Cupid
Level 81
God Stats
12W - 5L
1,640 SR
Queue Stats
48W - 33L
1,651 Elo+
Party 2
Nu Wa
Nu Wa
a2ndclashero
Nu Wa
Level 44
God Stats
29W - 40L
1,560 SR
Queue Stats
194W - 245L
1,424 Elo+
Solo
Team Averages
Level 87
1,544 SR
1,565 Elo+

VS

Team Averages
Level 112
1,519 SR
1,470 Elo+
Susano
Susano
 
Susano
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
arufusama
Cthulhu
Level 127
God Stats
6W - 15L
1,408 SR
Queue Stats
107W - 141L
1,453 Elo+
Party 1
Sol
Sol
purple mirror
Sol
Level 126
God Stats
3W - 2L
1,648 SR
Queue Stats
69W - 88L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
David Jeremy
Achilles
12
1 / 0 / 4
6,802
680
7,009
10,254
9,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Kythell
Cupid
12
2 / 0 / 2
7,166
717
8,552
7,036
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 3
7,069
707
8,396
5,572
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
0 / 4 / 0
5,690
569
5,604
9,214
3,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
arufusama
Cthulhu
10
0 / 0 / 1
6,515
652
4,500
11,073
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 1 / 0
6,222
622
6,501
7,240
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
4
0
0
W
Achilles
David Jeremy
Achilles
1
0
4
3
W
Cupid
Kythell
Cupid
2
0
2
3
W
2
1
3
3.5
L
Cthulhu
arufusama
Cthulhu
0
0
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,957
Damage
16,605
22,862
Taken
27,527
15,079
Mitigated
14,526
7,762
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,604
1,307
0
0
9,214
3,213
0
2,736
6,172
0
18,930
W
Achilles
David Jeremy
Achilles
7,009
1,213
299
3,216
10,254
9,744
0
3,927
6,327
0
20,888
W
Cupid
Kythell
Cupid
8,552
5,759
207
2,608
7,036
3,315
1,465
5,669
1,367
0
26,700
W
8,396
4,346
188
1,244
5,572
2,020
24
1,760
3,812
19,344
0
L
Cthulhu
arufusama
Cthulhu
4,500
229
95
1,676
11,073
8,677
0
3,021
7,681
19,394
0
L
6,501
1,571
0
4,202
7,240
2,636
0
1,939
5,023
28,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,037
Gold Earned
18,427
118
Minions Killed
107
7
Camps Cleared
2
566,188
Distance Traveled
568,843
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,690
569
27
3
0
188,143
0
W
Achilles
6,802
680
23
2
2
214,197
4
W
Cupid
7,166
717
57
6
4
165,839
2
W
Nu Wa
7,069
707
38
4
1
186,152
0
L
Cthulhu
6,515
652
31
3
0
219,956
0
L
Sol
6,222
622
49
5
2
160,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role